The Beatles™: Rock Band™ set to descend down-under
- Pricing, availability and dates confirmed for Beatlemania to hit New Zealand -
20 August 2009, New Zealand – Harmonix Music Systems, the leading developer of music-based games, and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), along with distribution partner Electronic Arts Inc. (NASDAQ: ERTS) have confirmed that The Beatles™: Rock Band™ will hit New Zealand shores on the 9 September 2009 as previously announced, in keeping with the worldwide simultaneous release date.
The Beatles: Rock Band Limited Edition Premium Bundle (including a large scale replica of the Höfner bass controller famously used by Sir Paul McCartney, a Ringo Starr inspired and Ludwig-branded Rock Band 2 drum set, microphone, microphone stand, game software and special game accessories) will be available for PlayStation®3, Xbox 360® and Wii™ for NZ$399.99 through all leading game retailers.
Furthermore, The Beatles: Rock Bandsoftware (which can be used with existing all Rock Band instrument controllers, as well as most Guitar Hero® and other authorised third-party music video game peripherals and microphones) will be made available via all leading game retailers nationwide on PlayStation®3 and Xbox 360® for NZ$99.99 and Wii™ for NZ$79.99.
With fans across the country already gearing up for the true ‘Limited Edition’ experience, pre-ordering is already taking place, and is recommended for enthusiasts wanting to avoid disappointment.
The Beatles: Rock Band allows New Zealand fans to pick up the guitar, bass, mic or drums to experience The Beatles’ extraordinary catalogue of music through gameplay that takes players on a journey through the legacy and evolution of the band’s legendary career. From the early touring days in 1963 Liverpool to the immortal, final performance on the Apple Corps rooftop, fans can follow in The Fab Four’s footsteps as they traverse the globe during the height of Beatlemania.
For the first time in a music videogame, The Beatles: Rock Band introduces three-part vocal harmonies to gameplay, allowing players to revel in the unparalleled vocal stylings of The Beatles.
As previously announced, the entire Abbey Road album will be available for future download purchase. In addition, “All You Need Is Love” will be released Sept.9, 2009, exclusively through Xbox LIVE for a limited time as a downloadable song for The Beatles: Rock Band, with all Apple Corps Ltd, MTV Games, Harmonix and Microsoft proceeds benefitting Doctors Without Borders/Médecins Sans Frontières (MSF).
In conjunction with the release of the entire, original, digitally re-mastered Beatles CD catalogue, The Beatles: Rock Band will be available Sept. 9, 2009, simultaneously worldwide in North America, Europe, Australia, New Zealand and other territories for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system from Sony Computer Entertainment Inc. (SCEI), and the Wii™ system from Nintendo. The game will be compatible with all Rock Band instrument controllers, as well as most Guitar Hero® and other authorized third-party music video game peripherals and microphones.
The Beatles: Rock Band marks the first time that Apple Corps, along with EMI Music, Harrisongs Ltd, and Sony/ATV Music Publishing, has agreed to present The Beatles music in an interactive video game format. The Beatles: Rock Band will be published by MTV Games and developed by Harmonix, the world’s premier music video game company and creators of the best-selling Rock Band. Electronic Arts (NASDAQ: ERTS) will serve as distribution partner for the game. In addition, Giles Martin, co-producer of The Beatles innovative LOVE album project, is providing his expertise and serving as Music Producer for this groundbreaking Beatles project.
Posted by Dee-Zilla on Thursday, August 20, 2009 @ 17:58:35 New Zealand Standard Time
Game News: EA Reveals The Sims 3 World Adventures
EA REVEALS THE SIMS 3 WORLD ADVENTURES
First Expansion Pack to Global Phenomenon - The Sims 3
Auckland, NZ - August 4, 2009 – The Sims are off on an adventure to famous destinations around the world! The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced that The Sims™ 3 World Adventures, the first expansion pack* to the #1 best-selling PC and MAC game in June 2009**, The Sims 3, is in development and will ship to retailers in New Zealand on November 20, 2009.
“We’re thrilled with the global success of The Sims 3 over these last few months and are looking forward to expanding on the gameplay experience with one of the most robust expansion packs to The Sims yet,” said Scott Evans, General Manager of The Sims at EA. “Players will be able to take their Sims on the adventure of a lifetime and explore lands outside of Sunset Valley and Riverview, pursue thrilling new life destinies in locations around the world inspired by famous destinations, and immerse themselves in the open-ended gameplay where they’ll discover new cities in China, France and Egypt and share new stories.”
Players can take their Sims on new journeys to famous real-world inspired destinations around the globe for the first time ever and seek out new adventures. While exploring the landmarks of an exotic city, there is no telling what the Sims will find. From mastering martial arts in Shang Simla, China, discovering rich culture and famous landmarks on a romantic getaway to Champs Les Sims, France or exploring the depths of ancient tombs in Al Simhara, Egypt, players can take their Sims on a journey that will change their Sims’ lives. Players can accept challenges to search for secret treasures, learn new skills and chase down new personal opportunities, meet new Sims with unique personalities, share their culture and bring them home, discover new styles on their travels, and share everything they encounter on their adventures with the world through personal photographs, movies, and stories. Additionally, players will receive 1,000 SimPoints to be used online in The Sims 3 Store*** for the PC/MAC versions of the game. Exclusive online content, available only for the expansion pack at launch, will be revealed soon.
The Sims 3 World Adventures will also be available for feature phones, the iPhone™ and iPod touch® in early 2010 from EA Mobile™. These versions will have customized mobile gameplay features which will be revealed in the coming months. For information on carrier availability and pricing for all EA Mobile games, please visitwww.eamobile.com.
For more information about The Sims 3 World Adventures or The Sims 3, please visit www.TheSims3.com. Developed by The Sims Studio, The Sims 3World Adventures has not yet been rated by the ESRB. To download artwork, please visit www.info.ea.com.
*Requires The Sims 3 for PC/MAC to play.
**According to NPD data.
**INTERNET CONNECTION REQUIRED, see product pack or digital distribution rules for details
Posted by Dee-Zilla on Tuesday, August 04, 2009 @ 15:51:55 New Zealand Standard Time
Game News: Don’t Phunk with my Lips: Number One Hits
Don’t Phunk with my LipsTM: Number One Hits
Lady Gaga, Kanye West, Mariah Carey and more join the line-up for “Lips: Number One Hits”
plus a five-song pack of your choice for free download from Xbox LIVE
One of the most incredible collections of the world’s hottest number one songs is set to launch this November. Get the crowd singing and the party started with “Lips: Number One Hits,” the newest game in the “Lips” singing franchise exclusively for Xbox 360. Show off your singing skills with friends, harmonise in a duet or belt out those high notes to a diverse collection of 40 global smash hits, spanning genres, generations and countries so that even the pickiest of singers can find their unique pitch.
Available worldwide this November, “Lips: Number One Hits” features popular songs that have graced the number one position on major global charts. Joining previously announced hits from Coldplay, Rihanna, Tokio Hotel, Timbaland feat. OneRepublic, Extreme, Culture Club, Marvin Gaye, Roy Orbison and MC Hammer, the full catalogue also includes:
Just Dance by Lady Gaga feat. Colby O’Donis (U.S.): The debut song of this theatrical pop singer became an international smash hit
The Fear by Lily Allen (U.K.): From her second album, this song is the artist’s social commentary about the dark side of celebrity and consumer culture
Don’t Phunk With My Heart by Black Eyed Peas (U.S.): Influenced by Indian music, this song sampled the Bollywood cult hit film “Don,” a movie about a man posing as the leader of a gang of international smugglers
I’m Yours by Jason Mraz (U.S.): While this artist’s music has appeared on the charts since 2003, this single is his first chart-topping hit
Hey There Delilah by Plain White T’s (U.S.): This song was written as an ode to a girl named Delilah that the band’s singer met only once by chance in NYC
I Don’t Feel Like Dancin’ by Scissor Sisters (U.S.): This song was written with the legendary artist Elton John and features his piano playing in the melody
California Love by 2Pac feat. Dr. Dre and Roger Troutman (U.S.): This song earned the late rapper a posthumous Grammy nomination for Best Rap Performance, Duo or Group in 1997
Barbie Girl by Aqua (Denmark): A breakthrough international hit, this song featured the band’s lead singers as the toy couple Barbie and Ken in the music video
Everybody Wants to Rule the World by Tears for Fears (U.K.): This successful single was written and recorded in two weeks
Heartless by Kanye West (U.S.): This is the first single in “pop art” music, a new genre which West describes as making pop music in an "artistic" way
Touch My Body by Mariah Carey (U.S.): This song was Carey's 18th number one on the U.S. singles charts, which pushed her into second place behind the Beatles as the artist with the most chart-topping singles
Always On My Mind by Pet Shop Boys (U.K.): The Daily Telegraph’s music critics ranked the band's cover of this Brenda Lee song as number 2 of the all-time best cover songs
Push the Button by Sugababes (U.K.): This song was the girl group’s fourth number one single in the U.K. and topped the Eurochart Hot 100 Singles
In addition to the huge variety of songs available on disc, “Lips” fans will be able customise their “Number One Hits” set list with a theme pack of their choice containing five additional songs, available to download for free on Xbox LIVE. This winter, singers can help decide what themes will be available for “Lips: Number One Hits” by voting for their favourite themes at http://www.xbox.com/en-NZ/games/l/lipsnumber1hits/
“Lips: Number One Hits” and the original “Lips” game combine to create the ultimate singing party, with more songs to keep the fun rocking all night long. But for singers with an insatiable appetite for variety, Xbox LIVE Marketplace has a vast library of tunes that can be downloaded for both titles. New tracks of all genres and artist-specific songs packs are added regularly each week, so personal catalogues can keep growing and growing. “Lips,” combined with the power of Xbox LIVE, makes Xbox 360 the best destination for music game fans.
“Lips,” Xbox 360’s first exclusive singing party game from iNiS, launched November 2008. The second title, “Lips: Number One Hits,” launches this October 2009. More information on “Lips” is available at http://www.xbox.com/en-NZ/games/l/lipsnumber1hits/.
Posted by Dee-Zilla on Friday, July 31, 2009 @ 16:01:30 New Zealand Standard Time
Game News: Forza Motorsport 3 Limited Collector’s Edition
Forza Motorsport 3 Limited Collector’s Edition details revealed
October 23, 2009 will mark the launch of “Forza Motorsport 3” in Australia and New Zealand, exclusively on Xbox 360. With more than 400 cars on over 100 tracks, the next game in the heralded series will be the biggest and most vividly realistic console racing title launching this year. And while all “Forza Motorsport 3” players will get to experience the bone-jarring physics, unparalleled levels of customisation, and epic car and track list, fans who purchase the Limited Collector’s Edition will find even more goodies under the hood.
The “Forza Motorsport 3” Limited Collector’s Edition (LCE) gives aspiring drivers, tuners and painters instant VIP Membership status within the Forza community including special recognition in the new Storefront feature as well as the online Auction House, scoreboards, ForzaMotorsport.net and more.
As a VIP member, consumers gain exclusive access to five of the world’s hottest cars:
·2009 Aston Martin DBS
· 2009 Chevrolet Corvette ZR1
· 2007 Ferrari 430 Scuderia
· 2007 Lamborghini Gallardo Superleggera
· 2007 Porsche 911 GT3 RS (997)
If you crave cars, you won’t want to miss another perk of the “Forza Motorsport 3” LCE – an Exclusive Collector’s Car Pack, personally hand-picked, tuned and painted by the team at Turn 10:
· Audi R8 5.2 FSI Quattro (Forza Motorsport 3 Cover Car)
· Acura NSX (Forza Motorsport Cover Car)
· Nissan Fairlady (Forza Motorsport 2 Cover Car)
· Aston Martin DB9 (Forza Motorsport 2 European Cover Car)
· 2008 Dodge Charger Stock Car (with Xbox 360 livery)
In addition to the exclusive cars, Turn 10 also plans to create a series of new and exclusive designs and tuning kits exclusively for VIPs. To show off your true “Forza Motorsport” pride and prowess, consumers also receive a “Forza Motorsport 3” collector’s keychain and a 2GB USB thumbdrive in which you can store your favourite “Forza” videos, photos and designs to easily share them with friends.
Posted by Dee-Zilla on Tuesday, July 28, 2009 @ 20:25:25 New Zealand Standard Time
Game News: Halo Universe breaks new ground
“Halo” Universe breaks new ground with unveiling of “Halo Legends” anime project
Microsoft teams up with top anime studios to create a collection of original short films that taker the “Halo” franchise to a new frontier.
A renowned set of storytellers from some of the world’s leading anime studios in Japan are about to take one of the most iconic franchises in science fiction and video games to a new level. Microsoft Corp., in collaboration with some of the most acclaimed anime creators, today unveiled a new project called “Halo Legends,” which will bring the “Halo” franchise and its sweeping sci-fi saga to an entirely new medium, in the form of several original anime short films.
“Halo Legends,” which will officially debut at a panel presentation today at Comic-Con International in San Diego, is being produced by Microsoft’s 343 Industries and features creative direction from anime pioneer Shinji Aramaki, director of the critically acclaimed “Appleseed” and “Appleseed EX Machina” anime features, and Mamoru Oshii, director of the landmark “Ghost in the Shell” movies, with additional production from Joseph Chou of J-Spec Pictures. The compilation will include a series of short stories that explore different times, themes and characters from the “Halo” universe and will be distributed globally by Warner Home Video, a Warner Bros. Entertainment Inc. company. Influential studios that are part of the project include the creators behind some of the most popular and celebrated anime to come from Japan, such as “The Animatrix,” “Cowboy Bebop,” “Fullmetal Alchemist,” “Ghost in the Shell,” “Dragon Ball” and more.
“The opportunity to work with talents such as Shinji Aramaki, Mamoru Oshii and others from some of the greatest anime studios is a very rare opportunity for Microsoft,” said Frank O’Connor, “Halo” franchise development director and provider of story and creative direction for 343 Industries. “We’ve seen the world through Master Chief’s eyes, and we’ve experienced facets of the universe through a variety of literary prisms, but now we get to watch new tales unfold in really rich, visually dynamic ways. I think anime fans and ‘Halo’ fans alike are in for a real treat.”
Set hundreds of years in the future, the “Halo” series of games and novels chronicle mankind’s struggles against an alien collective known as the Covenant. The Covenant is scouring the universe for relics it believes will lead it to a new life and is destroying civilisations and planets that stand in its way. The most prolific hero from the fiction is a super soldier or Spartan known as Master Chief, who is the main protagonist in the original trilogy of Xbox and Xbox 360 “Halo” titles. In the trilogy, Master Chief discovers that the Covenant is intent on activating a series of mysterious ring worlds known as “Halos,” which would ultimately exterminate life throughout the universe. He becomes mankind’s champion in a race against an unrelenting enemy in its most desperate hour. Through best-selling novels, comics and additional Xbox 360 games such as “Halo Wars” and the upcoming “Halo 3: ODST,” the universe has grown and tales of other heroes have emerged.
“‘Halo’ and its characters are a very natural fit for anime,” said Aramaki, creative director for the “Halo Legends” project. “As a fan of the ‘Halo’ universe, it is an honour to work with Microsoft and my very talented peers from other studios to create this collection.”
Studios involved in the “Halo Legends” project include Bones Inc., Casio Entertainment Inc., Production I.G, STUDIO4¢ªC and Toei Animation.
Bones. Founded in 1998, Bones has become one of the top animation studios in Japan in less than a decade. The studio is best known for its incredible body of work on mega-hit franchises such as “Cowboy Bebop: The Movie,” “Fullmetal Alchemist,” “Sword of the Stranger” and “Eureka Seven.”
Casio Entertainment. Casio Entertainment was founded in 2004 and is renowned for its visual effects work on the movie “Dai Nipponjin” (“Big Man of Japan”), which was officially invited to the 2007 Cannes Film Festival and nominated for Best Visual Effects at the 2008 Asian Film Awards. Casio Entertainment is also known for its computer-generated animation support work on several top Japanese video games.
Production I.G. Production I.G has produced a number of acclaimed feature films, original video animation, TV shows and video games. For their storytelling and quality of animation, “Ghost in the Shell,” “Jin-Roh: The Wolf Brigade” and “Blood: The Last Vampire” have earned critical accolades in Japan and all around the world. “Ghost in the Shell 2: Innocence,” directed by Mamoru Oshii in 2004, was the first Japanese animation feature ever to compete for the Palme d’Or at the Festival de Cannes.
STUDIO4C. STUDIO4 is one of the top animation studios in Japan. Founded by the industry veteran Eiko Tanaka and acclaimed animation artist Koji Morimoto, it has become globally known for its uncanny ability to marry the spirit of high art with mainstream anime aesthetic. STUDIO4C is known for works including “The Animatrix,” “Tekkonkinkreet” and “Batman: Gotham Knight.”
Toei Animation. Toei Animation, established in 1956, is the oldest animation studio in Japan. Toei has produced the largest number of global hit TV anime series for kids, such as “Dragon Ball,” “Digimon,” “Sailor Moon,” “One Piece” and many more.
The complete “Halo Legends” collection will be distributed by Microsoft partner Warner Home Video, which will have more to announce on its release and distribution plans soon.
“As a leading entertainment distributor and a company identified with premier anime content, we’re very pleased to be working with Microsoft on ‘Halo Legends,’” said Amit Desai, vice president, Family, Animation and Partner Brands Marketing, Warner Home Video. “The combination of the talent involved and the ‘Halo’ brand ensure the collection is something consumers are really going to enjoy.”
A preview of select “Halo Legends” episodes will first debut on Xbox LIVE, the largest gaming and entertainment network in the world through a new experience called Halo Waypoint.
Launching later this year, Halo Waypoint will be a new destination for “Halo” fans on Xbox LIVE around the world. It will inform fans of the latest “Halo” news and activities, and grant access to content ranging from podcasts, trailers and screenshots, to exclusive video footage you won’t find anywhere else. It also will provide a new challenge for “Halo” gamers with a career system and player rankings tied to both in-game and out-of-game accomplishments related to “Halo.” In addition to the limited, early episode premieres, Halo Waypoint will debut several behind-the-scenes videos that chronicle the making of “Halo Legends.”
Posted by Dee-Zilla on Tuesday, July 28, 2009 @ 20:22:50 New Zealand Standard Time
Game News: Le Mans Circuits to Debut in Forza Motorsport 3
Le Mans Circuits to Debut in Forza Motorsport 3
AUCKLAND, NEW ZEALAND – JUNE 16, 2009 – October 2009 sees the introduction of the eagerly awaited “Forza Motorsport 3”, giving fans the ultimate driving simulation with more than 100 race cars and previously unseen tracks on offer.
Petrol-heads will be able to experience first hand the winding corners and speedy straights of Le Mans, one of the oldest and most prestigious endurance races in the world. The famed Le Mans, Le Sarthe and Bugatti circuits debut in the next instalment of the hugely popular Forza Motorsport franchise.
The “Forza Motorsport 3” experience is enhanced through finely tuned and highly engineered racing machines designed by the world’s most prestigious racing teams. Among the 100 plus set of race cars available are the Peugeot Sport 908, Audi FSI Companion Racing R8 and even the Ferrari MOMO Doran Racing F333 SP.
With impressive graphics and more competition and variety, “Forza Motorsport 3” captures the thrill of Le Mans and lets fans exercise their love of motorsport like never before.
For more information or to download in-game screen shots and videos showcasing some of the hottest race cars available, visit http://forza.xbox.com.
The following are some of the 100 plus race cars featured in “Forza Motorsport 3”:
Manufacturer
Model
Audi
#2 Audi Sport North America R10 TDI
Audi
#2 FSI Champion Racing R8
Bentley
#7 Team Bentley Speed 8
BMW
#15 BMW Motorsport V12 LMR
Cadillac
#6 Team Cadillac Northstar LMP-02
Ferrari
#30 MOMO Doran Racing F333 SP
Peugeot
#8 Peugeot Sport 908
Peugeot
#3 Peugeot Talbot Sport 905 EVO 1C
Porsche
#17 Racing Porsche AG 962c
Toyota
#3 Toyota Motorsports GT-ONE TS020
Audi
#8 Audi Sport Team Joest Audi R10 TDI
Ferrari
#12 Risi Competizione F333 SP
Posted by dee-zilla on Tuesday, June 16, 2009 @ 11:25:28 New Zealand Standard Time
Game News: Stop, Collaborate and Listen with “Lips”
Stop, Collaborate and Listen with “Lips”
Beat the winter chill with favourites from Keane, Vanilla Ice, Concrete Blonde and Sugababes
AUCKLAND, NEW ZEALAND – JUNE 16, 2009 – Xbox is giving you the chance to beat the winter blues with a classic sing-along track from everyone’s favourite rapper, Vanilla Ice. From June 26th ‘Ice Ice Baby’ will be available for “Lips,” the singing sensation exclusive to Xbox 360.
This June, everyone’s favourite tunes will be available on Xbox LIVE Marketplace and the “Lips” in-game Get Music Store, letting you expand the variety of your music collection. So whether you and your friends like to belt out the high notes or rock out to some classic hits, “Lips” and its catalogue of music is sure to be a party favourite.
During the month of June you can create new fun memories crooning along to Keane’s smash hit “Somewhere Only We Know”; relive the 80s with “Joey” from Concrete Blonde; or form your own girl group with “Freak Like Me” by Sugababes for 160 Microsoft Points each. With a wide selection of songs available and wireless light-up microphones, “Lips” has something for everyone as it brings friends together this winter.
Available June 5:
I Alone – Live
Somewhere Only We Know – Keane
Joey – Concrete Blonde
Available June 12:
Freak Like Me – Sugababes
Love You Anyway – Boyzone
Available June 19:
Spiralling – Keane
Take Back The City – Snow Patrol
Radar Love – Golden Earring
Available June 26:
Love Like This – Natasha Bedingfield feat. Sean Kingston
Ice Ice Baby – Vanilla Ice
I Want You To Want Me (Live at Budokan) – Cheap Trick
More information on “Lips” is available at http://www.xbox.com/en-NZ/games/l/lips/
Posted by dee-zilla on Tuesday, June 16, 2009 @ 11:24:10 New Zealand Standard Time
Game News: Activision Reinvents Tony Hawk Franchise
ACTIVISION REINVENTS TONY HAWK FRANCHISE
THIS SPRING WITH INNOVATIVE
SKATEBOARD CONTROLLER
Tony Hawk: RIDE Set to Redefine Gaming by Offering
Unparalleled Hands-Free Gaming Experience
Auckland, New Zealand – May 19, 2009 – Players will be able to experience skateboarding like never before in Tony Hawk: RIDE from Activision Publishing, Inc. (Nasdaq: ATVI). For the first time, players will have the ability to physically play the game using an innovative motion sensing skateboard controller, allowing for unprecedented freedom and movement. Tony Hawk: RIDE focuses on innovation and fun, bringing the #1 best-selling action-sports franchise to the forefront with cutting-edge technology for the hardcore fans and accessibility for the mass audience.
“Tony Hawk: RIDE is a massive step forward for the franchise and the gaming industry as a whole,” said Rob Kostich, head of marketing, global brand management, Activision Publishing, Inc. “The skateboard controller will redefine sports games by offering players a true skateboarding experience, hands-free, playing with friends and family at home or online in a variety of different locations.”
“This is the game I’ve always wanted to make,” said Tony Hawk, who has been directly involved with development of the project. “Playing on the board is unlike any other game, and I’m excited for everyone to have the chance to feel what it’s really like to experience the true feeling of skateboarding.”
Tony Hawk: RIDE features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience built from the ground up. Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game. Without complex button combinations or analogue sticks, gamers of all skill levels can literally step on the board and play!
Tony Hawk: RIDE is in development by Robomodo for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system. Buzz Monkey is developing the Wii™ system version. The game is not yet rated by the Classification Board and is scheduled for release later this year.
Posted by dee-zilla on Tuesday, May 19, 2009 @ 11:09:30 New Zealand Standard Time
Game News: Activison Secures All - Stars for Transformers
ACTIVISION SECURES ALL-STAR TALENT LINE-UP FOR TRANSFORMERS™: REVENGE OF THE FALLEN VIDEO GAME
Shia LaBeouf, Megan Fox, Peter Cullen and Frank Welker
Return to Provide Voice-Over Performances
Sydney, Australia – May 18, 2009 – Activision Publishing, Inc. (Nasdaq: ATVI) has assembled an all-star cast for the upcoming Transformers™: Revenge of the Fallen video game, including the film’s leads Shia LeBeouf and Megan Fox, who will reprise their starring roles in the game, and fan favourites Peter Cullen and Frank Welker, the voices of OPTIMUS PRIME and MEGATRON from the original animated series. In the new game, developed under license from Hasbro, players are thrust into an adrenaline-pumping battle to defend Earth from a DECEPTICON attack that threatens mankind.
“Transformers: Revenge of the Fallen features an extensive line-up of film actors, along with the voice talent that fans will recognise from the classic animated series,” said Rob Kostich, head of marketing for licensed properties, Activision Publishing, Inc. “The diverse cast allowed us to not only capture the epic storyline from the film, but also seamlessly expand the fiction to create a unique and authentic TRANSFORMERS experience that fans of all ages will enjoy.”
In addition to Shia LeBeouf and Megan Fox, Peter Cullen (Optimus Prime), Mark Ryan (Bumblebee), Jess Harnell (Ironhide), Charles Adler (Starscream) and Robert Foxworth (Ratchet) reprised their film roles for the game. Voice-over veterans John Di Maggio (Sideways) and James Arnold Taylor (The Fallen) also join the roster.
The Transformers: Revenge of the Fallen video game is based on the upcoming live-action feature film from DreamWorks Pictures and Paramount Pictures in association with Hasbro, which opens nationwide on June 24, 2009.* The game lets players take on the role of their favourite AUTOBOTS® or DECEPTICONS®, picking from the largest, most diverse range of playable Transformers – each with their own distinct abilities and weaponry. Set in unique environments across the globe such as Cairo and Shanghai, the game allows players to instantly switch between vehicle and robot modes as they drive, fly, fight and blast their way through intense, pressure-packed levels. After engaging in single player action, players for the first time ever will be able to go online and battle friends in all-new multiplayer modes.
The Transformers: Revenge of the Fallen video game is currently in development by Luxoflux for the Xbox 360® video game and entertainment system from Microsoft and the PLAYSTATION®3 computer entertainment system, the Windows PC version is being developed by Beenox Studios and the distinct Wii™ version is being developed by Krome Studios and are all rated M (Violence); two unique AUTOBOT® and DECEPTICON®-specific Nintendo DS™ versions are being developed by Vicarious Visions and are rated “PG” (Mild Violence).
For more information on the game and to receive exclusive updates about the Transformers: Revenge of the Fallen video game, visit www.TransformersGame.com.
* In the highly anticipated “Transformers: Revenge of the Fallen,” debuting June 24, 2009, Sam Witwicky (Shia LaBeouf) again joins with the AUTOBOTS® against their sworn enemies, the DECEPTICONS®. Michael Bay directs from a screenplay written by Ehren Kruger & Roberto Orci & Alex Kurtzman. DreamWorks Pictures and Paramount Pictures Present, In Association with Hasbro, A di Bonaventura Pictures Production, A Tom DeSanto/Don Murphy Production, A Michael Bay Film “Transformers: Revenge of the Fallen” starring Shia LaBeouf, Megan Fox, Josh Duhamel, Tyrese Gibson and John Turturro. The film is directed by Michael Bay from a screenplay written by Ehren Kruger & Roberto Orci & Alex Kurtzman. Based on Hasbro’s TRANSFORMERS™ Action Figures. Produced by Don Murphy & Tom DeSanto, Lorenzo di Bonaventura and Ian Bryce. Executive producers are Steven Spielberg, Michael Bay, Brian Goldner and Mark Vahradian. This film has not yet been rated.
Posted by dee-zilla on Monday, May 18, 2009 @ 17:08:34 New Zealand Standard Time
Game News: Activision Publishing Partners With Nickelodeon
ACTIVISION PUBLISHING PARTNERS WITH NICKELODEON ON GLOBAL LICENSING DEAL AROUND NETWORK'S HIT TV SERIES ICARLY
Activision Publishing, Inc. (Nasdaq: ATVI), and Nickelodeon today announced a global partnership where the two companies will create an all-new videogame based on the number-one live-action kids' television show iCarly. Releasing internationally this Spring, the videogame will bring the interactive elements from the series to Wii™ and Nintendo DS™ for the first time.
"iCarly is a groundbreaking show that encourages viewers to contribute content of their own," said David Oxford, Activision Publishing. "This game is a natural extension of that creativity, and allows players to interact with the characters they know and love through a variety of different ways, any time they like."
"In order to make a property as huge and irreverent as iCarly into a videogame, we tapped into the interactive model of the show itself," said Steve Youngwood, Nickelodeon/MTVN Kids and Family Group. "iCarly's entire premise is to allow kids and tweens to actively participate in their entertainment experience, and Activision is doing a phenomenal job in recreating that for Wii™ and Nintendo DS™ systems."
In the iCarly videogame, the possibilities are truly endless as players help Carly, Sam, Freddie and the other characters from the hit TV series craft all-new webisodes of the show in an original storyline designed specifically for the game. Fun and frenetic mini-games, presented as show skits, capture the creativity of the series, and allow players to work with the characters through new adventures. The innovative iCreate mode provides opportunities for gamers to add their own touches to the webisodes by swapping out props, characters, colour schemes, audio, intros, outros and more. Up to four players can either compete or cooperate together on Wii to complete the skits and earn Web-Cred, which can then be used to purchase new items, props, accessories and locations from in-game websites.
Nickelodeon's iCarly, a web show within a show, is the number-one live-action program on all of broadcast and basic cable television with kids and tweens, and the top kid-targeted live action series on basic cable with total viewers. It averages nearly 26 million total viewers each week (source: Nielsen Media Research). The show's companion website www.iCarly.com recently boasted its best month ever in March among total visits, visitors and page views (source: comScore Media Metrix March 2009).
For more information visit www.activision.com.
Posted by dee-zilla on Thursday, May 14, 2009 @ 19:40:04 New Zealand Standard Time
Game News: Watch the Prototype opening ciematic!
NinjaSock writes:
On the 12th June Prototype is being released and its looking hot!
Check out The opening cinematic trailer. See zombie citizens, bazookas and total carnage in the Big Apple here.
Posted by dee-zilla on Thursday, May 14, 2009 @ 17:35:16 New Zealand Standard Time
Game News: “See the Future” of “Fable II”
“See the Future” of “Fable II” exclusively through Xbox LIVE Marketplace
Episode nine of Lionhead Studios’ video diary series goes behind-the-scenes of the much anticipated second Game Add-on from May 13
Enter Lionhead Studios’ world of whimsy to catch a glimpse of the new adventures that await the heroes of “Fable II” in the much anticipated second Game Add-on, “See the Future,” which will be available from May 13 on Xbox LIVE®.
In this latest behind-the-scenes diary episode, the team chats about the continued storyline, wacky characters and design choices for “See the Future,” including the creation of 250 fun Achievement points and a trip down memory lane to the original “Fable.”
As an added bonus, all Xbox LIVE Silver account members are invited to join in on the adventurous LIVE co-op festivities during the complimentary Multiplayer Unlocked Weekend! Created specifically for “Fable II” fans, this Multiplayer Unlocked Weekend will be accessible in all LIVE-enabled regions where “Fable II” is available, starting May 9 at 7:01 a.m. (New Zealand Time), and concluding on May 12 at 6:59 a.m. (New Zealand Time).
The “Fable II” Game Add-on, “See the Future,” will be available for download exclusively on Xbox LIVE Marketplace from May 13 for 560 Microsoft Points for the premium content package. “Fable II” is available exclusively on Xbox 360® and is rated “M” for Mature.
To learn more about “See the Future,” including access to this developer diary and new screenshots, head over to http://www.lionhead.com/Diaries/Default.aspx or http://www.lionhead.com/Fable2/SeetheFuture.aspx
Posted by dee-zilla on Friday, May 08, 2009 @ 10:08:02 New Zealand Standard Time
Game News: Gears of War 2 enlists five million recruits
“Gears of War® 2” enlists five million recruits worldwide
“Gears of War 2: Dark Corners” game add-on is set to unleash all-new campaign and multiplayer content
“Gears of War 2,” the entertainment blockbuster of 2008, has surpassed five million copies sold worldwide, and the overall “Gears of War” franchise unit sales have eclipsed the 11 million unit mark.
To commemorate these milestones, Microsoft Game Studios® and Epic Games® are set to unleash “Gears of War 2: Dark Corners”, a value-packed offer of downloadable multiplayer map packs and all new exclusive campaign content.
Available exclusively on Xbox LIVE® from July 29 for 1600 Microsoft points, the “Gears of War 2: Dark Corners” game add-on, features seven new multiplayer maps.
The seven new multiplayer maps in the “Gears of War 2: Dark Corner” game add-on are:
• Allfathers Garden: Honour the sacred grounds of the Coalition founders in this explosive map, where powerful weapons catalyse fast and furious action at this COG landmark.
• Memorial: Set near the Eternal Flame, which pays tribute to the fallen soldiers on the battlefield, a hard-fought battle ensues at the Tomb of Unknowns. Putting their flank formation and evasive skills to the test, players will fight to control the Boomshot.
• Sanctuary: Once a peaceful ground for reflection and remembrance, all that remains of the Sanctuary is the chill of death. Feast your eyes on the arsenal of weapons available as you make your way through the tight paths and blind corners of the Locust-damaged temple corridors.
• War Machine: In the abandoned train station that once served as a hub for travel, players will need to master the Longshot, Mulcher and Boomshot weapons to advance the fight while evading fire from the platforms above.
• Highway: Take the fight deep into the Locust Hollow in the complex passages of this underground highway system brimming with enemy vermin. Stick together, separate the enemy and have an exit strategy ready or it’ll be a one-way trip.
• Way Station: Sitting in limbo between death and “processing” are Locust way stations filled with fallen COG soldiers. Tread lightly and practice patience as it’s better to sacrifice firepower for stealth while navigating this minefield of hidden grenades.
• Nowhere: Set in the middle of what was once a destination for weary desert travellers, the land is now barren and devoid of life. Pick off your enemies with the Longshot sniper rifle and make your way to the stairwell with a well-fortified team during this intense firefight.
Also releasing at the same time is a deleted campaign chapter titled “Road to Ruin.” In “Road to Ruin,” Marcus and Dom return to the Locust Hollow in a scene that can be played two ways, guns blazing or in all-new stealth mode.
“Gears of War 2” is available exclusively on Xbox 360 and is rated R18. “Gears of War 2: Dark Corners” will be available in New Zealand from July 29th.
For more information about “Gears of War 2”, visit www.GearsofWar.com.
Posted by dee-zilla on Friday, May 08, 2009 @ 10:06:05 New Zealand Standard Time
Game News: LEGO Rock Band
Warner Bros. Interactive Entertainment, TT Games, The LEGO Group, Harmonix and MTV Games announce LEGO Rock Band
Rhythm based music game snaps together best-selling franchises to create fun family-friendly experience for all ages.
Sydney, Australia - April 21, 2009 - Warner Bros. Interactive Entertainment and TT Games are joining forces with the LEGO Group, Harmonix and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA and VIA.B), to merge two of the most popular videogame franchises with the creation of LEGO® Rock Band®. The unique family-friendly music experience is currently in development by TT Games in partnership with Harmonix, and published by Warner Bros. Interactive Entertainment. The game, which will allow families, tweens and teens to experience a wild journey to rock stardom where they can “Build a Band and Rock the Universe,” will be available for the Xbox 360® video game and entertainment system from Microsoft and other next-gen systems. All versions are scheduled for release in Summer 2009.
LEGO Rock Band combines the multiplayer music experience of Rock Band® with the fun, customization and humour of the LEGO videogame franchisepacked with brilliant chart-topping songs and classic favourites suitable for younger audiences, including:
Blur: “Song 2”
Carl Douglas: “Kung Fu Fighting”
Europe: “The Final Countdown”
Good Charlotte: “Boys and Girls”
Pink: "So What”
Players will become rockers as they embark on a journey to stardom that the whole family can enjoy as they work their way through local venues, stadiums and fantasy locations on Earth and beyond that mimic the imaginative settings that the LEGO world offers. Also continuing the LEGO “build-and-play” gaming experience, players will be able to create their own LEGO Rock Band style as they customize their minifigure avatars, band and entourage, including roadies, managers and crew. LEGO Rock Band supports Rock Band instruments, as well as other music game controllers.
“LEGO Rock Band combines two compelling properties and creates an experience that family members of all ages will enjoy playing together as a group,” said Tom Stone, Managing Director, TT Games. “Harmonix and MTV Games are the world experts in music gameplay, and we’re genuinely thrilled to bring the unique and humour-filled LEGO experience to their Rock Band universe.”
“We’re thrilled to offer another LEGO branded gaming experience that will deliver humourous and social play for families and friends,” said Henrik Taudorf Lorensen, Vice President, the LEGO Group. “LEGO Rock Band is built around the same values of imagination and family-friendly creative role play that is present in other LEGO videogames. It will deliver innovative new elements of game play that complement the fun of the Rock Band experience.”
“Rock Band is a social game experience that crosses every generation and every genre of rock,” said Bob Picunko, Senior Vice President of Electronic Games for MTV Games. “Harmonix and MTV Games are big fans of the LEGO game franchise and excited to work with TT Games to develop a new take on Rock Band that focuses on great music and LEGO humour that’s fun for the whole family.”
Posted by tmdude on Sunday, April 26, 2009 @ 18:45:53 New Zealand Standard Time
Blizzard have just released the second installment of our StarCraft II Battle Reports, a series of videos created for the official website in order to give you a closer look at the fast-paced, intense, and exciting-to-watch multiplayer matches of StarCraft II. In this latest battle report, you'll see two of Blizzard Entertainment's best players go head-to-head as the zerg and terrans while our commentators, StarCraft II lead designer Dustin Browder and eSports team member Robert Simpson, dissect and analyze the on-screen action for you.
Posted by tmdude on Sunday, April 26, 2009 @ 18:40:55 New Zealand Standard Time
Game News: Videogames develop life skills
Approximately 84 per cent of technology enthusiasts believe that playing videogames has helped them develop skills that aid their everyday lives, according to a survey conducted by Autodesk.
Of those surveyed on Autodesk's community site, the Area, 25 per cent of developers, animators, designers and students feel that the skills earned through game playing have helped their education. 37 per cent said these skills have been useful in their careers and 22 per cent also felt they've helped their social lives.
"I find it exciting that the community on the Area - a very creative workforce - has found playing games beneficial to themselves and in their careers," said Mary-Beth Haggerty, Autodesk's senior games industry manager.
"Games can have a real impact. I remember never looking at a city the same way after playing Sim City growing up. As a professional I've judged the Future City Competition during National Engineers Week - a competition where teenagers create future cities using Sim City 4. It's great to see that young people are being inspired by games and using them in such positive ways."
Posted by tmdude on Sunday, April 26, 2009 @ 18:38:21 New Zealand Standard Time
Game News: SideWinder gaming range gains new recruit
SideWinder gaming range gains new recruit
Microsoft’s first ambidextrous SideWinder X3 mouse offers gamers new possibilities
Microsoft today announced the newest addition to its SideWinder Gaming range, the SideWinder X3™ Mouse.
This eight-button, ambidextrous gaming mouse delivers comfort for either hand along with the performance features fans of SideWinder products know and love. These include a 2,000 dots-per-inch (dpi) laser-tracking engine with on-the-fly dpi switching between high, medium and low sensitivity.
The SideWinder X3 Mouse is easy on the wallet without skimping on performance, offering gamers a set of features to help keep them ahead of the competition.
“In-game comfort continues to be a key consideration for PC gamers,” said Danica Aitken, ANZ Product Marketing Manager, Internet Communications Hardware for Microsoft. “With that in mind the SideWinder X3 has been designed to be ambidextrous and small in size. It’s ideal for gaming as well as everyday use.”
The SideWinder X3 Mouse joins a stable of powerful SideWinder gaming peripherals including the SideWinder X8 Mouse, the first mouse to offer best-in-class tracking with Microsoft BlueTrack Technology and the SideWinder X5 Mouse – a fast, powerful gaming mouse designed to help give mainstream gamers that competitive edge, the original Sidewinder Mouse and the revolutionary Sidewinder X6 Keyboard.
“We have designed a gaming range which gives mainstream and hardcore gamers alike, a choice of premium quality products across several price-points,” Ms Aitken said. “The SideWinder X3 is the latest addition offering versatility and value for money.”
Like its siblings, the SideWinder X3 Mouse has five programmable main buttons that are customisable to gamers’ preferences and tested for extreme gaming, with the main button life rated to 10 million clicks. Additional features include:
• IntelliPoint software to create and assign macros
• Wide, indented scroll wheel for more precise click movement
• Low-profile lateral side buttons for easy access during gaming and everyday computing
• Wide-glide feet for smooth handling and a light, balanced feel
More about the Sidewinder range:
SideWinder X8 Mouse
Microsoft’s SideWinder X8 Mouse is the first in the range to include Microsoft’s new proprietary BlueTrack Technology ensuring the ultimate rate, speed and acceleration on virtually any surface1. The X8 offers gamers wireless freedom with wired performance with a 2.4GHz wireless connection that is designed for lag-free play. Gaming will no longer be interrupted thanks to the X8’s innovative play-and-charge system – ensuring a nonstop gaming experience — up to 30 hours of active gaming on a single charge.
The X8 also offers smart features to enhance the gaming experience, including an LCD screen on the mouse to quickly view dpi settings and macro-recording icons.
SideWinder X5 Mouse
The SideWinder X5 Mouse is a fast, powerful gaming mouse with nine buttons designed for handling with vertical side buttons, adjustable sensitivity switching up to 2,000 dpi. With five customisable buttons, and a Quick-Launch button that launches the Windows Vista Games Explorer this mouse is designed for gaming2.
SideWinder X6 Keyboard
The SideWinder X6 Keyboard is more than a standard keyboard - it was built with gamers in mind, to give them the edge over the competition. The X6 is the first gaming keyboard on the market with a switchable key pad, allowing gamers to play left or right-handed. With features, including cruise control, record button, adjustable backlighting and WASD gaming keys, this keyboard is a great gaming addition.
Sidewinder Mouse
The first mouse in the SideWinder range, this gaming mouse set itself apart from other gaming products on the market at the time with one-touch access to the Windows Vista® Games Explorer, 10 buttons with five programmable main buttons, the first in-game macro record button right on the mouse and the first-ever LCD on a gaming mouse.
Pricing and Availability:
The SideWinder X3 Mouse will be available in June 2009 for a recommended retail price of 69.003.
The SideWinder X5 Mouse, SideWinder X8 Mouse and SideWinder X6 Keyboard are all available now for the below recommended retail prices:
SideWinder X5 Mouse - $99.003
SideWinder X8 Mouse - $179.003
SideWinder X6 Keyboard - $179.003
SideWinder Mouse - $149.003
Posted by dee-zilla on Wednesday, April 15, 2009 @ 20:53:40 New Zealand Standard Time
Game News: “GH Metallica” goes wireless with “Lips” Mics
“Guitar Hero Metallica” goes wireless with “Lips” microphones
New “Lips” add-ons available from Ne-Yo, Coldplay and more in April
Xbox New Zealand has announced that Activision’s “Guitar Hero® Metallica®” will be the first music title to support the “Lips” wireless microphones, so it’s time to break free from the cords and belt out your favourite songs like a true rock star with music games on the Xbox 360®console.
The high quality “Lips” wireless microphones has set a lofty standard for music game peripherals. Using the latest in motion-sensing technology and built-in LED lights that pulse to the rhythm of your performance, these microphones help Xbox 360 deliver a legendary home music experience.
Now these mics will help people jam with other great music games on Xbox 360, first with “Guitar Hero® Metallica.” Additional titles that support the “Lips” microphones will available later this year, and only on Xbox 360.
Fans of “Lips” have even more reason to grab their wireless mics and sing with their friends, as more popular hits are added to Xbox LIVE® Marketplace and the “Lips” in-game “Get Music” store. Song packs featuring Ne-Yo, Coldplay and Creedence Clearwater Revival will be available this month, as well as new songs from Incubus, Fall Out Boy, Yellowcard, Mika and more, worldwide in all Xbox LIVE enabled regions.
Available April 4:
•Wish You Were Here – Incubus
•Sugar, We're Goin Down – Fall Out Boy
•Bad Moon Rising – Creedence Clearwater Revival
Available April 11:
•Ne-Yo Song Pack – Closer, So Sick, and Hate That I Love You by Rihanna feat. Ne-Yo
•Coldplay Song Pack – Speed Of Sound, The Scientist, and In My Place
•Looking Out My Back Door – Creedence Clearwater Revival
•Closer – Ne-Yo
•So Sick – Ne-Yo
Available April 18:
•Creedence Clearwater Revival Song Pack - Looking Out My Back Door, Bad Moon Rising and Who’ll Stop the Rain
•Kryptonite – 3 Doors Down
•All My Life – K-Ci & Jo Jo
•Sing – Travis
Available April 28:
•Love Today – Mika
•Ocean Avenue – Yellowcard
•Linger – The Cranberries
Xbox 360 puts the music experiences you love all in one place – letting you watch music videos, listen to music, and of course, perform as your favourite artists with games like “Lips,” and “Guitar Hero® Metallica.” And with nearly 60 million songs downloaded to date, Xbox LIVE® online entertainment network Game Add-ons keep you rocking out at the forefront of the music scene with dozens of great songs and albums for your favourite music games.
“Lips,” the singing party game from Xbox 360 and iNiS, includes 40 songs on-disc and two wireless, motion-sensitive microphones. More information on “Lips” is available at http://www.xbox.com/en-NZ/games/l/lips/
Posted by dee-zilla on Tuesday, April 07, 2009 @ 12:36:38 New Zealand Standard Time
The future of Albion awaits discovery in “See the Future”, the latest game add-on for the award-winning role-playing game “Fable II” from Microsoft and Lionhead Studios.
Available in May exclusively on Xbox LIVE Marketplace, “See the Future” is action-packed journey that challenges players to lift the curses placed on three mysterious items that have come into the possession of Murgo the Trader.
In “See the Future,” players will be given the chance to heed the call for a hero to restore colour and balance to the world, or let Albion fall to the wayside. Those who emerge victorious will receive the ultimate reward: a quest that provides a vision of Albion’s future and what lies ahead for those born into the heroic bloodline. The fantastical new quests in “See the Future” will bring players face-to-face with new characters, creatures, events and legendary artefacts, including:
•Murgo: Having first met him during the childhood sequence of “Fable II,” Murgo returns to Bowerstone Market to bring an amazing array of new wares, including potions that can transform canine companions into new breeds.
•The Ghosts of the Snowglobe Quest: Holding a disturbing secret, the small model village inside it was once a real town in Albion. The people who once inhabited it are now ghosts condemned to endless torment until the shadowy threat that cursed them is defeated.
•The Cursed Knight Quest: Forever banished to a land beyond the dead, the Cursed Knight awaits a hero who has the strength and will to dress up in convincing costumes, even imitating a hobbe or balverine, to save him from his fate.
•The Colosseum: The Colosseum puts even the Crucible to shame. Only the greatest heroes have triumphed here. Players’ abilities will be put to the test to prove themselves in combat once and for all, to win the ultimate in prizes.
In addition, “See the Future” offers complimentary unique items*, including Welley’s soldier helmet and other clothing, a braided ponytail and other hairstyles, psycho Jester make-up, a new hero expression, the back flip trick for canine companions, and a collectible Murgo the Trader gold statue.
* The complimentary content update must be manually downloaded from Xbox LIVE and will enable those who haven’t purchased the “See the Future” premium content to continue the co-op action with their friends.
Posted by dee-zilla on Tuesday, April 07, 2009 @ 12:33:45 New Zealand Standard Time
Game News: Monsters vs. Aliens video game
SAVE THE PLANET AS ONLY A MONSTER CAN IN ACTIVISION’S MONSTERS VS. ALIENS™ VIDEO GAME
When aliens attack, monsters fight back in Activision Publishing, Inc.’s (Nasdaq: ATVI) Monsters vs. Aliens™, the video game based on the highly anticipated 3D feature film from DreamWorks Animation SKG, Inc. (Nasdaq: DWA), which will debut on April 2nd. Starting today, gamers can experience heart pounding action and silly antics as they lead a dynamic team of misfit monsters on a mission to protect earth from destruction.
“Monsters vs. Aliens allows players to control the characters from the film and use their unique abilities to battle alien enemies throughout the game,” said Rob Kostich, head of marketing for licensed properties, Activision Publishing, Inc. “Players invite a friend to grab a Wii Remote™ or controller and join forces at any time to help clear enemies, collect monster DNA and overcome obstacles as their favourite monster heroes.”
The Monsters vs. Aliens video game calls players into action to battle against Gallaxhar and his alien robot army. Taking on the roles of The Missing Link, the macho half-ape, half-fish; the gelatinous, indestructible and always hungry B.O.B.; and Ginormica, the 49-foot-11-inch tall woman, gamers team up with the helpful genius Dr. Cockroach, Ph.D. and Insectosaurus, the 350-foot tall grub to defeat the alien invaders. Players master the unique and diverse abilities of each character as they ooze, brawl, skate, puzzle solve, climb, crawl, jump and race through more than 20 levels on Earth and through outer space.
Monsters vs. Aliens was developed for the console and PC platforms by Beenox, Inc. and for Nintendo DS by Amaze Entertainment.
The gameis available for the Xbox 360® video game and entertainment system from Microsoft, the Nintendo Wii and DS, PLAYSTATION®3 computer entertainment system, and Games for Windows®. The console and Game for Windows versions have been rated “PG” (Mild Violence); the handheld game has been rated “G” (General) by the Classification Board.
Posted by dee-zilla on Monday, April 06, 2009 @ 10:55:59 New Zealand Standard Time
Game News: Call of Duty: Modern Warfare 2 announced
NinjaSock writes:
Developer Infinity Ward announced the sequel to 2007's Call of Duty 4: Modern Warfare Wednesday night, at the end of a Game Developers Conference award ceremony. Not a lot is known about the game, but the teaser trailer confirms three things: Call of Duty will return to modern day for the second time, Russians are involved, and the game is coming November 10 to unnamed systems.
Although two years older than last year's Call of Duty: World at War, developed by Treyarch, the original Modern Warfare is largely considered the better game and is still being played almost as much as World at War on Xbox Live. Publisher Activision maintains that it will continue to alternate development duties between Infinity and Treyarch. The first Call of Duty debuted in 2003.
Posted by dee-zilla on Friday, March 27, 2009 @ 17:38:54 New Zealand Daylight Time
Game News: Guitar Hero Metallica Demo Out NOW!
GUITAR HERO® METALLICA® DEMO TAKES CENTRE STAGE ON XBOX LIVE® MARKETPLACE
Auckland, New Zealand – March 23, 2009 – Gamers itching to get a taste of Guitar Hero® Metallica® in advance of the game’s release need not wait any longer as Activision Publishing Inc. (Nasdaq: ATVI) announced that the demo will be available today for free download on Xbox LIVE® Marketplace for the Xbox 360® video game and entertainment system from Microsoft. In the demo, virtual rock stars across the globe can shred, drum and wail to Metallica’s explosive hits “Sad But True” and “Seek And Destroy,” as well as “No Excuses” from Alice In Chains and “Stone Cold Crazy” from Queen, both hand-picked by Metallica as featured guest acts in the game. Set in The Forum venue, highlighting the new in-the-round stage designs and custom camera angles, players can begin honing their skills in single-player and band Quickplay, head-to-head, Face-Off, Pro Face-Off and Battle gameplay modes.
“Ride the Lightning” with musical icons Metallica and 21 other rockin’ acts in an all new Guitar Hero® experience – Guitar Hero Metallica. Enter the world of Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo and experience the intensity and skill of one of the greatest bands of all time. Shred on the guitar controller, rip on the drum kit controller and wail on the mic to a set list featuring over 45 explosive hits from Metallica’s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Bob Seger & The Silver Bullet Band, Alice In Chains, System of A Down, Foo Fighters and Queen. Fans will be able to rock as Metallica while performing in venues reminiscent of the band’s epic album covers, themes from their music and real world locales.
Guitar Hero Metallica is being developed by Neversoft Entertainment for Xbox 360 and the PLAYSTATION®3 computer entertainment system. The Wii™ home video game system from Nintendo and the PlayStation®2 computer entertainment system versions are being developed by Budcat Creations. The game is rated M (Infrequent Coarse Language) by the Classification Board. For more information about Guitar Hero Metallica, please visit guitarhero.com.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products.
Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company’s website, www.activision.com.
Posted by dee-zilla on Tuesday, March 24, 2009 @ 16:41:12 New Zealand Daylight Time
Game News: Need For Speed: Shift This September
Need for SpeedShift FROM EA RACES INTO Retail THIS September
Delivering a True Driver’s Experience, Need for Speed SHIFT Pushes
Authentic Racing Genre to the Next Level
Auckland, NZ – March 24, 2009 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that Need for Speed™ SHIFT, the all-new authentic racing game in the Need for Speed series, will hit stores in New Zealand in September 2009. Need for Speed SHIFT brings a true driver’s experience to some of the world’s most iconic racing tracks, including the storied Brand’s Hatch in the UK. The game also features the largest roster of high-performance cars in Need for Speed history including race cars such as the Pagani Zonda, Porsche 911 GT2 and Lotus Elise.
“With Need for Speed SHIFT, we set out to create a racing game that pushes the genre and delivers something never before seen in a Need for Speed title,” said Patrick Soderlund, Senior Vice President at EA Games Europe. “By focusing on the driver’s experience through the first-person view, we are able to capture the high-speed intensity and gripping emotions of racing.”
Players are thrust into the loud, intense, and athletic experience of racing a car from the driver’s perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the all-new brutally disorienting crash dynamic. Need for SpeedSHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.
Need for Speed SHIFT is being developed by Slightly Mad Studios in collaboration with Black Box and Patrick Soderlund. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games GT Legends and GTR 2. The PSP version is being developed by EA’s Bright Light studio.
Need for Speed SHIFT will be released on PLAYSTATION®3 computer entertainment system, Xbox 360® video game and entertainment system, PC and PSP® (PlayStation® Portable) in spring 2009.
Posted by dee-zilla on Tuesday, March 24, 2009 @ 15:55:50 New Zealand Daylight Time
Game News: Fancy yourself a hunter?
NinjaSock writes:
The Hunter, developed by Avalanche Studios (the creators of Just Cause), promises to be the most true-to-life simulation of buck hunting ever designed. With a mixture of different gaming features, from social networking to online play, The Hunter provides a sandbox island where patience and careful planning win out over run and gun play.
The game is just recently out in Open Beta, utilizing the same “login to play” system alongside ID Software (Quake Live) and EA (Battlefield Heroes). It’s currently free to play after making an account and grabbing a 400mb file from download. From the brief moment of play I’ve had, the presentation is nothing short of stunning. Birds fly in random patterns, deer sniff the air and scratch themselves. The graphics are phenomenal for such a small install, so it’s definitely worth a look.
So load your bolt action, grab the camo and head over to the website.
Posted by dee-zilla on Monday, March 23, 2009 @ 15:03:20 New Zealand Daylight Time
Game News: Halo Wars Sells One Millionth Game
NinjaSock writes:
Microsoft today announced that sales of Halo Wars™ have reached more than one million units worldwide, making the exclusive Xbox 360® title the best selling real-time strategy game on any current generation console. With a revolutionary control scheme designed expressly for the Xbox 360 controller and a riveting story that takes Halo fans deeper into the Halo universe, Halo Wars is breaking new ground for the strategy genre by introducing a new wave of fans to strategy games and reminding existing fans why it's so fun.
Since the game's release throughout Asia on February 26 and subsequent launches in Europe and the Americas, fans around the world have been taking full advantage of the gameplay. To date:
There have been more than 2.6 million multiplayer matches played
More than 118 years of time has been spent in multiplayer matches on Xbox LIVE®
On average, more than 200,000 Halo Wars fans have taken up arms in battles between the UNSC and Covenant each day
But these initial explosive battles in Halo Wars are just beginning. Microsoft is working closely with partner and newly formed studio Robot Entertainment, which is comprised of Halo Wars and Age of Empires veterans from Ensemble Studios. More Halo Wars content is being prepared, so stay tuned.
Posted by dee-zilla on Saturday, March 21, 2009 @ 00:08:47 New Zealand Daylight Time
Game News: EA Announces The Godfather II Has Gone Gold
NinjaSock writes:
Electronic Arts Inc. (NASDAQ:ERTS) announced that The Godfather® II has gone gold. The Godfather II game from Electronic Arts and Paramount Digital Entertainment will be available on April 9th in New Zealand for the Xbox 360® videogame and entertainment system, PLAYSTATION®3 computer entertainment system, and PC.
The Godfather fiction endures because it emphasizes the power of being a Don - running the family, pulling the strings, outsmarting enemies - and The Godfather II game puts this power in the player's hands right from the start. On the eve of the Cuban revolution, a major mob meeting in Havana takes a bloody turn and the Don of your family is killed. Success breeds opportunity, so when Michael Corleone comes under investigation by a Senate Committee on Organized Crime, the Corleone Family calls upon you to reestablish its operation in New York and eventually expand into new territories, Miami and Cuba, by any means necessary.
As a Don in the Corleone family, The Godfather II lets the player carve out their own story of deception, betrayal, and conquest in a 1960's organized crime world. While at its heart The Godfather II is an action game, it allows players to go beyond street life to roll up their sleeves and get a feel for the challenges of running their own organized crime family. Players will have to invest in their family, manage their business, and even reach out to corrupt officials all of which is done through the revolutionary Don's View. The Don's View is a 3D representation of the player's criminal empire, putting the player in the Don's mindset; it allows them to coordinate their family strategy, plan hits on rival made men, attack enemy rackets, and much more. By letting players call the shots, The Godfather II delivers the ultimate organized crime experience in both the single and multiplayer* modes.
Players who pre-order The Godfather II at participating retailers worldwide will receive an exclusive crew member, named Tommy Cipolla, to hire into their family.
Posted by dee-zilla on Thursday, March 19, 2009 @ 13:48:06 New Zealand Daylight Time
Game News: DLC comes to Steam
NinjaSock writes:
March 16, 2009 — Valve, creators of best-selling entertainment products and advanced technologies, today announced the arrival of in-game downloadable content to Steam, their massively popular PC gaming platform. In-game DLC allows developers and publishers to use their own games as a platform for selling additional content to gamers.
The first game to take advantage of this new in-game DLC capability is The Maw, by Twisted Pixel Games. Their first DLC releases are levels entitled The Maw: Brute Force and The Maw: River Redirect. Each DLC level expands The Maw storyline by fitting in-between the original levels as "deleted scenes."
Twisted Pixel CEO, Michael Wilford, says "We're happy that we can now offer Steam customers significant expansions to the Maw story, delivering more Maw directly to gamers while they're still playing the game."
DLC can now be added to any game on Steam, regardless of whether it was originally purchased via Steam, at retail, or via other digital outlets. It is also a feature of Steamworks, the suite of free tools and services available to game developers and publishers.
For more information about The Maw or Steam, please visit www.steamgames.com.
Posted by dee-zilla on Thursday, March 19, 2009 @ 13:46:51 New Zealand Daylight Time
Game News: Classic Transformers theme coming to GH?
NinjaSock writes:
Rock Band may be winning the war when it comes to downloadable content for rhythm games, but it looks like Guitar Hero may have just the song to turn the tide. It looks like the classic theme song "The Touch" from the 1986 animated Transformers film will be getting turned into a GH track, and best of all, it will be free.
"I've been holding off announcing this, but "The Touch" is going to be in Guitar Hero," Stan Bush, who performed the song, told Transformers fan site Seibertron.com (via ShackNews). "Activision will be releasing it as a free download. I'll contact Activision this week to find out the release date and let you know."
While Bush was shunned from the recent live action version of Transformers, he also revealed that "The Touch" could potentially end up in the upcoming sequel. "We're just finishing up a totally new, killer version of 'The Touch' which we'll be submitting for Transformers 2: Revenge of the Fallen," he said.
This is great news both for GH fans who haven't seen much in the way of good new DLC, and fans of the original film, for whom this song will most certainly bring back some fond memories.
Of course, there remains the possibility that this is a very elaborate prank, but we're hoping that's not the case.
Posted by dee-zilla on Thursday, March 19, 2009 @ 13:46:25 New Zealand Daylight Time
Game News: EA Announces Army Of Two: The 40th Day
EA MONTREAL ANNOUNCES ARMY OF TWO: THE 40TH DAY
The Ultimate Two-Man Private Military Team is Back in Action Delivering New and Groundbreaking Cooperative Gameplay
EA Montreal, a studio of Electronic Arts Inc. (NASDAQ: ERTS), today announced ARMY OF TWO™: THE 40th DAY. The ultimate two-man private military team of Salem and Rios return in this epic sequel where they must survive and prevail in a city under siege. EA Montreal is once again leading the next evolution in co-op shooter games offering a fresh, innovative and fluid co-op experience with a deep arsenal of customizable weapons so players can team up with their friends online for the fight of their lives.
“With ARMY OF TWO: THE 40th DAY, we’re pushing the tactical two-man military team into new battlegrounds offering a completely organic and rich co-op experience to deliver an action-packed co-op shooter this winter,” says Reid Schneider, Executive Producer, EA Montreal. ”As chaos blankets Shanghai, China, you must rely on your partner to survive as you weave through a broken city left devastated in a mysterious wake.”
When a disaster of epic proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all—the wrong place, the wrong time, but the right team. A carefully orchestrated series of mysterious catastrophes is dragging Shanghai to the brink of ruin, and now the Army of Two must fight their way through ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day.
ARMY OF TWO: THE 40th DAY features a bigger playbook of new co-op moves that either player can use at any time, opening up new strategies and countless choices for both players. The result is a bigger, better, more organic and immersive co-op experience that lets gamers put their best two-man tactics to use whenever and wherever they want.
ARMY OF TWO: THE 40th DAY will be available for the Xbox 360® videogame and entertainment system, the PLAYSTATION®3 computer entertainment system and the PSP® (PlayStation® Portable) this summer.
For more information on ARMY OF TWO: THE 40th DAY please visit: www.armyoftwo.com. For more information on EA Montreal, please visit www.eamontreal.com or www.ea.com.
Posted by dee-zilla on Monday, March 16, 2009 @ 12:33:03 New Zealand Daylight Time
Game News: EA & Tiger Woods roar back to the links...