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        <title>NZ Gaming Content - xLAN</title>
        <description><![CDATA[NZ Gaming Content Includes: Articles, Reviews, Gaming News, eblacks Blog and Interviews.]]></description>
        <link>http://www.xlan.co.nz/</link>
        <lastBuildDate>Mon, 06 Sep 2010 05:08:36 +1200</lastBuildDate>
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        <item>
            <title>WCG TMNF online comp</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1667</link>
            <description><![CDATA[<div align="center"><strong><img alt="WCG" src="http://wis.wcg.com/dext/2009/2F5E047A-8C5E-49DA-B409-9208ECEE7785.jpg" /></strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong>WORLD CYBER GAMES ANNOUNCES ALL-NEW TRACKMANIA ONLINE COMPETITION PROVIDING GAMERS WITH AN OPPORTUNITY TO ATTEND THE 2009 GRAND FINAL IN CHENGDU, CHINA </strong><br />
<br />
Gamers Compete in Online Tournaments to Win, Cash, Prizes and an <br />
All-Expense-Paid Trip to the WCG Grand Final&nbsp;<br />
<br />
The National Finals may be over, but there is still one more opportunity to participate in the World Cyber Games 2009 Grand Final in Chengdu, China. The recognized leader for global video game competitions, WCG is running a supplementary competition for the international smash hit TrackMania Nations Forever at this year&rsquo;s Grand Final. From now thru October 14, gamers will battle online in TrackMania Nations Forever to determine two Global Preliminary Champions. Each champion will receive an all-expense-paid trip to Chengdu, China this November to partake in the largest and most prestigious eSports tournament in the world &ndash; the WCG Grand Finals. Once there, they will take center stage to race each other for World Championship title, as well as cash and other prizes. <br />
<br />
Open to players from all WCG participating countries, the online competition will have two one-week rounds consisting of two tracks per round. For a complete list of participating countries and rules please visit the TrackMania page of the WCGZone (<a target="_blank" href="http://tm.wcgzone.com/"><em><strong><font color="#ffffff">http://tm.WCGZone.com</font></strong></em></a>). <br />
<br />
&ldquo;Through competitions like this, WCG will continue to explore the vast possibilities that are provided through the internet.&rdquo;, said Hyoung-Seok Kim, CEO of World Cyber Games, Inc. &ldquo;WCG will continue to strengthen its online channel WCGzone so that even more people from more countries can enjoy the competiton.&rdquo;<br />
<br />
Those fans who are less racing inclined can show off their design skills in the WCG TrackMania Global Track Design Contest, which is open to participants worldwide. Held at the same time as the WCG TrackMania Global Preliminaries, artists who wish to join the contest should go to <a target="_blank" href="http://www.wcg.com/"><em><strong><font color="#ffffff">www.WCG.com</font></strong></em></a> or WCGZone (<a target="_blank" href="http://tm.wcgzone.com/"><em><strong><font color="#ffffff">http://tm.WCGZone.com</font></strong></em></a>) and TrackMania Exchange (<a target="_blank" href="http://tm-exchange.com/"><em><strong><font color="#ffffff">http://tm-exchange.com</font></strong></em></a>) for more information. <br />
<br />
About World Cyber Games<br />
World Cyber Games (<a target="_blank" href="http://www.wcg.com/"><em><strong><font color="#ffffff">www.wcg.com</font></strong></em></a>) is the premiere global eSports tournament and festival, with around 800 players from 78 countries participating at the WCG 2008 Grand Final. Founded in 2000 and credited with launching the professional careers of many of the planet's top competitive video game players, World Cyber Games uses a yearlong tournament format, which begins with online, regional and national competitions in each country. National finalists then convene to compete in the ultimate international tournament in eSports, the World Cyber Games Grand Final, where each country's best players battle for the largest and most prestigious prizes in competitive gaming. The WCG 2008 Grand Final was held in Cologne, Germany. This year's WCG Grand Final will be held in Chengdu, China from November 11 to 15.</div>
<div align="center">&nbsp;&nbsp; </div>]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1667</guid>
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            <title>The Beatles Rockband in NZ</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1666</link>
            <description><![CDATA[<div align="center"><strong><img style="PADDING-BOTTOM: 1px; PADDING-LEFT: 1px; PADDING-RIGHT: 1px; BACKGROUND: rgb(170,170,170); PADDING-TOP: 1px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial" alt="09-09-09" width="250" height="142" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/beatlesrockband.jpg" /></strong></div>
<div align="center"><strong>&nbsp; </strong></div>
<div align="center"><strong></strong></div>
<div align="center"><strong>The Beatles<sup>&trade;</sup>: Rock Band<sup>&trade;</sup> set to descend down-under</strong></div>
<div align="center"><em>- Pricing, availability and dates confirmed for Beatlemania to hit New Zealand</em><em> - </em></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong>20 August 2009, New Zealand &ndash; </strong>Harmonix Music Systems, the leading developer of music-based games, and MTV Games, a part of Viacom&rsquo;s MTV Networks (NYSE: VIA, VIA.B), along with distribution partner Electronic Arts Inc. (NASDAQ: ERTS)<span> have confirmed that <strong><em>The Beatles&trade;: Rock Band&trade;</em></strong> will hit New Zealand shores on the 9 September 2009 as previously announced, in keeping with the worldwide simultaneous release date. </span></div>
<div align="center">&nbsp;</div>
<div align="center"><strong><em>The Beatles: Rock Band Limited Edition Premium Bundle</em></strong> (including a large scale replica of the H&ouml;fner bass controller famously used by Sir Paul McCartney, a Ringo Starr inspired and Ludwig-branded Rock Band 2 drum set, microphone, microphone stand, game software and special game accessories) will be available for PlayStation&reg;3, Xbox 360&reg; and Wii&trade; for NZ$399.99 through all leading game retailers. </div>
<div align="center">&nbsp;</div>
<div align="center">Furthermore<em>,<strong> The Beatles: Rock Band</strong></em> <strong>software</strong> (which can be used with existing all Rock Band instrument controllers, as well as most Guitar Hero<sup>&reg;</sup> and other authorised third-party music video game peripherals and microphones) will be made available via all leading game retailers nationwide on PlayStation&reg;3 and Xbox 360&reg; for NZ$99.99 and Wii&trade; for NZ$79.99. </div>
<div align="center">&nbsp;</div>
<div align="center">With fans across the country already gearing up for the true <strong>&lsquo;Limited Edition&rsquo;</strong> experience, pre-ordering is already taking place, and is recommended for enthusiasts wanting to avoid disappointment. </div>
<div align="center">&nbsp;</div>
<div align="center"><strong><em>The Beatles: Rock Band </em></strong>allows New Zealand fans to pick up the guitar, bass, mic or drums to experience The Beatles&rsquo; extraordinary catalogue of music through gameplay that takes players on a journey through the legacy and evolution of the band&rsquo;s legendary career. From the early touring days in 1963 Liverpool to the immortal, final performance on the Apple Corps rooftop, fans can follow in The Fab Four&rsquo;s footsteps as they traverse the globe during the height of Beatlemania. </div>
<div align="center">&nbsp;</div>
<div align="center">For the first time in a music videogame, <strong><em>The Beatles: Rock Band </em></strong>introduces three-part vocal harmonies to gameplay, allowing players to revel in the unparalleled vocal stylings of The Beatles.&nbsp; </div>
<div align="center">&nbsp;</div>
<div align="center">As previously announced, the entire <em>Abbey Road </em>album will be available for future download purchase. In addition, &ldquo;All You Need Is Love&rdquo; will be released Sept.9, 2009, exclusively through Xbox LIVE for a limited time as a downloadable song for <strong><em>The Beatles: Rock Band</em></strong>, with all Apple Corps Ltd, MTV Games, Harmonix and Microsoft proceeds benefitting Doctors Without Borders/M&eacute;decins Sans Fronti&egrave;res (MSF). </div>
<div align="center">&nbsp;</div>
<div align="center">In conjunction with the release of the entire, original, digitally re-mastered Beatles CD catalogue,<strong><em> The Beatles: Rock Band </em></strong>will be available Sept. 9, 2009, simultaneously worldwide in North America, Europe, Australia, New Zealand and other territories for the Xbox 360<sup>&reg;</sup> video game and entertainment system from Microsoft, PLAYSTATION<sup>&reg;</sup>3 computer entertainment system from Sony Computer Entertainment Inc. (SCEI)<span>, and the Wii&trade; system from Nintendo. The game will be compatible with all <strong><em>Rock Band</em></strong> instrument controllers, as well as most Guitar Hero<sup>&reg;</sup> and other authorized third-party music video game peripherals and microphones<em>.</em>&nbsp;</span></div>
<div align="center">&nbsp;</div>
<div align="center"><strong><em>The Beatles: Rock Band</em></strong> marks the first time that Apple Corps, along with EMI Music, Harrisongs Ltd, and Sony/ATV Music Publishing, has agreed to present The Beatles music in an interactive video game format. <em><strong><span>The Beatles: Rock Band</span></strong></em> will be published by MTV Games and developed by Harmonix, the world&rsquo;s premier music video game company and creators of the best-selling <a title="http://www.rockband.com/" href="http://www.rockband.com/"><strong><font color="#ffffff">Rock Band</font></strong></a>.&nbsp; Electronic Arts (NASDAQ: ERTS) will serve as distribution partner for the game. In addition, Giles Martin, co-producer of The Beatles innovative LOVE album project, is providing his expertise and serving as Music Producer for this groundbreaking Beatles project.</div>
<div align="center">&nbsp;</div>
<div align="center">For more information on <strong><em>The Beatles: Rock Band</em></strong>, as well as art and video assets, please visit <a title="http://www.thebeatlesrockband.com/press" href="http://www.thebeatlesrockband.com/press"><em><strong><font color="#ffffff">http://www.thebeatlesrockband.com/press</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em> </div>
<div align="center"><strong>&nbsp;</strong></div>]]></description>
            <author>(Dee-Zilla)</author>
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            <title>EA Reveals The Sims 3 World Adventures</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1665</link>
            <description><![CDATA[<div align="center"><strong>EA REVEALS <em>THE SIMS 3 WORLD ADVENTURES</em></strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><em>First Expansion Pack to Global Phenomenon - The Sims 3</em></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong>Auckland, NZ - <span>August 4, 2009</span></strong> &ndash; The Sims are off on an adventure to famous destinations around the world! The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) today announced that <em>The Sims&trade; 3 World Adventures</em>, the first expansion pack* to the #1 best-selling PC and MAC game in June 2009**, <em>The Sims 3</em>, is in development and will ship to retailers in New Zealand on November 20, 2009. </div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;We&rsquo;re thrilled with the global success of <em>The Sims 3</em> over these last few months and are looking forward to expanding on the gameplay experience with one of the most robust expansion packs to <em>The Sims </em>yet,&rdquo; said Scott Evans, General Manager of <em>The Sims</em> at EA. &ldquo;Players will be able to take their Sims on the adventure of a lifetime and explore lands outside of Sunset Valley and Riverview, pursue thrilling new life destinies in locations around the world inspired by famous destinations, and immerse themselves in the open-ended gameplay where they&rsquo;ll discover new cities in China, France and Egypt and share new stories.&rdquo;</div>
<div align="center">&nbsp;</div>
<div align="center"><font size="2">Players can take their Sims on new journeys to famous real-world inspired destinations around the globe for the first time ever and seek out new adventures. While exploring the landmarks of an exotic city, there is no telling what the Sims will find. From mastering martial arts in Shang Simla, China, discovering rich culture and famous landmarks on a romantic getaway to Champs Les Sims, France or exploring the depths of ancient tombs in Al Simhara, Egypt, players can take their Sims on a journey that will change their Sims&rsquo; lives. Players can accept challenges to search for secret treasures, learn new skills and chase down new personal opportunities, meet new Sims with unique personalities, share their culture and bring them home, discover new styles on their travels, and share everything they encounter on their adventures with the world through personal photographs, movies, and stories. Additionally, players will receive 1,000 SimPoints to be used online in <em>The Sims 3</em> Store*** for the PC/MAC versions of the game. Exclusive online content, available only for the expansion pack at launch, will be revealed soon.</font></div>
<div align="center">&nbsp;</div>
<div align="center"><font size="2"><em>The Sims 3 World Adventures</em> will also be available for feature phones, the iPhone&trade; and iPod touch&reg; in early 2010 from EA Mobile&trade;. These versions will have customized mobile gameplay features which will be revealed in the coming months. For information on carrier availability and pricing for all EA Mobile games, please visit<span> <a title="http://www.eamobile.com/blocked::http://www.eamobile.com/http://www.eamobile.com/" href="http://www.eamobile.com/"><font color="#0000ff"><em><strong><font color="#ffffff">www.eamobile.com</font></strong></em></font></a>.</span></font></div>
<div align="center">&nbsp;</div>
<div align="center">For more information about <em>The Sims 3 World Adventures </em>or<em> The Sims 3</em>, please visit <a href="http://www.thesims3.com/"><em><strong><font color="#ffffff">www.TheSims3.com</font></strong></em></a>. Developed by The Sims Studio, <em>The Sims 3</em> <em>World Adventures</em> has not yet been rated by the ESRB. To download artwork, please visit <a href="http://www.info.ea.com/"><em><strong><font color="#ffffff">www.info.ea.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">*Requires <em>The Sims 3</em> for PC/MAC to play.</div>
<div align="center">**According to NPD data.</div>
<div align="center">**INTERNET CONNECTION REQUIRED, see product pack or digital distribution rules for details</div>
<div align="center">&nbsp; </div>
<div align="center"></div>
<div align="center"><img style="PADDING-BOTTOM: 1px; PADDING-LEFT: 1px; PADDING-RIGHT: 1px; BACKGROUND: rgb(170,170,170); PADDING-TOP: 1px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial" alt="World Adventure Egypt Landacape" width="320" height="180" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/TS3_WorldAdventure_EgyptLandacape_QVga.jpg" /></div>
<div align="center">&nbsp;</div>
<div align="center"><img style="PADDING-BOTTOM: 1px; PADDING-LEFT: 1px; PADDING-RIGHT: 1px; BACKGROUND: rgb(170,170,170); PADDING-TOP: 1px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial" alt="World Adventure Egypt Marketplace" width="320" height="180" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/TS3_WorldAdventure_EgyptMarketplace_QVga.jpg" /></div>]]></description>
            <author>(Dee-Zilla)</author>
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            <title>Forza Motorsport 3 Limited Collectorâs Edition</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1663</link>
            <description><![CDATA[<div align="center"><strong><img alt="" width="180" height="72" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xbox360.jpg" /></strong></div>
<div align="center"><strong>&nbsp; </strong></div>
<div align="center"><strong></strong></div>
<div align="center"><strong>Forza Motorsport 3 Limited Collector&rsquo;s Edition details revealed </strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">October 23, 2009 will mark the launch of &ldquo;Forza Motorsport 3&rdquo; in Australia and New Zealand, exclusively on Xbox 360. With more than 400 cars on over 100 tracks, the next game in the heralded series will be the biggest and most vividly realistic console racing title launching this year. And while all &ldquo;Forza Motorsport 3&rdquo; players will get to experience the bone-jarring physics, unparalleled levels of customisation, and epic car and track list, fans who purchase the Limited Collector&rsquo;s Edition will find even more goodies under the hood.</div>
<div align="center">&nbsp;</div>
<div align="center">The &ldquo;Forza Motorsport 3&rdquo; Limited Collector&rsquo;s Edition (LCE) gives aspiring drivers, tuners and painters instant VIP Membership status within the Forza community including special recognition in the new Storefront feature as well as the online Auction House, scoreboards, ForzaMotorsport.net and more.&nbsp; </div>
<div align="center"></div>
<div align="center">As a VIP member, consumers gain exclusive access to five of the world&rsquo;s hottest cars:</div>
<div align="center">&nbsp;</div>
<div align="center"><span>&middot;<span>&nbsp;</span></span>2009 Aston Martin DBS</div>
<div align="center"><span>&middot; </span>2009 Chevrolet Corvette ZR1</div>
<div align="center"><span>&middot; </span>2007 Ferrari 430 Scuderia</div>
<div align="center"><span>&middot; </span>2007 Lamborghini Gallardo Superleggera</div>
<div align="center"><span>&middot; </span>2007 Porsche 911 GT3 RS (997)</div>
<div align="center">&nbsp;</div>
<div align="center">If you crave cars, you won&rsquo;t want to miss another perk of the &ldquo;Forza Motorsport 3&rdquo; LCE &ndash; an Exclusive Collector&rsquo;s Car Pack, personally hand-picked, tuned and painted by the team at Turn 10:</div>
<div align="center">&nbsp;</div>
<div align="center"><span>&middot; </span>Audi R8 5.2 FSI Quattro (Forza Motorsport 3 Cover Car)</div>
<div align="center"><span>&middot; </span>Acura NSX (Forza Motorsport Cover Car)</div>
<div align="center"><span>&middot; </span>Nissan Fairlady (Forza Motorsport 2 Cover Car)</div>
<div align="center"><span>&middot; </span>Aston Martin DB9 (Forza Motorsport 2 European Cover Car)</div>
<div align="center"><span>&middot; </span>2008 Dodge Charger Stock Car (with Xbox 360 livery)</div>
<div align="center">&nbsp;</div>
<div align="center">In addition to the exclusive cars, Turn 10 also plans to create a series of new and exclusive designs and tuning kits exclusively for VIPs.&nbsp; To show off your true &ldquo;Forza Motorsport&rdquo; pride and prowess, consumers also receive a &ldquo;Forza Motorsport 3&rdquo; collector&rsquo;s keychain and a 2GB USB thumbdrive in which you can store your favourite &ldquo;Forza&rdquo; videos, photos and designs to easily share them with friends.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;Forza Motorsport 3&rdquo; is rated G.&nbsp; For more information, media are invited to visit <a href="http://www.xbox.com/en-NZ/games/f/forzamotorsport3/"><em><strong><font color="#ffffff">http://www.xbox.com/en-NZ/games/f/forzamotorsport3/</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em></div>
<div align="center"><strong>&nbsp;</strong></div>]]></description>
            <author>(Dee-Zilla)</author>
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            <title>Halo Universe breaks new ground</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1662</link>
            <description><![CDATA[<div align="center"><strong><img alt="" width="120" height="56" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Xboxmodule1.jpg" /></strong></div>
<div align="center"><strong>&nbsp; </strong></div>
<div align="center"><strong>&ldquo;Halo&rdquo; Universe breaks new ground with unveiling of &ldquo;Halo Legends&rdquo; anime project</strong></div>
<div align="center"><em>Microsoft teams up with top anime studios to create a collection of original short films that taker the &ldquo;Halo&rdquo; franchise to a new frontier.</em></div>
<div align="center"><em>&nbsp; </em></div>
<div align="center"></div>
<div align="center">A renowned set of storytellers from some of the world&rsquo;s leading anime studios in Japan are about to take one of the most iconic franchises in science fiction and video games to a new level. Microsoft Corp., in collaboration with some of the most acclaimed anime creators, today unveiled a new project called &ldquo;Halo Legends,&rdquo; which will bring the &ldquo;Halo&rdquo; franchise and its sweeping sci-fi saga to an entirely new medium, in the form of several original anime short films.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;Halo Legends,&rdquo; which will officially debut at a panel presentation today at Comic-Con International in San Diego, is being produced by Microsoft&rsquo;s 343 Industries and features creative direction from anime pioneer Shinji Aramaki, director of the critically acclaimed &ldquo;Appleseed&rdquo; and &ldquo;Appleseed EX Machina&rdquo; anime features, and Mamoru Oshii, director of the landmark &ldquo;Ghost in the Shell&rdquo; movies, with additional production from Joseph Chou of J-Spec Pictures. The compilation will include a series of short stories that explore different times, themes and characters from the &ldquo;Halo&rdquo; universe and will be distributed globally by Warner Home Video, a Warner Bros. Entertainment Inc. company. Influential studios that are part of the project include the creators behind some of the most popular and celebrated anime to come from Japan, such as &ldquo;The Animatrix,&rdquo; &ldquo;Cowboy Bebop,&rdquo; &ldquo;Fullmetal Alchemist,&rdquo; &ldquo;Ghost in the Shell,&rdquo; &ldquo;Dragon Ball&rdquo; and more.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;The opportunity to work with talents such as Shinji Aramaki, Mamoru Oshii and others from some of the greatest anime studios is a very rare opportunity for Microsoft,&rdquo; said Frank O&rsquo;Connor, &ldquo;Halo&rdquo; franchise development director and provider of story and creative direction for 343 Industries. &ldquo;We&rsquo;ve seen the world through Master Chief&rsquo;s eyes, and we&rsquo;ve experienced facets of the universe through a variety of literary prisms, but now we get to watch new tales unfold in really rich, visually dynamic ways. I think anime fans and &lsquo;Halo&rsquo; fans alike are in for a real treat.&rdquo;</div>
<div align="center">&nbsp;</div>
<div align="center">Set hundreds of years in the future, the &ldquo;Halo&rdquo; series of games and novels chronicle mankind&rsquo;s struggles against an alien collective known as the Covenant. The Covenant is scouring the universe for relics it believes will lead it to a new life and is destroying civilisations and planets that stand in its way. The most prolific hero from the fiction is a super soldier or Spartan known as Master Chief, who is the main protagonist in the original trilogy of Xbox and Xbox 360 &ldquo;Halo&rdquo; titles. In the trilogy, Master Chief discovers that the Covenant is intent on activating a series of mysterious ring worlds known as &ldquo;Halos,&rdquo; which would ultimately exterminate life throughout the universe. He becomes mankind&rsquo;s champion in a race against an unrelenting enemy in its most desperate hour. Through best-selling novels, comics and additional Xbox 360 games such as &ldquo;Halo Wars&rdquo; and the upcoming &ldquo;Halo 3: ODST,&rdquo; the universe has grown and tales of other heroes have emerged.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;&lsquo;Halo&rsquo; and its characters are a very natural fit for anime,&rdquo; said Aramaki, creative director for the &ldquo;Halo Legends&rdquo; project. &ldquo;As a fan of the &lsquo;Halo&rsquo; universe, it is an honour to work with Microsoft and my very talented peers from other studios to create this collection.&rdquo;</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">Studios involved in the &ldquo;Halo Legends&rdquo; project include Bones Inc., Casio Entertainment Inc., Production I.G, STUDIO4&cent;&ordf;C and Toei Animation.</div>
<ul>
    <li>
    <div align="center"><strong>Bones. </strong>Founded in 1998, Bones has become one of the top animation studios in Japan in less than a decade. The studio is best known for its incredible body of work on mega-hit franchises such as &ldquo;Cowboy Bebop: The Movie,&rdquo; &ldquo;Fullmetal Alchemist,&rdquo; &ldquo;Sword of the Stranger&rdquo; and &ldquo;Eureka Seven.&rdquo; </div>
    </li>
    <li>
    <div align="center"><strong>Casio Entertainment. </strong>Casio Entertainment was founded in 2004 and is renowned for its visual effects work on the movie &ldquo;Dai Nipponjin&rdquo; (&ldquo;Big Man of Japan&rdquo;), which was officially invited to the 2007 Cannes Film Festival and nominated for Best Visual Effects at the 2008 Asian Film Awards. Casio Entertainment is also known for its computer-generated animation support work on several top Japanese video games. </div>
    </li>
    <li>
    <div align="center"><strong>Production I.G. </strong>Production I.G has produced a number of acclaimed feature films, original video animation, TV shows and video games. For their storytelling and quality of animation, &ldquo;Ghost in the Shell,&rdquo; &ldquo;Jin-Roh: The Wolf Brigade&rdquo; and &ldquo;Blood: The Last Vampire&rdquo; have earned critical accolades in Japan and all around the world. &ldquo;Ghost in the Shell 2: Innocence,&rdquo; directed by Mamoru Oshii in 2004, was the first Japanese animation feature ever to compete for the Palme d&rsquo;Or at the Festival de Cannes.&nbsp; </div>
    </li>
    <li>
    <div align="center"><strong>STUDIO4C. </strong>STUDIO4 is one of the top animation studios in Japan. Founded by the industry veteran Eiko Tanaka and acclaimed animation artist Koji Morimoto, it has become globally known for its uncanny ability to marry the spirit of high art with mainstream anime aesthetic. STUDIO4C is known for works including &ldquo;The Animatrix,&rdquo; &ldquo;Tekkonkinkreet&rdquo; and &ldquo;Batman: Gotham Knight.&rdquo;&nbsp; </div>
    </li>
    <li>
    <div align="center"><strong>Toei Animation. </strong>Toei Animation, established in 1956, is the oldest animation studio in Japan. Toei has produced the largest number of global hit TV anime series for kids, such as &ldquo;Dragon Ball,&rdquo; &ldquo;Digimon,&rdquo; &ldquo;Sailor Moon,&rdquo; &ldquo;One Piece&rdquo; and many more. </div>
    </li>
</ul>
<div align="center">The complete &ldquo;Halo Legends&rdquo; collection will be distributed by Microsoft partner Warner Home Video, which will have more to announce on its release and distribution plans soon.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;As a leading entertainment distributor and a company identified with premier anime content, we&rsquo;re very pleased to be working with Microsoft on &lsquo;Halo Legends,&rsquo;&rdquo; said Amit Desai, vice president, Family, Animation and Partner Brands Marketing, Warner Home Video. &ldquo;The combination of the talent involved and the &lsquo;Halo&rsquo; brand ensure the collection is something consumers are really going to enjoy.&rdquo;</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">A preview of select &ldquo;Halo Legends&rdquo; episodes will first debut on Xbox LIVE, the largest gaming and entertainment network in the world through a new experience called Halo Waypoint. </div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">Launching later this year, Halo Waypoint will be a new destination for &ldquo;Halo&rdquo; fans on Xbox LIVE around the world. It will inform fans of the latest &ldquo;Halo&rdquo; news and activities, and grant access to content ranging from podcasts, trailers and screenshots, to exclusive video footage you won&rsquo;t find anywhere else. It also will provide a new challenge for &ldquo;Halo&rdquo; gamers with a career system and player rankings tied to both in-game and out-of-game accomplishments related to &ldquo;Halo.&rdquo; In addition to the limited, early episode premieres, Halo Waypoint will debut several behind-the-scenes videos that chronicle the making of &ldquo;Halo Legends.&rdquo;</div>]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1662</guid>
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            <title>the eblacks arrive back in NZ</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1658</link>
            <description><![CDATA[<div align="center">The eblacks arrived back in New Zealand today and we were at the airport to congratulate Mason on his awesome win at the Asian Championship 2009.</div>
<p align="center"><embed height="385" type="application/x-shockwave-flash" width="480" src="http://www.youtube.com/v/Ahzrzuzwi-A&amp;hl=en&amp;fs=1&amp;" allowfullscreen="true" allowscriptaccess="always"></embed></p>
<p align="center">&nbsp;</p>]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1658</guid>
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        <item>
            <title>gold medal image</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1652</link>
            <description><![CDATA[<img width="618" height="100" alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/goldmedal.jpg" />]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1652</guid>
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        <item>
            <title>SS CSS Female</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1619</link>
            <description><![CDATA[<div align="right"><strong><strong>SteelSeries CounterStrike: Female 1v1&nbsp;(PC) </strong></strong></div>
<div align="right"><strong>Tournament Rules Ver 1.0</strong></div>
<div align="right"><hr size="2" width="100%" />
</div>
<div>1 vs. 1 format</div>
<div>Double Elimination</div>
<div>Results will be available on the intranet live throughout the event.</div>
<div>Tournament schedule will be available on the intranet.</div>
<div>You must be using the supplied SteelSeries, Headphones, Mouse and Mouse pad.</div>
<div>You must be holding the SteelSeries Peripherals in all official photos and videos.</div>
<div>&nbsp;</div>
<div><strong>&nbsp;Match details:</strong></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>You have a 10 minute to be at the stage before the match or you will be <span style="LINE-HEIGHT: 115%; FONT-FAMILY: 'Arial','sans-serif'; FONT-SIZE: 11pt; mso-fareast-font-family: Calibri; mso-fareast-theme-font: minor-latin; mso-ansi-language: EN-NZ; mso-fareast-language: EN-US; mso-bidi-language: AR-SA"><font size="2">disqualified.</font></span></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>First person to 10 rounds wins the match</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Round time will be 1 minute and 10 seconds</div>
<div>&nbsp;</div>
<div><strong>&nbsp;Player limits:</strong></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>No substitutions allowed</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>1 player per side</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Players are required to use their registered names at all times.</div>
<div>&nbsp;</div>
<div><strong>Map:</strong></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>fy_xLAN</div>
<div>&nbsp;</div>
<div>&nbsp;<strong>Client Settings - The following is not allowed:</strong></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Use of personal model/skins (includes weapon skins)</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Use of personal map texture</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>All cheat programs</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Use of map bugs in play (e.g. map swimming, auto aim, etc.)</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Use of unfair but available scripts (e.g. silentrun, attack+use, centerview script, norecoil script, etc.)</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>The server master can and will check for the use of any unfair practice or script, even those not listed above, during each match.</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>DirectX 7.0 and 8.0 is not allowed, all competitors CSS clients must be set to at least DirectX version 8.1 or higher. </div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>32bit video setting must be used.</div>
<div><strong>&nbsp;</strong></div>
<div><strong>Gameplay:</strong> </div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Intentional bunny hopping in any form, from mwheel or other binds is not allowed.</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Crouch spamming behind objects is not allowed.</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Communication towards spectators during game play is not allowed. You get one warning; a second offence will result in disqualification</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>In game all say messaging is to be at the kept to minimum. GLHF etc. is allowed.</div>
<div>&nbsp;</div>
<div><strong>Disconnection during a match:</strong></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>If a player unintentionally disconnects after the 3rd round the game is paused until the player re-enters the server. If a player disconnects unintentionally before the 3rd round then the match will be restarted. If a player intentionally disconnects during the match at anytime then that player will be disqualified from that match.</div>
<div>&nbsp;</div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>A 10 minute limit will be provided for the pause. After this time the match will continue with whichever players remain in the server.</div>
<div>&nbsp;</div>
<div><strong>SourceTV:</strong></div>
<div><span>&middot;<span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>HLTV Proxy will join the game servers for Tournament Broadcast and will be on a delay.</div>
<div><strong>Stage Matches:</strong></div>
<div>You will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong>Prize Giving:</strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited. You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div><strong>&nbsp;</strong></div>
<div><strong>Final Notes:</strong></div>
<div>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.</div>
<div></div>
<div>A huge thank you to Michael &quot;vertical&quot; Kanara for making this map for this tournament.</div>
<p>&nbsp; </p>]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1619</guid>
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            <title>Gamestah Weekly - Episode 5</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1615</link>
            <description><![CDATA[<p align="center"><img alt="Gamestah" src="http://www.gamestah.com/images/news_images/gamestah___generic_v2.jpg" /></p>
<p align="center"><strong>&nbsp;Gamestah Weekly - Episode 5. Sunday 28 June 2009. 8pm</strong></p>
<p align="center">This weeks show features:<br />
Across the Ditch with Arsy - Looking at WCG NZ, Xlan, Cybergamer wrapup.<br />
Clip of the Week - Call of Duty 4 (you asked for it, you get, more cod)<br />
Industry Interview - TMdude and Dee. Owners of Xlan and organisers for WCG NZ. We sit down for a chat with the two most influential people in NZ gaming.<br />
From the Vault: Time for another oldschool gaming movie. </p>
<p align="center"><strong><a href="http://www.gamestah.com/gtv1"><font color="#ffffff"><em>Click here for the live feed</em></font></a></strong> </p>
<div align="center">&nbsp; </div>]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1615</guid>
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        <item>
            <title>PB Tech &amp; Logitech</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1614</link>
            <description><![CDATA[<div align="center">PB Tech and Logitech have come up with a couple of awesome bundles for the attendees.<br />
<br />
These will be available for purchase at the event.<br />
<br />
<img style="PADDING-BOTTOM: 1px; PADDING-LEFT: 1px; PADDING-RIGHT: 1px; BACKGROUND: rgb(170,170,170); PADDING-TOP: 1px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial" alt="Bundle 1" width="495" height="300" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/pbbundle1.jpg" /><br />
<br />
<img style="PADDING-BOTTOM: 1px; PADDING-LEFT: 1px; PADDING-RIGHT: 1px; BACKGROUND: rgb(170,170,170); PADDING-TOP: 1px; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial" alt="Bundle 2" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/pbbundle2.jpg" /><br />
<br />
<font color="#ffffff"><strong><em><a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;p=68678#68678">To ask any questions please click here</a></em></strong></font><br />
&nbsp;&nbsp; <br />
</div>]]></description>
            <author>(Dee-Zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1614</guid>
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            <title>Le Mans Circuits to Debut in Forza Motorsport 3</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1608</link>
            <description><![CDATA[<div align="center"><strong>Le Mans Circuits to Debut in Forza Motorsport 3</strong></div>
<div align="center">&nbsp;</div>
<div align="center">AUCKLAND, NEW ZEALAND &ndash; JUNE 16, 2009 &ndash; October 2009 sees the introduction of the eagerly awaited &ldquo;Forza Motorsport 3&rdquo;, giving fans the ultimate driving simulation with more than 100 race cars and previously unseen tracks on offer.</div>
<div align="center">&nbsp;</div>
<div align="center">Petrol-heads will be able to experience first hand the winding corners and speedy straights of Le Mans, one of the oldest and most prestigious endurance races in the world. The famed Le Mans, Le Sarthe and Bugatti circuits debut in the next instalment of the hugely popular Forza Motorsport franchise. </div>
<div align="center">&nbsp;</div>
<div align="center">The &ldquo;Forza Motorsport 3&rdquo; experience is enhanced through finely tuned and highly engineered racing machines designed by the world&rsquo;s most prestigious racing teams. Among the 100 plus set of race cars available are the Peugeot Sport 908, Audi FSI Companion Racing R8 and even the Ferrari MOMO Doran Racing F333 SP.</div>
<div align="center">&nbsp;</div>
<div align="center">With impressive graphics and more competition and variety, &ldquo;Forza Motorsport 3&rdquo; captures the thrill of Le Mans and lets fans exercise their love of motorsport like never before.</div>
<div align="center">&nbsp;</div>
<div align="center">For more information or to download in-game screen shots and videos showcasing some of the hottest race cars available, visit <a href="http://forza.xbox.com/"><em><strong><font color="#ffffff">http://forza.xbox.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em></div>
<div align="center">&nbsp;</div>
<div align="center">The following are some of the 100 plus race cars featured in &ldquo;Forza Motorsport 3&rdquo;:</div>
<div align="center">&nbsp;</div>
<div align="center">
<table border="0" cellspacing="0" cellpadding="0" width="407" align="left">
    <tbody>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div align="left"><strong>Manufacturer</strong></div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div><strong>Model</strong></div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Audi </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#2 Audi Sport North America R10 TDI</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Audi </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#2 FSI Champion Racing R8</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Bentley </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#7 Team Bentley Speed 8</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>BMW </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#15 BMW Motorsport V12 LMR</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Cadillac </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#6 Team Cadillac Northstar LMP-02</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Ferrari </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#30 MOMO Doran Racing F333 SP</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Peugeot </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#8 Peugeot Sport 908</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Peugeot </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#3 Peugeot Talbot Sport 905 EVO 1C</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Porsche </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#17 Racing Porsche AG 962c</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Toyota </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#3 Toyota Motorsports GT-ONE TS020</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Audi </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#8 Audi Sport Team Joest Audi R10 TDI</div>
            </td>
        </tr>
        <tr>
            <td valign="top" width="116" nowrap="nowrap">
            <div>Ferrari </div>
            </td>
            <td valign="top" width="291" nowrap="nowrap">
            <div>&nbsp;#12 Risi Competizione F333 SP</div>
            </td>
        </tr>
    </tbody>
</table>
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1608</guid>
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            <title>Stop, Collaborate and Listen with âLipsâ</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1607</link>
            <description><![CDATA[<div align="center"><strong>Stop, Collaborate and Listen with &ldquo;Lips&rdquo;</strong></div>
<div align="center"><em>Beat the winter chill with favourites from Keane, Vanilla Ice, Concrete Blonde and Sugababes</em></div>
<div align="center">&nbsp;</div>
<div align="center">AUCKLAND, NEW ZEALAND &ndash; JUNE 16, 2009 &ndash; Xbox is giving you the chance to beat the winter blues with a classic sing-along track from everyone&rsquo;s favourite rapper, Vanilla Ice. From June 26<sup>th</sup> &lsquo;Ice Ice Baby&rsquo; will be available for &ldquo;Lips,&rdquo; the singing sensation exclusive to Xbox 360. </div>
<div align="center">&nbsp;</div>
<div align="center">This June, everyone&rsquo;s favourite tunes will be available on Xbox LIVE Marketplace and the &ldquo;Lips&rdquo; in-game Get Music Store, letting you expand the variety of your music collection. So whether you and your friends like to belt out the high notes or rock out to some classic hits, &ldquo;Lips&rdquo; and its catalogue of music is sure to be a party favourite.</div>
<div align="center">&nbsp;</div>
<div align="center">During the month of June you can create new fun memories crooning along to Keane&rsquo;s smash hit &ldquo;Somewhere Only We Know&rdquo;; relive the 80s with &ldquo;Joey&rdquo; from Concrete Blonde; or form your own girl group with &ldquo;Freak Like Me&rdquo; by Sugababes for 160 Microsoft Points each.&nbsp; With a wide selection of songs available and wireless light-up microphones, &ldquo;Lips&rdquo; has something for everyone as it brings friends together this winter.</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>Available June 5</strong>:</div>
<div align="center">I Alone &ndash; Live</div>
<div align="center">Somewhere Only We Know &ndash; Keane</div>
<div align="center">Joey &ndash; Concrete Blonde</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>Available June 12:</strong></div>
<div align="center">Freak Like Me &ndash; Sugababes </div>
<div align="center">Love You Anyway &ndash; Boyzone</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>Available June 19:</strong></div>
<div align="center">Spiralling &ndash; Keane</div>
<div align="center">Take Back The City &ndash; Snow Patrol</div>
<div align="center">Radar Love &ndash; Golden Earring</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>Available June 26:</strong></div>
<div align="center">Love Like This &ndash; Natasha Bedingfield feat. Sean Kingston</div>
<div align="center">Ice Ice Baby &ndash; Vanilla Ice</div>
<div align="center">I Want You To Want Me (Live at Budokan) &ndash; Cheap Trick</div>
<div align="center">&nbsp;</div>
<div align="center">More information on &ldquo;Lips&rdquo; is available at <em><strong><font color="#ffffff">http://www.xbox.com/en-NZ/games/l/lips/</font></strong></em></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1607</guid>
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            <title>xLAN Needs your Help</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1599</link>
            <description><![CDATA[<p align="center"><font face="Arial">To allow for expansions of this year&rsquo;s network we had purchased another switch. We found the equipment we wanted from a second hand IT&nbsp;reseller on eBay Australia. This&nbsp;company sells used IT equipment and has a large amount of good feedback and has the bonus of being based in Australia so it could save on the previous purchases shipping from America.</font></p>
<p align="center"><font face="Arial">However things haven&rsquo;t gone well, since receiving the payment he provided excuses in the delay in sending the switch and is now not responding to emails. We have logged a complaint with eBay and they are still processing it(two weeks!) and have also contacted the local police and they are waiting for the eBay complaint to be processed before taking further action.</font></p>
<p align="center"><font face="Arial">I am hoping lots of emails from New Zealand gamers (who he is ripping off) and even a visit if you know someone in his area might help get this resolved.</font></p>
<p align="center"><font face="Arial">His details are as follows are all confirmed to be correct:</font></p>
<p align="center"><font face="Arial">Name: Fadi Taiba<br />
Email address: lt_tech@optusnet.com.au<br />
Ebay Username: lt_technical<br />
Ebay Auction Number: 250380006908<br />
Physical Address: 29 Rossiter Avenue, Roxburgh Park VIC 3064<br />
Cellphone Number: 0410 357643</font></p>
<p align="center"><a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;t=5208"><em><strong><font color="#ffffff">Please post in this forum when you have emailed to let us know</font></strong></em></a></p>
<div align="center"><strong><font color="#ff0000">UPDATE A CHEAP ALTERNATIVE ARRIVED TODAY AND ITS TOTALLY NOT SUITABLE AND IS NOT WHAT WE PAID FOR SO KEEP EMAILING ETC</font></strong></div>]]></description>
            <author>(tmdude)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1599</guid>
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            <title>Payment Processing</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1596</link>
            <description><![CDATA[<p align="center"><font face="Arial">Due to Queens Birthday weekend, payments made from 10pm Friday through to end of today (Tuesday) will not show in the account till tomorrow (Wednesday).&nbsp; So please take this in to consideration when emailing, private messaging or messaging on MSN the event organisers.</font></p>
<p align="center"><font face="Arial">If you are not marked as paid and you paid before Friday please look in the <a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewforum&amp;f=9"><em><strong><font color="#ffffff">administration forum</font></strong></em></a> for payments that have been made with no references&nbsp;or read this <a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;t=4810"><em><strong><font color="#ffffff">FAQ.</font></strong></em></a></font></p>
<p align="center">&nbsp;</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1596</guid>
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        <item>
            <title>WarCraft III</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1595</link>
            <description><![CDATA[<div align="right"><strong>WarCraft III: Frozen Throne (PC) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.1</strong></div>
<div align="right"><strong><hr />
</strong></div>
<div align="left">&nbsp;</div>
<div><strong><u>General</u></strong></div>
<div>Method : 1 vs. 1&nbsp;</div>
<div>Match Length : Until the winner is determined </div>
<div>&nbsp;</div>
<div><em>If there is no battle for a certain amount of time during the match and the winner cannot be decided clearly, the match is restarted at the sole discretion of the tournament administrator.</em> </div>
<div>&nbsp;</div>
<div>Match Winner: The player who completely destroys the opponent or if the opponent surrenders </div>
<div>&nbsp;</div>
<div><u><strong>Game Settings</strong> </u></div>
<div>Race Selection: Free Choice, Random is allowed. </div>
<div><em></em>&nbsp;</div>
<div><em>(Players must notify their race selection to the tournament administrator before the start of the match. If a player changes the race without tournament administrator&rsquo;s permission, the player may be given a warning or lose by default at the tournament administrator&rsquo;s sole discretion.) </em></div>
<div>&nbsp;</div>
<div>Game Speed : Fastest </div>
<div>&nbsp;</div>
<div>Maps : Gnoll Wood, Secret Valley, Terenas Stand, Turtle Rock, Twisted Meadow </div>
<div>&nbsp;</div>
<div><em>(* Each map may be modified by the xLAN. Players will be informed before the tournament of any such modifications) </em></div>
<div>&nbsp;</div>
<div>After the match is over, the players must allow the tournament administrator to check the match results and save the replay file. If the replay file is not saved, the player may be given a warning or lose by default at the tournament administrator&rsquo;s sole discretion. </div>
<div>&nbsp;</div>
<div><u><strong>Tournament Server Settings:</strong> </u></div>
<ul>
    <li>Lock Teams : Yes </li>
    <li>Teams Together : No </li>
    <li>Full shared unit control : No </li>
    <li>Random races : No </li>
    <li>Random hero : No </li>
    <li>Observers : Full Observers </li>
    <li>Visibility : Default </li>
</ul>
<div><u><strong>Disconnections:</strong></u></div>
<ul>
    <li>Disconnection: Any disconnection of the connection between match players due to System, Network, PC, and/or Power problems/issues </li>
    <li>Intentional Disconnection: Upon judgment by the tournament administrator, any offending player will be charged with a loss by forfeit </li>
</ul>
<div>When any disconnection occurs: </div>
<div>&nbsp;</div>
<div>1) If disconnection occurs within 3 minutes of start of match: match restart </div>
<div>2) If disconnection occurs after 3 minutes of start of match: </div>
<div>&nbsp;</div>
<div>If both players agree to a match restart, the match will be restarted.&nbsp; If the players cannot reach an agreement, the winner will be determined by a tournament administrator after the analysis of the match replay file. If the winner cannot be decided by analyzing the match replay file, the players must agree to a match restart or forfeit the match. </div>
<div>&nbsp;</div>
<div><u><strong>Intentional Use of Game/Program Bugs: A warning at the minimum or loss by default:</strong> </u></div>
<div>Intentional use of any program bugs will result in a warning at the minimum or loss by default for the offending player. </div>
<div>&nbsp;</div>
<div><u><strong>Penalty for Unfair Play:</strong> </u></div>
<div>Unfair Play&nbsp;</div>
<ul>
    <li>a) Use of any map hack program; </li>
    <li>b) Intentional disconnection; </li>
    <li>c) Use of any settings exceeding standard and permitted settings; </li>
    <li>d) Any unnecessary chatting during the match; </li>
    <li>e) If tournament administrator decides that external conditions (Press, Team Leader, Player, Spectator, etc) give unfair advantage to a player, the player may be given a warning or lose by default at the tournament administrator&rsquo;s sole discretion;&nbsp; upon discovery of any player committing any violations regarded as unfair play, that player will be disqualified from the tournament.&nbsp;&nbsp; </li>
</ul>
<div>During the course of any match, the operations staff and/or tournament administrator may determine other actions to be unfair play at any time. </div>
<div>&nbsp;</div>
<div><u><strong>Stage Matches:</strong></u></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles are permitted.</div>
<div>&nbsp;</div>
<div><u><strong>Prize Giving:</strong></u></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><u><strong>Final Notes:<br />
</strong></u>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1595</guid>
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        <item>
            <title>Virtua Fighter 5</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1594</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>Virtua Fighter 5 (XBOX360) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.1</strong></div>
<strong>
<div align="right"><hr />
</div>
</strong></strong></div>
<div><strong>General</strong></div>
<div>Competition Method : 1 vs. 1</div>
<div>&nbsp; &nbsp;</div>
<div>&nbsp;</div>
<div><strong>Game Settings </strong></div>
<div>Game Type : Versus Mode &ndash; Single Battle </div>
<div>Round Count: 5 </div>
<div>Max. Health Bar: 200 </div>
<div>Round Time Limit : 45 Seconds </div>
<div>Stage Select: Random Choice </div>
<div>Commentary: Off</div>
<div>&nbsp; </div>
<div>&nbsp;</div>
<div><strong>Character Selection </strong></div>
<ul>
    <li>The player must notify the tournament administrator of the characters that he/she will use before the match starts. </li>
    <li>The player may not change character after the match is started. </li>
    <li>All costumes can be used. </li>
    <li>Any items that may cause issues with game play must be removed at the tournament administrator&rsquo;s request. </li>
</ul>
<p><em>Players must change costumes upon tournament administrator&rsquo;s request.</em> </p>
<div><strong>Controller </strong></div>
<ul>
    <li>Personal equipments such as arcade stick are allowed. </li>
    <li>Button settings for everything other than Punch, Kick, and Guard must be set to &quot;no use&quot;. (LAN) </li>
</ul>
<div><strong>Disconnections </strong></div>
<ul>
    <li>Disconnection: Any disconnection of the connection between match players due to </li>
    <li>System, Network, XBOX 360 console, and/or Power problems/issues </li>
    <li>Intentional Disconnection: Upon judgment by the tournament administrator, any offending player will be charged with a loss by forfeit </li>
    <li>Unintentional Disconnection: If unintentional disconnection occurs, the match can be restarted by the tournament administrator&rsquo;s judgment. </li>
</ul>
<p><strong>In Case of Problems </strong></p>
<ul>
    <li>If XBOX Guide button is pressed during the game, the player who pressed the button loses that round by default. (The player who pressed the XBOX Guide button must lose one round to his/her opponent.) </li>
    <li>If any intentional hardware reset and problem occurs, the tournament administrator may decide to end the match with the offending player losing by forfeit. </li>
    <li>If any other problem occurs: Rematch if the two players conclude an agreement to have a rematch. </li>
</ul>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1594</guid>
        </item>
        <item>
            <title>Team Fortress 2</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1593</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>Team Fortress 2 (PC)</strong></div>
<div align="right"><strong>Tournament Rules Ver 1.2</strong></div>
<div align="right"><strong><hr />
</strong></div>
</strong></div>
<div><strong><u>Teams</u></strong></div>
<div>Format: &nbsp;6v6</div>
<div><em>No Jonbies</em></div>
<div>&nbsp;</div>
<div><strong><u>Class Limits</u></strong></div>
<ul>
    <li><span>2 Soldiers</span> </li>
    <li><span>2 Snipers</span> </li>
    <li><span>2 Scouts</span> </li>
    <li><span>2 Pyros</span> </li>
    <li><span>1 Medic</span> </li>
    <li><span>1 Heavy</span> </li>
    <li><span>1 Spy</span> </li>
    <li><span>1 Demoman</span> </li>
    <li><span>1 Engineer</span> </li>
</ul>
<div>&nbsp;<strong><u>Maps</u></strong></div>
<ul>
    <li>
    <div align="left">cp_badlands</div>
    </li>
    <li>
    <div align="left">cp_granary</div>
    </li>
    <li>
    <div align="left">cp_well</div>
    </li>
    <li>
    <div align="left">cp_fastlane&nbsp;</div>
    </li>
</ul>
<div>
<div>The team that reaches 5 points wins. There is a 30 minute time limit, if the time limit is reached then the team with the higher score wins the match. If the scores are tied at 30 minutes then the map will be reset and the first team to 1 point wins the match (Golden cap).</div>
</div>
<ul>
    <li>cp_gravelpit </li>
</ul>
<div>
<div>Played in three 'Best of three' stopwatch rounds in ABBA format, where in a round each teams attacks and defends once. Team colours are swapped once each&nbsp;round. The first team to win two rounds is the match winner. If a team captures all the points and then defends successfully, that team is awarded 1 point. If both teams successfully attack, then the team with the fastest time wins that round. If both teams successfully defend then the team that had the most captured points gets the point. There is no time limit.</div>
</div>
<div>&nbsp;</div>
<div><strong><u>Match Restart</u></strong></div>
<div>Once a match is deemed LIVE, teams are NOT allowed to restart the match, unless a player drops from the server within the first minute of play.</div>
<div>&nbsp;</div>
<div><strong><u>Server settings</u></strong></div>
<ul>
    <li><span>
    <div>Only medic unlocks are allowed</div>
    </span></li>
    <li><span>
    <div><span>Criticals are disabled</span></div>
    </span></li>
    <li><span>
    <div><span>Random damage spread is disabled</span></div>
    </span></li>
</ul>
<div><strong><u>Sudden Death</u></strong></div>
<div>At no point in any match will sudden death be played. </div>
<div>&nbsp;</div>
<div><strong><u>Player Substitutions</u></strong></div>
<div>There are no substitutes allowed in this tournament.</div>
<div>&nbsp;</div>
<div><strong><u>Team imbalances</u></strong></div>
<div>
<div>If the number of players on a team drops below 5 at match start, then the captains from both teams have to agree to continue and play the match. If either captain disagrees, the team with less players will forefit.</div>
</div>
<div>&nbsp;</div>
<div><strong><u>In Case of Problems</u></strong>&nbsp;</div>
<ul>
    <li>If any intentional hardware reset and problem occurs, the referee may decide to end the match with the offending player losing by forfeit.&nbsp; </li>
    <li>If any other problem occurs: Rematch if the two players conclude an agreement to have a rematch. </li>
</ul>
<p>&nbsp;</p>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1593</guid>
        </item>
        <item>
            <title>Street Fighter 4</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1592</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>Street Fighter 4 (XBOX360) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.2</strong></div>
<div align="right"><hr width="100%" size="2" />
<strong></strong></div>
</strong></div>
<div><strong><u></u></strong><strong>Match Start Times</strong><br />
Players should ensure that they are ready to play fifteen (15) minutes prior to the agreed upon time. After fifteen (15) minutes have passed, both players must be seated and ready to play or the missing players will forfeit the match.<br />
<br />
<strong>Match Guidelines and Information</strong></div>
<div><strong>Tournament format<br />
</strong>The Street Fighter IV tournament will follow a Double Elimination system.&nbsp;That means that you must lose two (2) matches in order to be eliminated from the tournament. Best of three (3) format will be used for the opening tournament rounds, moving to best of five (5) for Semis and the Grand Final. Note that each match consists of a number games that will be played to best of three (3) rounds, and one match will be played each round of the tournament per player.<br />
<br />
<strong>Match Format</strong><br />
<strong>BEST OF THREE (3) FORMAT (Regular Match Play)</strong><br />
Each match of tournament play will be played in a best of (3) three format. In a best of three (3) format, the first player to win (2) two games will be considered the winner of the match. If by any chance there would to be a tie (Double KO) then an elimination match MUST be played to determine the winner.<br />
<br />
<strong>BEST OF FIVE (5) FORMAT (Semis and Grand Final)<br />
</strong>The Grand Finals matches will be played in a best of (5) five format. In a best of five (5) format, the first player to win (3) three games will be considered the winner of the match. If by any chance there would to be a tie (Double KO) then an elimination match MUST be played to determine the winner <br />
<strong><br />
Match Breaks<br />
</strong>There are NO breaks allowed in between games.<strong><br />
<br />
Game / Option Settings<br />
</strong>
<ul>
    <li>Players: 1 vs. 1</li>
    <li> Round Time: 99 seconds</li>
    <li>Rounds: 2 Rounds</li>
    <li>Handicap: OFF</li>
    <li> Characters: ALL Characters are allowed</li>
    <li> Game winners MUST keep their character, Game losers MAY change characters if they choose</li>
    <li>Starting a game with the wrong rules or settings will result in a forfeiture of the current stage </li>
</ul>
<strong> <br />
</strong></div>
<div><strong>Stages:<br />
</strong>
<ul>
    <li>All stages are ALLOWED</li>
</ul>
</div>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div><strong>&nbsp;</strong></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1592</guid>
        </item>
        <item>
            <title>Left 4 Dead</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1591</link>
            <description><![CDATA[<div align="right"><strong>Left 4 Dead (PC)</strong></div>
<div align="right"><strong>Tournament Rules Ver 1.2</strong><strong><hr />
</strong></div>
<div align="left"><font color="#ff0000"><strong>R18</strong></font></div>
<div align="left"><font color="#ff0000"></font></div>
<div align="left"><strong>Format:</strong> Versus 4v4</div>
<div><strong>Version</strong>: Latest Patch Update from Valve</div>
<div><strong>Modification:</strong> SourceMod &amp; MetaMod w/ ReadyUp Mod</div>
<div>&nbsp;</div>
<div><strong>Map Format:</strong> &quot;Half&quot; campaign</div>
<div>&nbsp;</div>
<div><strong>MapList:</strong></div>
<div>&nbsp;</div>
<div>Map Format: &quot;Half&quot; campaign (i.e. playing through from 3rd round)</div>
<div>&nbsp;</div>
<div>MapList:</div>
<ul>
    <li>No Mercy - l4d_vs_hospital03_sewers</li>
    <li>Blood Harvest - l4d_vs_farm03_bridge</li>
    <li>Dead Air - l4d_vs_airport03_garage</li>
    <li>Death Toll - l4d_vs_smalltown03_ranchhouse</li>
</ul>
<div><strong>xLAN 2009 Specific Left 4 Dead Tournament Rules</strong></div>
<div>&nbsp;
<div><strong>All players must record a demo of their matches</strong>. To do this open console (~ key), type &quot;record xLAN09_YourClanTag_vs_OpponentClanTag_Yourname&quot; and press ENTER. At the conclusion of the match, demos from all players must be submitted to the tournament admin via the chosen method (TBA).</div>
<div>&nbsp;</div>
<div>While playing as Survivors, the survivors have a maximum of FIVE minutes to leave the safe house from the time of &quot;ready up&quot;.</div>
No Glitching is allowed. Definition of Glitching: &quot;Glitching the practice of finding and exploiting flaws or glitches in video games to achieve something that was not intended by the game designers. Gamers who engage in this practice are known as glitchers. Glitches can help the player&quot; ~ Wikipedia<br />
<br />
</div>
<div><strong>Exploit Notes:</strong></div>
<ul>
    <li><em><u>Exploit Notes:</u></em><br />
    No Exploiting is allowed. Definition of an Exploit - to use or manipulate to one's advantage.</li>
</ul>
<p><em>Survivors:</em></p>
<u></u>
<ul>
    <li><u>Legal:</u><br />
    Closeting - getting into any closets or rooms, as long as the infected can physically get in there.<br />
    <u></u></li>
    <li><u>Illegal:</u><br />
    Use of Pistol quick fire scripts or burst fire scripts (including scrolling).<br />
    Going into the starting safe room when a tank is spawned.<br />
    Camping behind bed NM3 elevator.<br />
    In Dead Air 5 having members near the boundary that the plane later travels through.<br />
    <span>&dagger;</span> </li>
</ul>
<p><em>Infected:</em><br />
</p>
<u></u>
<ul>
    <li><u>Legal:<br />
    </u>Using building edges and trees.<br />
    Using the smoker to drag survivors off edges, cliffs etc.<br />
    Using the hunter pounce knockback or boomer explosion knockback to push survivors off edges.<br />
    Using hunter to jump from wall to wall to acquire greater pounce damage.<br />
    Crouch walking to get to higher places as hunter.<br />
    <u></u></li>
    <li><u>Illegal:<br />
    </u>Skywalking, getting on any invisible edges/terrain/objects.<br />
    Punching through walls when tank.<br />
    Throwing rocks through walls when tank.<br />
    Blocking doors, windows, paths or any area with any objects, such as garbage bins, logs, ladders, forklifts, cars, etc., which prevents the progress of the survivors while playing as tank</li>
</ul>
<div>&nbsp;</div>
<div>Examples of these are listed above for clarity only, but this list is not exhaustive. If you believe there is an exploit or glitch and want it clarified as to whether it is illegal or legal, please query this with the admin before you attempt it in game. Just because it is not listed above, does not count it as legal. </div>
<div><strong><u></u></strong>&nbsp;</div>
<div><strong><u>Game Play &amp; Config Notes:<br />
</u></strong>This is a basic config in all respects with the following exceptions:</div>
<ul>
    <li>The config attempts to disable all non-saferoom medpacks, and turn them into pills instead.</li>
    <li>The team swap order is ABABA, instead of highest score goes survivor first.</li>
    <li>Tanks guaranteed 100% to spawn on every level 1-5.</li>
    <li>Witches spawn 0% on 1,5 and 75% (default) on 2,3,4.</li>
    <li>Tanks will not suicide if they go to AI and it cannot find a path to the survivors.</li>
    <li>Tanks will spawn as late as 90% level completion (default behaviour), this means you might get them much later now.</li>
</ul>
<div><u><strong>Stage Matches:</strong></u></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><u><strong>Prize Giving:</strong></u></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><u><strong>Final Notes:<br />
</strong></u>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<span>&nbsp;&nbsp; </span></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1591</guid>
        </item>
        <item>
            <title>Halo 3</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1590</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>Halo 3 (XBOX360)</strong></div>
<div align="right"><strong>Tournament Rules Ver 1.3</strong></div>
<div align="right"><strong><hr />
</strong></div>
</strong></div>
<div><strong><u></u></strong></div>
<div><strong><u>Game Types</u></strong></div>
<ul type="disc">
    <li><span>Amplified Slayer</span> </li>
    <li><span>Assembly Slayer</span> </li>
    <li><span>Blackout Slayer</span> </li>
    <li><span>Chill Out Slayer</span> </li>
    <li><span>Construct Slayer</span> </li>
    <li><span>Guardian Slayer</span> </li>
    <li><span>Narrows Slayer</span> </li>
    <li><span>The Pit Slayer</span> </li>
</ul>
<div><u><strong>Game Type Settings</strong></u></div>
<div>All Games</div>
<ul type="disc">
    <li>1. Primary Weapon = Battle Rifle </li>
    <li>2. Custom Powerup Traits, Duration = 3 Seconds </li>
    <li>3. Custom Powerup Traits, Damage Resistance = Invulnerable </li>
    <li>4. Custom Powerup Traits, Shield Multiplier = 3X Overshields </li>
    <li>5. Custom Powerup Traits, Player Speed = Unchanged </li>
    <li>6. Shield Recharge Rate = 90% </li>
    <li>7. Damage Modifier = 110% </li>
    <li>8. Player Speed = 110% </li>
    <li>9. Motion Tracker Mode = Off </li>
    <li>10. Suicide Penalty = None </li>
    <li>11. Betrayal Penalty = None </li>
    <li>12. Team Changing = Not Allowed </li>
    <li>13. Respawn time = 5 seconds </li>
    <li>14. Time Limit = 10 minutes </li>
</ul>
<div><u><strong>Team Slayer</strong></u></div>
<ul type="disc">
    <li>Vehicle Set = No Vehicles </li>
    <li>Score to win = 50 </li>
</ul>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><u><strong>Prize Giving:</strong></u></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><u><strong>Final Notes:</strong></u><br />
Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately<strong><u>, and the player and team will be removed from the tournament.</u></strong></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1590</guid>
        </item>
        <item>
            <title>Guitar Hero:WT</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1589</link>
            <description><![CDATA[<div>
<div align="right"><strong>Guitar Hero: World Tour (XBOX360) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.2</strong></div>
<div align="right"><hr width="100%" size="2" />
<strong></strong></div>
</div>
<div><strong>General </strong></div>
<div>Competition Method : 1 vs. 1 </div>
<div>Winner Condition: The player with the highest score win<br />
</div>
&nbsp;&nbsp; <strong><br />
Game Settings </strong>
<ul>
    <li>Game Type : Pro Face-Off </li>
    <li>Difficulty: Expert </li>
    <li>Hyperspeed Mode: On, 1 (Setting can be changed only if both players agree)</li>
    <li>
    <div>Slider bar: Off (Slider bar can be turned on if and only if both players agree to this change) </div>
    </li>
</ul>
<div><strong>Songs </strong></div>
<ul>
    <li>1 . Jimi Hendrix - Purple Haze </li>
    <li>2 . Van Halen &ndash; Hot For Teacher </li>
    <li>3 . Bullet For My Valentine - Scream, Aim, Fire </li>
    <li>4 . Metallica - Trapped Under Ice </li>
    <li>5 . Motorhead - Overkill </li>
    <li>6 . System of a Down - BYOB </li>
    <li>7 . Dream Theatre - Pull Me Under </li>
    <li>8 . The Living End - Prisoner of Society </li>
    <li>9 . Ozzy Osbourne - Mr Crowley </li>
    <li>10. Sting - Demolition Man Final Song: Joe Satriani - Satch Boogie </li>
</ul>
<div>Character: Free Choice </div>
<div>&nbsp;</div>
<div><strong>Controller </strong></div>
<ul>
    <li>The Official Guitar Hero controller must be used.</li>
    <li>Any controller supporting macros or auto repeat is NOT allowed </li>
</ul>
<div><strong>Disconnections </strong></div>
<ul>
    <li>Disconnection: Any disconnection of the connection between match players due to System, Network, XBOX 360 console, and/or Power problems/issues </li>
    <li>Intentional Disconnection: Upon judgment by the tournament administrator, any offending player will be charged with a loss by forfeit </li>
    <li>Unintentional Disconnection: If unintentional disconnection occurs, the match can be restarted by the tournament administrator&rsquo;s judgment. <br />
    </li>
</ul>
<div>&nbsp;<strong>In Case of Problems </strong></div>
<div>
<ul>
    <li>&nbsp;If any intentional hardware reset and problem occurs, the tournament administrator may decide to end the match with the offending player losing by forfeit. </li>
    <li>If any other problem occurs: Rematch if the two players conclude an agreement to have a rematch. </li>
</ul>
</div>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div align="center">&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1589</guid>
        </item>
        <item>
            <title>Gears of War 2</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1588</link>
            <description><![CDATA[<div><strong><font color="#ff0000">
<div align="right"><strong><font color="#ffffff">Gears of War 2 (XBOX360)</font></strong></div>
<div align="right"><strong><font color="#ffffff">Tournament Rules Ver 1.1</font></strong></div>
<div align="right"><strong><font color="#000000"><hr />
</font></strong></div>
</font></strong></div>
<div><strong><font color="#ff0000">R18</font></strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong><u>Game Types</u></strong></div>
<ul>
    <li>Execution - Blood Drive</li>
    <li>Execution - Jacinto</li>
    <li>Execution - Pavilion</li>
    <li>Execution - River</li>
    <li>Execution - Ruins</li>
    <li>Execution - Security</li>
    <li>Execution - Stasis</li>
</ul>
<div>&nbsp;<strong><u>All Games</u></strong></div>
<ul>
    <li>1. Players can choose whichever starting weapon they want</li>
    <li>2. Game Type = Execution</li>
    <li>3. Total Rounds = 3 (Open Bracket), 4 (Championship Bracket) </li>
    <li>4. Round Time Limit = 5</li>
    <li>5. Bleed-Out Time = 15</li>
    <li>6. Friendly Fire = On</li>
    <li>7. Weapon Spawning = Customize</li>
</ul>
<div><strong><u>Blood Drive</u></strong></div>
<ul>
    <li>1. Replace Boltok Pistol with Disabled</li>
    <li>2. Replace Frag Grenade with Ink Grenade</li>
    <li>3. Replace Scorcher Flamethrower with Torque Bow</li>
</ul>
<div><strong><u>Jacinto</u></strong></div>
<ul>
    <li>1. Replace Mortar with Disabled</li>
    <li>2. Replace Frag Grenade with Ink Grenade</li>
</ul>
<div><strong><u>Pavilion</u></strong></div>
<ul>
    <li>1. Replace Mulcher with Torque Bow</li>
    <li>2. Replace Mortar with Disabled</li>
    <li>3. Replace Boomshield with Ink Grenade</li>
    <li>4. Replace Frag Grenade with Ink Grenade</li>
</ul>
<div><strong><u>River</u></strong></div>
<ul>
    <li>1. Replace Mortar with Torque Bow</li>
</ul>
<div><strong><u>Ruins</u></strong></div>
<ul>
    <li>1. Replace Torque Bow with Longshot</li>
    <li>2. Replace Boomshield with Ink Grenade</li>
    <li>3. Replace Scorcher Flamethrower with Torque Bow</li>
    <li>4. Replace Gorgon Pistol with Disabled</li>
</ul>
<div><strong><u>Security</u></strong></div>
<ul>
    <li>1. Replace Mulcher with Boltok Pistol</li>
    <li>2. Replace Scorcher Flamethrower with Ink Grenade</li>
    <li>3. Replace Boltok Pistol with Torque Bow</li>
    <li>4. Replace Frag Grenade with Disabled</li>
</ul>
<div><strong><u>Stasis</u></strong></div>
<ul>
    <li>1. Replace Longshot with Boomshot</li>
    <li>2. Replace Mulcher with Longshot</li>
    <li>3. Replace Gorgon Pistol with Boltok Pistol</li>
</ul>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1588</guid>
        </item>
        <item>
            <title>Forza 2</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1587</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>Forza 2 (XBOX360) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.2</strong></div>
<div align="right"><strong><hr />
</strong></div>
</strong></div>
<div><strong><u></u></strong></div>
<div><strong><u>OVERALL RULES</u></strong></div>
<ul>
    <li>
    <div>The tournament will be played as a series of 5 circuit races per pool.</div>
    </li>
    <li>
    <div><span>There will be two initial pools, with the top 4 racers from each selected to proceed to the Top 8.</span></div>
    </li>
    <li>
    <div>Exiting the lobby for any reason other than a server failure counts as a forfeit for the whole<span>&nbsp;tournament.</span></div>
    </li>
    <li>
    <div>You may use either a licensed Xbox 360 controller or racing wheel.</div>
    </li>
    <li>
    <div>It is recommended for new racers to use the controller as it is easier (but less precise).</div>
    </li>
    <li>
    <div>This is not a team tournament</div>
    </li>
    <li>
    <div>Paint jobs on cars must not be of an offensive or abusive nature</div>
    </li>
    <li>
    <div><span>Rest time between tracks is limited to two(2) minutes, this includes selecting your next car and loading tuning set-ups and starts from when all players have returned to the lobby</span></div>
    </li>
    <li>
    <div><span>The judgement by the tournament administrator over any arguments between racers over the rules is final</span></div>
    </li>
</ul>
<div><strong><u>CARS</u></strong></div>
<ul>
    <li>Cars are restricted to the class listed next to each of the above tracks for that race. </li>
    <li>&quot;Tuned Cars&quot; means that you can enter cars from your garage that has been upgraded and/or tuned. </li>
    <li>However, once the tournament starts you MAY NOT add any upgrades to ANY of your cars. </li>
    <li>You may however load a tuning setup directly after picking a car </li>
</ul>
<div><strong><u>RESTRICTIONS</u></strong></div>
<ul>
    <li>Damage: Simulation </li>
    <li>Tyres and Fuel: Simulation </li>
    <li>Collisions: Off </li>
    <li>Grid Order: Lobby Points </li>
    <li>End Race Timer: 2 Minutes </li>
    <li>Suggested Line: Off </li>
</ul>
<div><strong><u>SCORING</u></strong></div>
<ul>
    <li>Score will be based on final race position </li>
    <li>The racer in 1st will receive score equal to one less than the number of racers (ie. if there are 8 racers, 1st will receive 7 points) </li>
    <li>Following racers will receive points equal to one less than the person above them </li>
    <li>The racer in last place will receive 0 points </li>
    <li>The overall winner of the&nbsp;pool will be the racer with the most points after the final race</li>
</ul>
<div><strong>Primary Pool Tracks</strong></div>
<div><strong>&nbsp;</strong></div>
<div>The tracks for the primary pools will be as follows (in order of play):</div>
<div>&nbsp;</div>
<div>Maple Valley Raceway</div>
<div>6 Laps</div>
<div>A Class tuned cars</div>
<div>&nbsp;</div>
<div>Road Atlanta Short</div>
<div>6 Laps</div>
<div>B Class tuned cars</div>
<div>&nbsp;</div>
<div>Suzuka</div>
<div>4 Laps</div>
<div>S Class tuned cars</div>
<div>&nbsp;</div>
<div>New York Circuit</div>
<div>8 Laps</div>
<div>C Class tuned cars</div>
<div>&nbsp;</div>
<div>Silverstone Grand Prix</div>
<div>5 Laps</div>
<div>R2 Class tuned cars</div>
<div>&nbsp;</div>
<div>&nbsp;</div>
<div><strong>Top 8 Tracks</strong></div>
<div><strong>&nbsp;</strong></div>
<div>The tracks for the final pool will be as follows (in order of play):</div>
<div>&nbsp;</div>
<div>Sebring International Raceway (full track)</div>
<div>5 Laps</div>
<div>A Class tuned cars</div>
<div>&nbsp;</div>
<div>Tsukuba Circuit (full track)</div>
<div>8 Laps</div>
<div>B Class tuned cars</div>
<div>&nbsp;</div>
<div>Laguna Seca</div>
<div>6 Laps</div>
<div>S Class tuned cars</div>
<div>&nbsp;</div>
<div>Mugello Short</div>
<div>8 Laps</div>
<div>C Class tuned cars</div>
<div>&nbsp;</div>
<div>Nordschleife</div>
<div>1 Lap</div>
<div>R2 Class tuned cars</div>
<div>&nbsp;</div>
<div>&nbsp;The judgement by the tournament administrator over any arguments between racers over the rules is final</div>
<div><strong>&nbsp;</strong></div>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1587</guid>
        </item>
        <item>
            <title>CounterStrike: CSS</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1584</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>CounterStrike: Source (PC)</strong></div>
<div align="right"><strong>Tournament Rules Ver 1.3</strong></div>
<div align="right"><hr size="2" width="100%" />
</div>
</strong></div>
<div>
<div>
<div><strong>The xLAN CS:S Tournament is an action multiplayer team based game.</strong></div>
<div><strong>&nbsp;</strong></div>
<div>1.0 - All competitors must have an up to date version of Counterstrike Source before attending the event.</div>
<div>1.1 - 5 vs. 5 format</div>
<div>1.2 - Double Elimination</div>
<div>1.3 - Results will be available on the intranet live throughout the event.</div>
<div>1.4 - Tournament schedule will be available on the intranet.</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Match details:</strong></u></div>
<div>2.0 - Teams have a 10 minute limit from the set time for all players to join the allocated server before disqualification.</div>
<div>2.1 &ndash; A coin toss between the team leader of each side will determine which side is chosen first half. (no knife round)</div>
<div>2.2 - 15 rounds are played each half</div>
<div>2.3 - First team to 16 rounds wins the match</div>
<div>2.4 - Round time will be 1 minute and 45 seconds</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Player limits:</strong></u></div>
<div>3.0 - No substitutions allowed</div>
<div>3.1 - 5 players per team</div>
<div>3.2 - Players are required to use their registered names at all times.</div>
<div>3.3 &ndash; The team must play with their xLAN registered clan tag.</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Maps:</strong></u></div>
<div><strong>de_inferno,&nbsp;de_dust2,&nbsp;de_nuke,&nbsp;de_train,&nbsp;de_tuscan</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>Client Settings - The following is not allowed:</strong></div>
<div><strong>&nbsp;</strong></div>
<div>4.0 - Use of personal model/skins (includes weapon skins)</div>
<div>4.1 - Use of personal map texture</div>
<div>4.2 - All cheat programs</div>
<div>4.3 - Use of map bugs in play (e.g. map swimming, auto aim, etc.)</div>
<div>4.4 - Use of unfair but available scripts (e.g. silentrun, attack+use, centerview script, norecoil script, etc.)</div>
<div>4.5 - The server master can and will check for the use of any unfair practice or script, even those not listed above, during each match.</div>
<div>4.6 - DirectX 7.0 and 8.0 is not allowed, all competitors CSS clients must be set to at least DirectX version 8.1 or higher. </div>
<div>4.7 &ndash; 32bit video setting must be used.</div>
<div><strong></strong></div>
<div><strong>Gameplay:</strong></div>
<div><strong>&nbsp;</strong></div>
<div>5.0 &ndash; Intentional bunny hopping in any form, from mwheel or other binds is not allowed.</div>
<div>5.1 &ndash; Crouch spamming behind objects is not allowed.</div>
<div>5.2 &ndash;Completing a defuse of the bomb through a solid object is not allowed, this also applies if you are flashed or smoked.</div>
<div>5.3 &ndash; Planting of the bomb must be on a surface, no float planting allowed or any plant where it is impossible to defuse.</div>
<div>5.4 &ndash; Crouch spamming in the vents on de_nuke to view top site through the wall is not allowed.</div>
<div>5.5 &ndash; Walking along the top of the walls on de_tuscan is not allowed.</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Communication:</strong></u></div>
<div>6.0 - When you die you are able to communicate until your screen goes black (approx 2-3 Seconds.) Any communication after this point you will get one warning. A second offence will result in disqualification.</div>
<div>&nbsp;</div>
<div>6.1 - Communication towards spectators during game play is not allowed. You get one warning; a second offence will result in disqualification</div>
<div>&nbsp;</div>
<div>6.2 - In game all say messaging is to be at the kept to minimum. GLHF etc. is allowed.</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Disconnection during a match:</strong></u></div>
<div>7.0 - If a player unintentionally disconnects after the 3rd round the game is paused until the player re-enters the server. If a player disconnects unintentionally before the 3rd round then the match will be restarted. If a player intentionally disconnects during the match at anytime then that team will be disqualified from that match.</div>
<div><strong>&nbsp;</strong></div>
<div><strong>7.1 -</strong> A 10 minute limit will be provided for the pause. After this time the match will continue with whichever players remain in the server.</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Overtime:</strong></u></div>
<div>8.0 - All matches will go into overtime if 15-15 occurs. Teams will remain on the same side as the previous half.</div>
<div>8.1 - Players will receive $10,000</div>
<div>8.2 - 3 rounds will be played each side</div>
<div>8.3 - Overtime will continue to reset until a winner is found</div>
<div>8.2 - Overtime will live on 3 straight away so don't leave your PC.</div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>SourceTV:</strong></u></div>
<div>9.0 - HLTV Proxy will join the game servers for Tournament Broadcast and will be on a delay.</div>
<div><strong>&nbsp;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Stage Matches:</strong></u></div>
<div><strong>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</strong></div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Prize Giving:</strong></u></div>
<div><strong>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong><u>Final Notes:<br />
</u>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><u><strong>Server Settings:</strong></u></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// Rates</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_minrate &quot;1000000&quot;</strong></div>
<div><strong>sv_maxrate &quot;1000000&quot;</strong></div>
<div><strong>sv_maxupdaterate &quot;100&quot;</strong></div>
<div><strong>sv_minupdaterate &quot;100&quot;</strong></div>
<div><strong>sv_maxcmdrate &quot;100&quot;</strong></div>
<div><strong>sv_mincmdrate &quot;100&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// WarMod Multiplayer</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>wm_active &quot;1&quot;</strong></div>
<div><strong>wm_max_players &quot;10&quot;</strong></div>
<div><strong>wm_play_out &quot;0&quot;</strong></div>
<div><strong>wm_auto_knife &quot;0&quot;</strong></div>
<div><strong>wm_round_money &quot;1&quot;</strong></div>
<div><strong>wm_min_ready &quot;10&quot;</strong></div>
<div><strong>wm_max_rounds &quot;15&quot;</strong></div>
<div><strong>wm_ingame_scores &quot;1&quot;</strong></div>
<div><strong>wm_lock_teams &quot;1&quot;</strong></div>
<div><strong>wm_auto_swap &quot;1&quot;</strong></div>
<div><strong>wm_auto_swap_delay &quot;5&quot;</strong></div>
<div><strong>wm_auto_record &quot;1&quot;</strong></div>
<div><strong>wm_auto_kick_team &quot;0&quot;</strong></div>
<div><strong>wm_auto_kick_delay &quot;10&quot;</strong></div>
<div><strong>wm_overtime &quot;1&quot;</strong></div>
<div><strong>wm_overtime_max_rounds &quot;3&quot;</strong></div>
<div><strong>wm_overtime_start_money &quot;10000&quot;</strong></div>
<div><strong>wm_damage &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// WarMod Removals</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>wm_bomb_frags &quot;1&quot;</strong></div>
<div><strong>wm_defuse_frags &quot;1&quot;</strong></div>
<div><strong>wm_remove_deathcam &quot;1&quot;</strong></div>
<div><strong>wm_remove_deathcam_delay &quot;1&quot;</strong></div>
<div><strong>wm_remove_help_hints &quot;1&quot;</strong></div>
<div><strong>wm_remove_grenade_sound &quot;0&quot;</strong></div>
<div><strong>wm_remove_kit_bug &quot;1&quot;</strong></div>
<div><strong>wm_remove_kit_distance &quot;100&quot;</strong></div>
<div><strong>wm_remove_ragdoll &quot;1&quot;</strong></div>
<div><strong>wm_remove_ragdoll_delay &quot;2&quot;</strong></div>
<div><strong>wm_block_nightvision &quot;1&quot;</strong></div>
<div><strong>wm_block_warm_up_grenades &quot;0&quot;</strong></div>
<div><strong>wm_modifiers &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// WarMod Stats</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>wm_stats_enabled &quot;0&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// WarMod LiveWire</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>wm_livewire_enabled &quot;0&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// WarMod Misc</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>wm_show_info &quot;1&quot;</strong></div>
<div><strong>wm_global_chat &quot;1&quot;</strong></div>
<div><strong>wm_require_names &quot;0&quot;</strong></div>
<div><strong>wm_auto_ready &quot;1&quot;</strong></div>
<div><strong>wm_half_auto_ready &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// Interpolate/Lag compensation</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_client_interpolate &quot;0&quot;</strong></div>
<div><strong>sv_client_max_interp_ratio &quot;0&quot;</strong></div>
<div><strong>sv_client_min_interp_ratio &quot;0&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_unlag &quot;0&quot;</strong></div>
<div><strong>sv_maxunlag &quot;0.5&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// Misc</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_allowdownload &quot;1&quot;</strong></div>
<div><strong>sv_allowupload &quot;0&quot;</strong></div>
<div><strong>sv_voicecodec &quot;vaudio_speex&quot;</strong></div>
<div><strong>net_maxfilesize &quot;64&quot;</strong></div>
<div><strong>host_framerate &quot;0&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// Gameplay</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>mp_tkpunish &quot;0&quot;</strong></div>
<div><strong>mp_footsteps &quot;1&quot;</strong></div>
<div><strong>mp_fraglimit &quot;0&quot;</strong></div>
<div><strong>mp_maxrounds &quot;0&quot;</strong></div>
<div><strong>mp_freezetime &quot;15&quot;</strong></div>
<div><strong>mp_fadetoblack &quot;1&quot;</strong></div>
<div><strong>mp_buytime &quot;0.35&quot;</strong></div>
<div><strong>mp_startmoney &quot;800&quot;</strong></div>
<div><strong>mp_friendlyfire &quot;1&quot;</strong></div>
<div><strong>mp_dynamicpricing &quot;0&quot;</strong></div>
<div><strong>mp_autoteambalance &quot;0&quot;</strong></div>
<div><strong>mp_spawnprotectiontime &quot;0&quot;</strong></div>
<div><strong>mp_hostagepenalty &quot;0&quot;</strong></div>
<div><strong>mp_roundtime &quot;1&quot;</strong></div>
<div><strong>mp_forcerespawn &quot;1&quot;</strong></div>
<div><strong>mp_forcecamera &quot;1&quot;</strong></div>
<div><strong>mp_falldamage &quot;1&quot;</strong></div>
<div><strong>mp_flashlight &quot;0&quot;</strong></div>
<div><strong>mp_limitteams &quot;0&quot;</strong></div>
<div><strong>mp_chattime &quot;10&quot;</strong></div>
<div><strong>mp_timelimit &quot;0&quot;</strong></div>
<div><strong>mp_autokick &quot;0&quot;</strong></div>
<div><strong>mp_winlimit &quot;0&quot;</strong></div>
<div><strong>mp_playerid &quot;1&quot;</strong></div>
<div><strong>mp_c4timer &quot;35&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_pure &quot;2&quot;</strong></div>
<div><strong>sv_pure_kick_clients &quot;1&quot;</strong></div>
<div><strong>sv_timeout &quot;65&quot;</strong></div>
<div><strong>sv_alltalk &quot;0&quot;</strong></div>
<div><strong>sv_pausable &quot;0&quot;</strong></div>
<div><strong>sv_cheats &quot;0&quot;</strong></div>
<div><strong>sv_consistency &quot;1&quot;</strong></div>
<div><strong>sv_voiceenable &quot;1&quot;</strong></div>
<div><strong>sv_footsteps &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// Physics</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_gravity &quot;800&quot;</strong></div>
<div><strong>sv_friction &quot;4&quot;</strong></div>
<div><strong>sv_accelerate &quot;5&quot;</strong></div>
<div><strong>sv_airaccelerate &quot;10&quot;</strong></div>
<div><strong>sv_stopspeed &quot;75&quot;</strong></div>
<div><strong>sv_stepsize &quot;18&quot;</strong></div>
<div><strong>sv_maxspeed &quot;320&quot;</strong></div>
<div><strong>phys_timescale &quot;1&quot;</strong></div>
<div><strong>phys_pushscale &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>// Performance settings</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>mp_weaponstay &quot;0&quot;</strong></div>
<div><strong>mp_decals &quot;200&quot;</strong></div>
<div><strong>decalfrequency &quot;10&quot;</strong></div>
<div><strong>breakable_multiplayer &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
<div><strong>sv_lan &quot;1&quot;</strong></div>
<div><strong>&nbsp;</strong></div>
</div>
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1584</guid>
        </item>
        <item>
            <title>CounterStrike: 1.6</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1583</link>
            <description><![CDATA[<div><strong>
<div align="right"><strong>Counter-Strike &nbsp;1.6 (PC) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.1</strong></div>
<div align="right"><strong><hr />
</strong></div>
</strong></div>
<div>&nbsp;</div>
<div><strong><u>General </u></strong></div>
<div>&nbsp;</div>
<div>Competition Method : 5 vs. 5 (Team Play, 5 players per team) </div>
<div>&nbsp;</div>
<div>Victory Condition: The first team to win 16 rounds is declared the winner. </div>
<div>&nbsp;</div>
<div>A coin toss will determine starting sides, Counter-Terrorist or Terrorist. </div>
<div>&nbsp;</div>
<div>In the case of a 15-15 tie after regulation, the following steps will be taken: </div>
<div>&nbsp;</div>
<div>The match will have overtime. Overtime consists of 6 rounds with starting money of $10,000. Each team will play 3 rounds as Terrorist and 3 rounds as Counter-Terrorist. The team to win 4 rounds first, is declared the winner. In the case of another tie, the overtime will be repeated until a winner is declared. </div>
<div>&nbsp;</div>
<div>Official Maps: De_Dust2, De_Inferno, De_Nuke, De_Train, De_Tuscan </div>
<div>&nbsp;</div>
<div>(* Each map may be modified by xLAN. Players will be informed before the tournament of any such modifications) </div>
<div>&nbsp;</div>
<div>Only team leaders are allowed to use public in-game messages (messagemode1) within a match. The rule also applies when dead. Use of messagemode1 by any member other than the team leader shall result in a warning. Other team members must only use team message (messagemode2), while in a match.&nbsp;</div>
<div>&nbsp;</div>
<div>The Server Master will be record the process of the match. </div>
<div>&nbsp;</div>
<div>xLAN may install third party program and/or join as an observer for tournament operations purposes, such as verifying match results or gathering match data </div>
<div>&nbsp;</div>
<div><strong><u>General Game Setting </u></strong></div>
<div>&nbsp;</div>
<div>Rounds: 30 Rounds (Max rounds format): Each Team plays 15 rounds as Terrorists and 15 rounds as Counter-Terrorists </div>
<div>&nbsp;</div>
<div>Round Time: 1 minute 45 seconds. </div>
<div>&nbsp;</div>
<div>Approved Grenade Amounts Per Round&nbsp;&nbsp;</div>
<ul>
    <li>a) Flashbangs: 2&nbsp;</li>
    <li>b) Grenades: 1 </li>
    <li>c) Smoke Grenades: 1&nbsp;&nbsp;</li>
</ul>
<div><em>Any use of more than the approved amount of grenades by any player, will result in a warning, loss of round or even match loss by forfeit. </em></div>
<div>&nbsp;</div>
<div>Approved Launch Option Commands&nbsp;&nbsp;</div>
<ul>
    <li>a) noforcemparms </li>
    <li>b) noforcemaccel </li>
    <li>c) noforcemspd </li>
    <li>d) freq ***&nbsp;&nbsp;</li>
</ul>
<div><em>Any other commands found in the launch options, not approved by a referee, will at least result in a warning or even a loss by forfeit. </em></div>
<div>&nbsp;</div>
<div>Approved Video Card Settings&nbsp;&nbsp;</div>
<ul>
    <li>a) Brightness &ndash; 52% </li>
    <li>b) Digital Vibrance &ndash; 30% </li>
    <li>c) Contrast &ndash; 50% </li>
    <li>d) Image Sharpening &ndash; None </li>
    <li>e) Gamma &ndash; 70%&nbsp;&nbsp;</li>
</ul>
<div><em>Any player found in violation of these limits will face a warning or even match loss by forfeit. </em></div>
<div>&nbsp;</div>
<div>Any other video card settings may be changed at the players&rsquo; discretion as long as they do not result in an unfair game play advantage. </div>
<div>&nbsp;</div>
<div>Default skins must be used. </div>
<div>&nbsp;</div>
<div>Any other use of map or program bugs can result in a warning at the minimum or loss by default for the offending team after deliberation and decision by the board of referees at its sole discretion. </div>
<div>&nbsp;</div>
<div><strong><u>Tournament Server Settings&nbsp;</u></strong>&nbsp;</div>
<ul>
    <li>mp_autokick 0 mp_autocrosshair 0 </li>
    <li>mp_autoteambalance 0 mp_buytime 0.25 </li>
    <li>mp_consistency 1 mp_c4timer 35 </li>
    <li>mp_fadetoblack 1 mp_flashlight 1 </li>
    <li>mp_forcechasecam 2 mp_forcecamera 2 </li>
    <li>mp_footsteps 1 mp_freezetime 15 </li>
    <li>mp_friendlyfire 1 mp_hostagepenalty 0 </li>
    <li>mp_limitteams 10 mp_logecho 1 </li>
    <li>mp_logdetail 3 mp_logfile 1 </li>
    <li>mp_logmessages 1 mp_maxrounds 0 </li>
    <li>mp_playerid 1 mp_roundtime 1.75 </li>
    <li>mp_timelimit 0 mp_tkpunish 0 </li>
    <li>sv_aim 0 sv_airaccelerate 10 </li>
    <li>sv_airmove 1 sv_allowdownload 0 </li>
    <li>sv_allowupload 0 sv_alltalk 0 </li>
    <li>sv_cheats 0 sv_clienttrace 1 </li>
    <li>sv_clipmode 0 sv_friction 4 </li>
    <li>sv_gravity 800 sv_lan_rate 25000 </li>
    <li>sv_maxrate 25000 sv_maxspeed 320 </li>
    <li>sv_maxunlag 0.5 sv_maxupdaterate 101 </li>
    <li>sv_minupdaterate 101 sv_minrate 25000 </li>
    <li>sv_proxies 1 sv_send_logos 1 </li>
    <li>sv_send_resources 1 sv_stepsize 18 </li>
    <li>sv_stopspeed 75 sv_unlag 1 </li>
    <li>sv_voiceenable 1 sv_unlagsamples 1 </li>
    <li>sv_unlagpush 0 sys_ticrate 10000 </li>
    <li>allow_spectators 1 decalfrequency 60 </li>
    <li>edgefriction 2 host_framerate 0 </li>
    <li>log on pausable 0 </li>
</ul>
<div><strong><u>Allowed Setting Values for Client&nbsp;</u></strong>&nbsp;</div>
<ul>
    <li>cl_updaterate 101 cl_cmdrate 101 </li>
    <li>rate 25000 m_filter 1/0 </li>
    <li>hud_fastswitch 1/0 zoom_sensitivity_ratio </li>
    <li>fps_max 101 cl_dynamiccrosshair 1/0 </li>
    <li>gamma 1/3 brightness 1/3 </li>
    <li>cl_minmodels 1/0 cl_shadows 1/0 </li>
</ul>
<div><strong><u>Following Client Settings May Not Be Changed (Must use the default values)&nbsp;</u></strong>&nbsp;</div>
<ul>
    <li>cl_weather mp_corpse_stay </li>
    <li>mp_decals max_shells </li>
    <li>max_smokepuffs fastsprites </li>
    <li>ex_interp 0.01 for LAN (0.1 for Online)&nbsp;&nbsp;</li>
</ul>
<div><strong><u>Unfair Practices Subject to Penalty </u></strong></div>
<div>&nbsp;</div>
<ul>
    <li>In case of use of any unfair practices listed below, the offending team will be a given a warning at the minimum or loss by default at the referee&rsquo;s sole discretion.&nbsp;&nbsp;</li>
    <li>Team members may communicate verbally if they are alive in the match or when all team members are dead. </li>
    <li>The player is deemed dead when the screen is completely faded to black. If a bug occurs and the screen doesn&rsquo;t fade to black, the player is deemed dead three seconds after he/she has fallen. </li>
    <li>Any player who has died cannot communicate by ANY means (No gesture or verbal communication will be allowed) with any other team member or opponent until the beginning of the next round. </li>
    <li>If a player continues to communicate after he/she is killed, the team may be given a warning or lose by default at the referee&rsquo;s sole discretion. </li>
    <li>Boosting (stepping on top of own team player) is allowed in play. </li>
    <li>Binding Duck to scroll wheel is not allowed. </li>
    <li>C4 must be installed at a viewable location. Installing C4 at a location where a boost is required is allowed. </li>
    <li>Silent C4 installation is considered bug play. Such an offense may result in a warning or loss of all remaining TR rounds at the sole discretion of the board of referees. </li>
    <li>Throwing grenades over buildings in all maps are allowed. </li>
    <li>Any use of the flash bang bug will result in a -3 round score for the offending team. If the use of the bug is decided as unintentional, the game continues as normal. If the use of the bug is decided as intentional, the offending team will be a given a warning at the minimum or loss by default. </li>
    <li>Use of personal model/skins (includes weapon skins) </li>
    <li>Use of personal map texture </li>
    <li>All cheat programs</li>
    <li>Use of map bugs in play (e.g. map swimming, auto aim, etc.) </li>
    <li>The use of &lsquo;SKY Box&rsquo; will result in a loss by default for the offending team. </li>
    <li>The restricted areas for each map will be notified at a later date. </li>
    <li>Use of unfair but available scripts (e.g. silentrun, attack+use, centerview script, norecoil script, etc.) </li>
    <li>The server master can and will check for the use of any unfair practice or script, even those not listed above, during each match. </li>
    <li>If referee decides that external conditions (Press, Team Leader, Player, Spectator, etc) give unfair advantage to a player, the team may be given a warning or lose by default at the referee&rsquo;s sole discretion. </li>
    <li>If a problem occurs with flash bang bug, the referee reviews the demo file and the offending team loses the round. The match continues normally. </li>
    <li>HLTV Proxy will join the game servers for Tournament Broadcast </li>
    <li>To test for HLTV flash bugs, players must follow the directions of the server master and/or the referees. </li>
</ul>
<div><strong><u>If disconnection occurs during a match </u></strong></div>
<div>&nbsp;</div>
<ul>
    <li>If all the players cannot play due to an unintended, unforeseen accident such as server stoppage, </li>
    <li>Before the 3rd round starts: restart the match </li>
    <li>After the 3rd round starts: Disconnected player must re-connect to the server. The round is continued unpausing, and if the disconnected player cannot connect to the server, all players must wait during the freeze time after the round until the disconnected player connects to the server. At this time, the match may continue by unpausing. (Not a restart) </li>
    <li>If up to 3 of all players are unintentionally disconnected: The score for that round is discarded. The game is paused after the round during the freeze time, and all players wait until the disconnected players are connected to the server. When all players are connected, the match may continue by unpausing the game. </li>
    <li>In the case of intentional disconnection, the referee may decide to end the match with the offending team losing by forfeit. </li>
    <li>Protests can only be filed by the team leader (e.g. a player that represents the team) </li>
    <li>If a player does not agree to any rules, he/she can express his/her protest to a referee before the completion of a match. Any intentional refusal to connect to the match server can result in a default loss for that team with the decision to be made at the sole discretion of the referee. </li>
    <li>If a rematch is decided by the tournament administrator, the team that does not follow this decision will be subject to disqualification. </li>
</ul>
<div>&nbsp;</div>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1583</guid>
        </item>
        <item>
            <title>Call of Duty 4</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1582</link>
            <description><![CDATA[<strong>
<div align="right"><strong>Call of Duty 4 (PC) </strong></div>
<div align="right"><strong>Tournament Rules Ver 1.1</strong></div>
<div align="right"><strong><hr />
</strong></div>
</strong>
<div><strong></strong></div>
<div><strong>Format:</strong> Search &amp; Destroy 5v5</div>
<div><strong>Game Mode:</strong> mr12_knockout</div>
<div><strong>Version:</strong> Patch version 1.7 (currently)</div>
<div><strong>Modification: </strong>PromodLiveAU v1.01 will be used (currently - subject to change to PromodLive v2.x)</div>
<div><strong>PunkBuster:</strong> Enabled w/ xLAN Custom Config</div>
<div><strong></strong></div>
<div><strong></strong></div>
<div><strong>Maps:</strong> <br />
All rounds will use maps from this list:&nbsp;</div>
<ul>
    <li>Backlot (mp_backlot) </li>
    <li>Crash (mp_crash) </li>
    <li>Crossfire (mp_crossfire) </li>
    <li>District (mp_citystreets) </li>
    <li>Overgrown (mp_overgrown) </li>
    <li>Pipeline (mp_pipeline) </li>
    <li>Strike (mp_strike) </li>
    <li>Vacant (mp_vacant)&nbsp;</li>
</ul>
<div><strong><u>Summary Search &amp; Destroy Settings:</u></strong></div>
<ul>
    <li>Bombtimer: 45 seconds </li>
    <li>Plant Time: 5 seconds</li>
    <li>Defuse Time: 7.5 seconds </li>
    <li>Round Limit: 24 </li>
    <li>Round Switch: 12 </li>
    <li>Score Limit: 0</li>
    <li>Round Time Limit: 2 mins</li>
    <li>Strat Time: 6 seconds </li>
    <li>Old Style Bombsounds: Yes</li>
    <li>Show Bomb Timer: Yes</li>
    <li>Briefcase Removal During plant/defuse: Yes</li>
</ul>
<div>&nbsp;</div>
<div><em><strong>Overtime</strong>:</em></div>
<div>Because Promod does not hold a built in Overtime, this will be played out through the use of a mr3_knockout.</div>
<ul>
    <li>Round Limit: 6 </li>
    <li>Round Switch: 3 </li>
    <li>Score Limit: 4&nbsp;</li>
</ul>
<div><strong>Weapons allowable in Promod:</strong> </div>
<div>&nbsp;</div>
<div>Assault Class: </div>
<ul>
    <li>M16A4, AK-47, M4 Carbine, G3, G36C, M14, MP44</li>
</ul>
<div>Demolitions Class: </div>
<ul>
    <li>W1200, M1014</li>
</ul>
<div>Heavy Gunner: </div>
<ul>
    <li>None</li>
</ul>
<div>Sniper: </div>
<ul>
    <li>M40A3, R700</li>
</ul>
<div>SpecOps: </div>
<ul>
    <li>MP5, Mini-uzi, AK-74u</li>
</ul>
<div>Pistols: </div>
<ul>
    <li>All</li>
</ul>
<div>Class Settings: Snipers limit per team: 1 </div>
<div>Snipers Deadly (one shot kills): Yes </div>
<div>Demolitions limit per team: 1</div>
<div>Weapon Attachments: Silencer only </div>
<div>Explosives: Flash Grenades, Frag Grenades, Smoke Grenades</div>
<div>&nbsp;</div>
<div><strong><u>xLAN 2009 Specific Call of Duty 4 Tournament Rules</u></strong></div>
<div><strong>All players must record a demo of their matches</strong>. To do this open console (~ key), type &quot;record xLAN09_YourClanTag_vs_OpponentClanTag_Yourname&quot; and press ENTER. At the conclusion of the match, demos from all players must be submitted to the tournament admin via the chosen method (TBA).<br />
No Glitching is allowed. Definition of Glitching: &quot;Glitching the practice of finding and exploiting flaws or glitches in video games to achieve something that was not intended by the game designers. Gamers who engage in this practice are known as glitchers. Glitches can help the player&quot; ~ Wikipedia</div>
<div><em><u></u></em></div>
<div><em><u>Exploit Notes:</u></em><br />
Using the mousewheel to shoot is considered illegal.<br />
<span>&dagger;</span>Glitching and scripting are considered illegal and unfair.<br />
</div>
<div>Example:<br />
The use of shotgun reload, auto nade, sequenced nade or other such scripts that include the likes of &quot;wait&quot; commands. <br />
</div>
<div>Map Glitches:<br />
These are where a player is in a position that allows him to see his opponent however his opponent cannot see him. <br />
</div>
<div>It is also illegal to go outside the map boundaries, despite the terrain allowing you to do so.</div>
<div>&nbsp;</div>
<div>Examples of these are listed above for clarity only, but this list is not exhaustive. If you believe there is an exploit or glitch and want it clarified as to whether it is illegal or legal, please query this with the admin before you attempt it in game. Just because it is not listed above, does not count it as legal. </div>
<div><strong><u>&nbsp;</u></strong></div>
<div><strong><u>Stage Matches:</u></strong></div>
<div>Should your team have a stage match you will be supplied xLAN apparel that must be worn as directed during the match. Food is not permitted on the stage and only closable sipper type drink bottles permitted.</div>
<div>&nbsp;</div>
<div><strong><u>Prize Giving:</u></strong></div>
<div>Prize giving is at 2pm on Sunday 12th July, if you get a placing the full team must be at prize giving to receive the prize or it may be forfeited.&nbsp;You must NOT be wearing any clothing that is advertising other sponsors.</div>
<div>&nbsp;</div>
<div><strong><u>Final Notes:<br />
</u></strong>Any player/team found knowingly taking advantage of exploits or any player/team found using any sort of hacks, or cheats will be disqualified immediately, and the player and team will be removed from the tournament.<br />
<br />
</div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1582</guid>
        </item>
        <item>
            <title>Test</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1581</link>
            <description><![CDATA[<p align="center">&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/tf2box.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/cod4box.jpg" />&nbsp;<img width="107" height="142" alt="" src="http://www.xlan.co.nz/includes/FCKeditor/upload/Image/Counter-Strike_Box.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/includes/FCKeditor/upload/Image/dowii_box.jpg" />&nbsp;<img style="WIDTH: 103px; HEIGHT: 132px" width="110" height="138" alt="" src="http://www.xlan.co.nz/images/tournaments/ghwtbox.jpg" /></p>
<p align="center"><img width="100" height="142" alt="" src="http://www.xlan.co.nz/images/tournaments/dotabox.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/includes/FCKeditor/upload/Image/fifa09box.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/l4dbox.jpg" />&nbsp;<img width="100" height="143" alt="" src="http://www.xlan.co.nz/images/tournaments/cssbox.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/wc3box.jpg" /></p>
<p align="center"><img alt="" src="http://www.xlan.co.nz/images/tournaments/forza2box.jpg" />&nbsp;&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/halo3box.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/gow2box.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/vf51box.jpg" />&nbsp;<img alt="" src="http://www.xlan.co.nz/images/tournaments/sf4box.jpg" />&nbsp;</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1581</guid>
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            <title>Activision Reinvents Tony Hawk Franchise</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1578</link>
            <description><![CDATA[<div align="center">ACTIVISION REINVENTS TONY HAWK FRANCHISE <br />
THIS SPRING WITH INNOVATIVE <br />
SKATEBOARD CONTROLLER<br />
<br />
Tony Hawk: RIDE Set to Redefine Gaming by Offering <br />
Unparalleled Hands-Free Gaming Experience <br />
<br />
&nbsp;Auckland, New Zealand&nbsp; &ndash;&nbsp;&nbsp; May 19, 2009 &ndash;&nbsp; Players will be able to experience skateboarding like never before in Tony Hawk: RIDE from Activision Publishing, Inc. (Nasdaq: ATVI).&nbsp; For the first time, players will have the ability to physically play the game using an innovative motion sensing skateboard controller, allowing for unprecedented freedom and movement. Tony Hawk: RIDE focuses on innovation and fun, bringing the #1 best-selling action-sports franchise to the forefront with cutting-edge technology for the hardcore fans and accessibility for the mass audience.<br />
&nbsp;<br />
&ldquo;Tony Hawk: RIDE is a massive step forward for the franchise and the gaming industry as a whole,&rdquo; said Rob Kostich, head of marketing, global brand management, Activision Publishing, Inc.&nbsp; &ldquo;The skateboard controller will redefine sports games by offering players a true skateboarding experience, hands-free, playing with friends and family at home or online in a variety of different locations.&rdquo;<br />
<br />
&ldquo;This is the game I&rsquo;ve always wanted to make,&rdquo; said Tony Hawk, who has been directly involved with development of the project.&nbsp; &ldquo;Playing on the board is unlike any other game, and I&rsquo;m excited for everyone to have the chance to feel what it&rsquo;s really like to experience the true feeling of skateboarding.&rdquo;<br />
<br />
Tony Hawk: RIDE features a wireless skateboard controller designed in conjunction with the game to offer a dynamic gaming experience built from the ground up.&nbsp; Using a combination of accelerometers and motion sensors, the intuitive controller allows players to physically control the action by performing various movements and gestures on the board that directly translate into amazing tricks in the game.&nbsp; Without complex button combinations or analogue sticks, gamers of all skill levels can literally step on the board and play!<br />
<br />
Tony Hawk: RIDE is in development by Robomodo for the Xbox 360&reg; video game and entertainment system from Microsoft and PLAYSTATION&reg;3 computer entertainment system.&nbsp; Buzz Monkey is developing the Wii&trade; system version. The game is not yet rated by the Classification Board and is scheduled for release later this year.&nbsp; <br />
</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Activison Secures All - Stars for Transformers</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1577</link>
            <description><![CDATA[<div align="center"><strong>ACTIVISION SECURES ALL-STAR TALENT LINE-UP FOR TRANSFORMERS&trade;: REVENGE OF THE FALLEN VIDEO GAME</strong><br />
<br />
Shia LaBeouf, Megan Fox, Peter Cullen and Frank Welker<br />
Return to Provide Voice-Over Performances <br />
<br />
Sydney, Australia &ndash; May 18, 2009 &ndash; Activision Publishing, Inc. (Nasdaq: ATVI) has assembled an all-star cast for the upcoming Transformers&trade;: Revenge of the Fallen video game, including the film&rsquo;s leads Shia LeBeouf and Megan Fox, who will reprise their starring roles in the game, and fan favourites Peter Cullen and Frank Welker, the voices of OPTIMUS PRIME and MEGATRON from the original animated series.&nbsp; In the new game, developed under license from Hasbro, players are thrust into an adrenaline-pumping battle to defend Earth from a DECEPTICON attack that threatens mankind.<br />
<br />
&ldquo;Transformers: Revenge of the Fallen features an extensive line-up of film actors, along with the voice talent that fans will recognise from the classic animated series,&rdquo; said Rob Kostich, head of marketing for licensed properties, Activision Publishing, Inc.&nbsp; &ldquo;The diverse cast allowed us to not only capture the epic storyline from the film, but also seamlessly expand the fiction to create a unique and authentic TRANSFORMERS experience that fans of all ages will enjoy.&rdquo; <br />
<br />
In addition to Shia LeBeouf and Megan Fox, Peter Cullen (Optimus Prime), Mark Ryan (Bumblebee), Jess Harnell (Ironhide), Charles Adler (Starscream) and Robert Foxworth (Ratchet) reprised their film roles for the game.&nbsp; Voice-over veterans John Di Maggio (Sideways) and James Arnold Taylor (The Fallen) also join the roster.<br />
<br />
The Transformers: Revenge of the Fallen video game is based on the upcoming live-action feature film from DreamWorks Pictures and Paramount Pictures in association with Hasbro, which opens nationwide on June 24, 2009.* The game lets players take on the role of their favourite AUTOBOTS&reg; or DECEPTICONS&reg;, picking from the largest, most diverse range of playable Transformers &ndash; each with their own distinct abilities and weaponry.&nbsp; Set in unique environments across the globe such as Cairo and Shanghai, the game allows players to instantly switch between vehicle and robot modes as they drive, fly, fight and blast their way through intense, pressure-packed levels.&nbsp; After engaging in single player action, players for the first time ever will be able to go online and battle friends in all-new multiplayer modes.<br />
<br />
The Transformers: Revenge of the Fallen video game is currently in development by Luxoflux for the Xbox 360&reg; video game and entertainment system from Microsoft and the PLAYSTATION&reg;3 computer entertainment system, the Windows PC version is being developed by Beenox Studios and the distinct Wii&trade; version is being developed by Krome Studios and are all rated M (Violence); two unique AUTOBOT&reg; and DECEPTICON&reg;-specific Nintendo DS&trade; versions are being developed by Vicarious Visions and are rated &ldquo;PG&rdquo; (Mild Violence). <br />
<br />
For more information on the game and to receive exclusive updates about the Transformers: Revenge of the Fallen video game, visit <a href="http://www.TransformersGame.com"><font color="#ffffff"><em><strong>www.TransformersGame.com</strong></em></font></a>.<br />
<br />
* In the highly anticipated &ldquo;Transformers: Revenge of the Fallen,&rdquo; debuting June 24, 2009, Sam Witwicky (Shia LaBeouf) again joins with the AUTOBOTS&reg; against their sworn enemies, the DECEPTICONS&reg;.&nbsp; Michael Bay directs from a screenplay written by Ehren Kruger &amp; Roberto Orci &amp; Alex Kurtzman.&nbsp; DreamWorks Pictures and Paramount Pictures Present, In Association with Hasbro, A di Bonaventura Pictures Production, A Tom DeSanto/Don Murphy Production,&nbsp; A Michael Bay Film &ldquo;Transformers: Revenge of the Fallen&rdquo; starring Shia LaBeouf, Megan Fox, Josh Duhamel, Tyrese Gibson and John Turturro. The film is directed by Michael Bay from a screenplay written by Ehren Kruger &amp; Roberto Orci &amp; Alex Kurtzman. Based on Hasbro&rsquo;s TRANSFORMERS&trade; Action Figures.&nbsp;&nbsp; Produced by Don Murphy &amp; Tom DeSanto, Lorenzo di Bonaventura and Ian Bryce. Executive producers are Steven Spielberg, Michael Bay, Brian Goldner and Mark Vahradian.&nbsp; This film has not yet been rated.</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Official Radio Partner</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1576</link>
            <description><![CDATA[<div align="center"><img alt="Official Radio Partner" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/theedgemainpage.jpg" /><br />
<br />
We are pleased to announce that The Edge Radio station has come on board again this year as the Official Radio Partner for 2009.<br />
<br />
Exciting details of how they will be involved at the event will be announced soon.<br />
<br />
<font color="#ffffff"><em><strong><a href="http://www.theedge.co.nz">http://www.theedge.co.nz</a></strong></em></font> </div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Activision Publishing Partners With Nickelodeon</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1573</link>
            <description><![CDATA[<div align="center"><strong>ACTIVISION PUBLISHING PARTNERS WITH NICKELODEON ON GLOBAL LICENSING DEAL AROUND NETWORK'S HIT TV SERIES ICARLY</strong><br />
<br />
Activision Publishing, Inc. (Nasdaq: ATVI), and Nickelodeon today announced a global partnership where the two companies will create an all-new videogame based on the number-one live-action kids' television show iCarly. Releasing internationally this Spring, the videogame will bring the interactive elements from the series to Wii&trade; and Nintendo DS&trade; for the first time. <br />
<br />
&quot;iCarly is a groundbreaking show that encourages viewers to contribute content of their own,&quot; said David Oxford, Activision Publishing. &quot;This game is a natural extension of that creativity, and allows players to interact with the characters they know and love through a variety of different ways, any time they like.&quot; <br />
<br />
&quot;In order to make a property as huge and irreverent as iCarly into a videogame, we tapped into the interactive model of the show itself,&quot; said Steve Youngwood, Nickelodeon/MTVN Kids and Family Group. &quot;iCarly's entire premise is to allow kids and tweens to actively participate in their entertainment experience, and Activision is doing a phenomenal job in recreating that for Wii&trade; and Nintendo DS&trade; systems.&quot; <br />
<br />
In the iCarly videogame, the possibilities are truly endless as players help Carly, Sam, Freddie and the other characters from the hit TV series craft all-new webisodes of the show in an original storyline designed specifically for the game. Fun and frenetic mini-games, presented as show skits, capture the creativity of the series, and allow players to work with the characters through new adventures. The innovative iCreate mode provides opportunities for gamers to add their own touches to the webisodes by swapping out props, characters, colour schemes, audio, intros, outros and more. Up to four players can either compete or cooperate together on Wii to complete the skits and earn Web-Cred, which can then be used to purchase new items, props, accessories and locations from in-game websites. <br />
<br />
Nickelodeon's iCarly, a web show within a show, is the number-one live-action program on all of broadcast and basic cable television with kids and tweens, and the top kid-targeted live action series on basic cable with total viewers. It averages nearly 26 million total viewers each week (source: Nielsen Media Research). The show's companion website <font color="#ffffff"><strong><em>www.iCarly.com</em></strong></font> recently boasted its best month ever in March among total visits, visitors and page views (source: comScore Media Metrix March 2009). <br />
<br />
For more information visit <font color="#ffffff"><strong><em>www.activision.com</em></strong></font>. </div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Watch the Prototype opening ciematic!</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1571</link>
            <description><![CDATA[<div align="center">On the 12th June Prototype is being released and its looking hot! <br />
<br />
Check out The opening cinematic trailer. See zombie citizens, bazookas and total carnage in the Big Apple <font color="#ffffff"><strong><em><a href="http://www.xlan.co.nz/void(0);/*1242262974665*/">here</a></em></strong></font>.<br />
<br />
For more information visit <font color="#ffffff"><strong><em><a href="http://www.xlan.co.nz/void(0);/*1242262951470*/">www.prototypegame.com</a></em></strong></font><br />
<br />
<img height="196" width="347" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/prototype.jpg" alt="" /></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>âSee the Futureâ of âFable IIâ</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1566</link>
            <description><![CDATA[<div align="center"><strong>&ldquo;See the Future&rdquo; of &ldquo;Fable II&rdquo; exclusively through Xbox LIVE Marketplace</strong><br />
&nbsp;<br />
Episode nine of Lionhead Studios&rsquo; video diary series goes behind-the-scenes of the much anticipated second Game Add-on from May 13<br />
<br />
Enter Lionhead Studios&rsquo; world of whimsy to catch a glimpse of the new adventures that await the heroes of &ldquo;Fable II&rdquo; in the much anticipated second Game Add-on, &ldquo;See the Future,&rdquo;&nbsp; which will be available from May 13 on Xbox LIVE&reg;. <br />
In this latest behind-the-scenes diary episode, the team chats about the continued storyline, wacky characters and design choices for &ldquo;See the Future,&rdquo; including the creation of 250 fun Achievement points and a trip down memory lane to the original &ldquo;Fable.&rdquo; <br />
<br />
As an added bonus, all Xbox LIVE Silver account members are invited to join in on the adventurous LIVE co-op festivities during the complimentary Multiplayer Unlocked Weekend! Created specifically for &ldquo;Fable II&rdquo; fans, this Multiplayer Unlocked Weekend will be accessible in all LIVE-enabled regions where &ldquo;Fable II&rdquo; is available, starting May 9 at 7:01 a.m. (New Zealand Time), and concluding on May 12 at 6:59 a.m. (New Zealand Time).<br />
<br />
The &ldquo;Fable II&rdquo; Game Add-on, &ldquo;See the Future,&rdquo; will be available for download exclusively on Xbox LIVE Marketplace from May 13 for 560 Microsoft Points for the premium content package. &ldquo;Fable II&rdquo; is available exclusively on Xbox 360&reg; and is rated &ldquo;M&rdquo; for Mature.<br />
&nbsp;<br />
To learn more about &ldquo;See the Future,&rdquo; including access to this developer diary and new screenshots, head over to <font color="#ffffff"><strong><em>http://www.lionhead.com/Diaries/Default.aspx</em></strong></font>&nbsp; or <font color="#ffffff"><strong><em>http://www.lionhead.com/Fable2/SeetheFuture.aspx</em></strong></font></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Gears of War 2 enlists five million recruits</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1565</link>
            <description><![CDATA[<div align="center"><strong>&ldquo;Gears of War&reg; 2&rdquo; enlists five million recruits worldwide</strong><br />
<br />
&ldquo;Gears of War 2: Dark Corners&rdquo; game add-on is set to unleash all-new campaign and multiplayer content<br />
&nbsp;<br />
&ldquo;Gears of War 2,&rdquo; the entertainment blockbuster of 2008, has surpassed five million copies sold worldwide, and the overall &ldquo;Gears of War&rdquo; franchise unit sales have eclipsed the 11 million unit mark. <br />
To commemorate these milestones, Microsoft Game Studios&reg; and Epic Games&reg; are set to unleash &ldquo;Gears of War 2: Dark Corners&rdquo;, a value-packed offer of downloadable multiplayer map packs and all new exclusive campaign content.<br />
<br />
Available exclusively on Xbox LIVE&reg; from July 29 for 1600 Microsoft points, the &ldquo;Gears of War 2: Dark Corners&rdquo; game add-on, features seven new multiplayer maps.&nbsp; <br />
<br />
The seven new multiplayer maps in the &ldquo;Gears of War 2: Dark Corner&rdquo; game add-on are:<br />
&bull;&nbsp;&nbsp;&nbsp; Allfathers Garden: Honour the sacred grounds of the Coalition founders in this explosive map, where powerful weapons catalyse fast and furious action at this COG landmark.<br />
&bull;&nbsp;&nbsp;&nbsp; Memorial: Set near the Eternal Flame, which pays tribute to the fallen soldiers on the battlefield, a hard-fought battle ensues at the Tomb of Unknowns. Putting their flank formation and evasive skills to the test, players will fight to control the Boomshot.<br />
&bull;&nbsp;&nbsp;&nbsp; Sanctuary: Once a peaceful ground for reflection and remembrance, all that remains of the Sanctuary is the chill of death. Feast your eyes on the arsenal of weapons available as you make your way through the tight paths and blind corners of the Locust-damaged temple corridors.<br />
&bull;&nbsp;&nbsp;&nbsp; War Machine: In the abandoned train station that once served as a hub for travel, players will need to master the Longshot, Mulcher and Boomshot weapons to advance the fight while evading fire from the platforms above.<br />
&bull;&nbsp;&nbsp;&nbsp; Highway: Take the fight deep into the Locust Hollow in the complex passages of this underground highway system brimming with enemy vermin. Stick together, separate the enemy and have an exit strategy ready or it&rsquo;ll be a one-way trip.<br />
&bull;&nbsp;&nbsp;&nbsp; Way Station:&nbsp; Sitting in limbo between death and &ldquo;processing&rdquo; are Locust way stations filled with fallen COG soldiers. Tread lightly and practice patience as it&rsquo;s better to sacrifice firepower for stealth while navigating this minefield of hidden grenades.<br />
&bull;&nbsp;&nbsp;&nbsp; Nowhere: Set in the middle of what was once a destination for weary desert travellers, the land is now barren and devoid of life. Pick off your enemies with the Longshot sniper rifle and make your way to the stairwell with a well-fortified team during this intense firefight.<br />
Also releasing at the same time is a deleted campaign chapter titled &ldquo;Road to Ruin.&rdquo; In &ldquo;Road to Ruin,&rdquo; Marcus and Dom return to the Locust Hollow in a scene that can be played two ways, guns blazing or in all-new stealth mode.<br />
<br />
&ldquo;Gears of War 2&rdquo; is available exclusively on Xbox 360 and is rated R18. &ldquo;Gears of War 2: Dark Corners&rdquo; will be available in New Zealand from July 29th. <br />
<br />
For more information about &ldquo;Gears of War 2&rdquo;, visit <font color="#ffffff"><strong><em>www.GearsofWar.com</em></strong></font>. </div>]]></description>
            <author>(dee-zilla)</author>
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            <title>AC Qualifiers Announcement</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1564</link>
            <description><![CDATA[<div align="center"><img alt="New Zealand Qualifiers" width="594" height="166" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/2009ACQOLB.jpg" /><br />
<br />
&nbsp;We will be holding online qualifiers for this year&rsquo;s Asian Championship Qualifiers.. <br />
<br />
All attendees/teams that are paid and signed up for the <font color="#ffffff"><strong><a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_tourney&amp;tourneyid=9&amp;pid=1"><em>DOTA All Stars</em></a></strong></font>, <font color="#ffffff"><strong><a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_tourney&amp;tourneyid=45&amp;pid=1"><em>FIFA 09</em></a></strong></font> and <font color="#ffffff"><strong><a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_tourney&amp;tourneyid=27&amp;pid=1"><em>Guitar Hero World Tour</em></a></strong></font> xLAN 2009 tournaments and meet citizenship requirements will be automatically entered into the online qualifier once the date is confirmed.<br />
<br />
This also means non New Zealand citizens can now compete in the <font color="#ffffff"><strong><a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_tourney&amp;tourneyid=9&amp;pid=1"><em>DOTA All Stars</em></a></strong></font>, <font color="#ffffff"><strong><a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_tourney&amp;tourneyid=45&amp;pid=1"><em>FIFA 09</em></a></strong></font> and <font color="#ffffff"><strong><a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_tourney&amp;tourneyid=27&amp;pid=1"><em>Guitar Hero World Tour</em></a></strong></font> xLAN 2009 tournaments. <br />
<br />
The online qualifier is no additional cost so we will not be providing prizes other than the winners inclusion to be part of this year&rsquo;s eblacks team that will represent New Zealand in Singapore.<br />
<br />
Timetables and further details will be published as they become available.<br />
<br />
<u><strong>Terms and Conditions</strong></u><br />
<ul>
    <li><em>You must be able to travel out of New Zealand the first week of July.</em> </li>
    <li><em>Return flights from Auckland, Accommodation and transportation to venue are included&nbsp; and all other costs are your responsibly.</em> </li>
    <li><em>You must be a New Zealand Citizen with a</em><em> valid New Zealand Passport or be able to obtain a valid passport at the completion of the tournament.</em> </li>
    <li><em>You must be at least 16 years old.</em> </li>
    <li><em>You will be part of the eblacks with your photo/bio published on the eblacks website and be available for marketing opportunities as defined in eblacks contract.</em> </li>
    <li><em>An individual contract with the winning player must be signed to be able to travel with the eblacks team.<br />
    </em></li>
</ul>
If you have any questions please post in the <font color="#ffffff"><strong><em><a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewforum&amp;f=121">Asian Championship Qualifiers forum</a></em></strong></font><br />
<br />
There is no minimum number for the online tournaments to go ahead.&nbsp;&nbsp;<br />
&nbsp; <br />
</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>LEGO Rock Band</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1561</link>
            <description><![CDATA[<h3 style="PADDING-BOTTOM: 6px" class="XbcWpFreeForm1" align="center">Warner Bros. Interactive Entertainment, TT Games, The LEGO Group, Harmonix and MTV Games announce LEGO <em>Rock Band</em></h3>
<p class="XbcWpFreeForm1" align="center"><em>Rhythm based music game snaps together best-selling franchises to create fun family-friendly experience for all ages.</em></p>
<p class="XbcWpFreeForm1" align="center"><strong>Sydney, Australia - April 21, 2009 - </strong>Warner Bros. Interactive Entertainment and TT Games are joining forces with the LEGO Group, Harmonix and MTV Games, a part of Viacom&rsquo;s MTV Networks (NYSE: VIA and VIA.B), to merge two of the most popular videogame franchises with the creation of <em><strong>LEGO&reg; Rock Band&reg;</strong></em>. The unique family-friendly music experience is currently in development by TT Games in partnership with Harmonix, and published by Warner Bros. Interactive Entertainment. The game, which will allow families, tweens and teens to experience a wild journey to rock stardom where they can &ldquo;Build a Band and Rock the Universe,&rdquo; will be available for the Xbox 360&reg; video game and entertainment system from Microsoft and other next-gen systems.&nbsp; All versions are scheduled for release in Summer 2009.</p>
<p class="XbcWpFreeForm1" align="center"><br />
</p>
<p class="XbcAlignCenter" align="center"><img alt="Lego Rock Band" width="340" height="191" src="http://www.xbox.com/NR/rdonlyres/F7C6340F-BB92-490D-8E60-CCD9D7CB3685/0/ILMLegoRockBand_1.jpg" /></p>
<p class="XbcWpFreeForm1" align="center">&nbsp;</p>
<p class="XbcWpFreeForm1" align="center"><em>LEGO Rock Band</em> combines the multiplayer music experience of <em>Rock Band&reg;</em> with the fun, customization and humour of the LEGO videogame franchisepacked with brilliant chart-topping songs and classic favourites suitable for younger audiences, including:</p>
<div class="XbcWpFreeForm1" align="center">
<ul>
    <li>Blur: &ldquo;Song 2&rdquo; </li>
    <li>Carl Douglas: &ldquo;Kung Fu Fighting&rdquo; </li>
    <li>Europe: &ldquo;The Final Countdown&rdquo; </li>
    <li>Good Charlotte: &ldquo;Boys and Girls&rdquo; </li>
    <li>Pink: &quot;So What&rdquo; </li>
</ul>
</div>
<p align="center">Players will become rockers as they embark on a journey to stardom that the whole family can enjoy as they work their way through local venues, stadiums and fantasy locations on Earth and beyond that mimic the imaginative settings that the LEGO world offers. Also continuing the LEGO &ldquo;build-and-play&rdquo; gaming experience, players will be able to create their own <em>LEGO Rock Band</em> style as they customize their minifigure avatars, band and entourage, including roadies, managers and crew. <em>LEGO Rock Band</em> supports <em>Rock Band</em> instruments, as well as other music game controllers.</p>
<p align="center">&ldquo;<em>LEGO Rock Band</em> combines two compelling properties and creates an experience that family members of all ages will enjoy playing together as a group,&rdquo; said Tom Stone, Managing Director, TT Games.&nbsp; &ldquo;Harmonix and MTV Games are the world experts in music gameplay, and we&rsquo;re genuinely thrilled to bring the unique and humour-filled LEGO experience to their <em>Rock Band</em> universe.&rdquo;&nbsp; </p>
<p align="center">&ldquo;We&rsquo;re thrilled to offer another LEGO branded gaming experience that will deliver humourous and social play for families and friends,&rdquo; said Henrik Taudorf Lorensen, Vice President, the LEGO Group. &ldquo;<em>LEGO Rock Band</em> is built around the same values of imagination and family-friendly creative role play that is present in other LEGO videogames. It will deliver innovative new elements of game play that complement the fun of the <em>Rock Band</em> experience.&rdquo;</p>
<p align="center">&ldquo;<em>Rock Band</em> is a social game experience that crosses every generation and every genre of rock,&rdquo; said Bob Picunko, Senior Vice President of Electronic Games for MTV Games. &ldquo;Harmonix and MTV Games are big fans of the LEGO game franchise and excited to work with TT Games to develop a new take on <em>Rock Band</em> that focuses on great music and LEGO humour that&rsquo;s fun for the whole family.&rdquo;</p>]]></description>
            <author>(tmdude)</author>
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            <title>StarCraft II Battle Reports 2</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1560</link>
            <description><![CDATA[<p align="center">Source: <a href="http://www.blizzard.com">Blizzard Official Homepage</a></p>
<p align="center">Blizzard have just released the second installment of our StarCraft II Battle Reports, a series of videos created for the official website in order to give you a closer look at the fast-paced, intense, and exciting-to-watch multiplayer matches of StarCraft II. In this latest battle report, you'll see two of Blizzard Entertainment's best players go head-to-head as the zerg and terrans while our commentators, StarCraft II lead designer Dustin Browder and eSports team member Robert Simpson, dissect and analyze the on-screen action for you.</p>
<p align="center">&nbsp;<embed height="344" type="application/x-shockwave-flash" width="425" src="http://www.youtube.com/v/d37u_OoPlek&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=ko&amp;feature=player_embedded&amp;fs=1" allowfullscreen="true"></embed> <embed height="344" type="application/x-shockwave-flash" width="425" src="http://www.youtube.com/v/M5TaFMn9hus&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=ko&amp;feature=player_embedded&amp;fs=1" allowfullscreen="true"></embed> <embed height="344" type="application/x-shockwave-flash" width="425" src="http://www.youtube.com/v/diy_kntrDhI&amp;color1=0xb1b1b1&amp;color2=0xcfcfcf&amp;hl=ko&amp;feature=player_embedded&amp;fs=1" allowfullscreen="true"></embed></p>]]></description>
            <author>(tmdude)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1560</guid>
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            <title>Videogames develop life skills</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1559</link>
            <description><![CDATA[<p align="center">Approximately 84 per cent of technology enthusiasts believe that playing videogames has helped them develop skills that aid their everyday lives, according to a survey conducted by Autodesk. <br />
<br />
Of those surveyed on Autodesk's community site, the Area, 25 per cent of developers, animators, designers and students feel that the skills earned through game playing have helped their education. 37 per cent said these skills have been useful in their careers and 22 per cent also felt they've helped their social lives. <br />
<br />
&quot;I find it exciting that the community on the Area - a very creative workforce - has found playing games beneficial to themselves and in their careers,&quot; said Mary-Beth Haggerty, Autodesk's senior games industry manager. <br />
<br />
&quot;Games can have a real impact. I remember never looking at a city the same way after playing Sim City growing up. As a professional I've judged the Future City Competition during National Engineers Week - a competition where teenagers create future cities using Sim City 4. It's great to see that young people are being inspired by games and using them in such positive ways.&quot; </p>
<p align="center"><br />
* Source: <a target="_blank" href="http://www.gamesindustry.biz">http://www.gamesindustry.biz</a> </p>]]></description>
            <author>(tmdude)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1559</guid>
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            <title>SideWinder gaming range gains new recruit</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1558</link>
            <description><![CDATA[<div align="center"><strong>SideWinder gaming range gains new recruit<br />
</strong></div>
<div align="center"><strong>Microsoft&rsquo;s first ambidextrous SideWinder X3 mouse offers gamers new possibilities</strong><br />
<br />
<strong>Microsoft today announced the newest addition to its SideWinder Gaming range, the SideWinder X3&trade; Mouse.</strong><br />
<br />
This eight-button, ambidextrous gaming mouse delivers comfort for either hand along with the performance features fans of SideWinder products know and love. These include a 2,000 dots-per-inch (dpi) laser-tracking engine with on-the-fly dpi switching between high, medium and low sensitivity. <br />
<br />
The SideWinder X3 Mouse is easy on the wallet without skimping on performance, offering gamers a set of features to help keep them ahead of the competition. <br />
<br />
&ldquo;In-game comfort continues to be a key consideration for PC gamers,&rdquo; said Danica Aitken, ANZ Product Marketing Manager, Internet Communications Hardware for Microsoft. &ldquo;With that in mind the SideWinder X3 has been designed to be ambidextrous and small in size.&nbsp; It&rsquo;s ideal for gaming as well as everyday use.&rdquo;<br />
<br />
The SideWinder X3 Mouse joins a stable of powerful SideWinder gaming peripherals including the SideWinder X8 Mouse, the first mouse to offer best-in-class tracking with Microsoft BlueTrack Technology and the SideWinder X5 Mouse &ndash; a fast, powerful gaming mouse designed to help give mainstream gamers that competitive edge, the original Sidewinder Mouse and the revolutionary Sidewinder X6 Keyboard.<br />
<br />
&ldquo;We have designed a gaming range which gives mainstream and hardcore gamers alike, a choice of premium quality products across several price-points,&rdquo; Ms Aitken said. &ldquo;The SideWinder X3 is the latest addition offering versatility and value for money.&rdquo;<br />
<br />
Like its siblings, the SideWinder X3 Mouse has five programmable main buttons that are customisable to gamers&rsquo; preferences and tested for extreme gaming, with the main button life rated to 10 million clicks. Additional features include:<br />
<br />
&bull;&nbsp;&nbsp;&nbsp; IntelliPoint software to create and assign macros<br />
&bull;&nbsp;&nbsp;&nbsp; Wide, indented scroll wheel for more precise click movement <br />
&bull;&nbsp;&nbsp;&nbsp; Low-profile lateral side buttons for easy access during gaming and everyday computing<br />
&bull;&nbsp;&nbsp;&nbsp; Wide-glide feet for smooth handling and a light, balanced feel<br />
<br />
More about the Sidewinder range:<br />
<br />
SideWinder X8 Mouse<br />
Microsoft&rsquo;s SideWinder X8 Mouse is the first in the range to include Microsoft&rsquo;s new proprietary BlueTrack Technology ensuring the ultimate rate, speed and acceleration on virtually any surface1. The X8 offers gamers wireless freedom with wired performance with a 2.4GHz wireless connection that is designed for lag-free play. Gaming will no longer be interrupted thanks to the X8&rsquo;s innovative play-and-charge system &ndash; ensuring a nonstop gaming experience &mdash; up to 30 hours of active gaming on a single charge.<br />
<br />
The X8 also offers smart features to enhance the gaming experience, including an LCD screen on the mouse to quickly view dpi settings and macro-recording icons.<br />
<br />
SideWinder X5 Mouse<br />
The SideWinder X5 Mouse is a fast, powerful gaming mouse with nine buttons designed for handling with vertical side buttons, adjustable sensitivity switching up to 2,000 dpi. With five customisable buttons, and a Quick-Launch button that launches the Windows Vista Games Explorer this mouse is designed for gaming2.<br />
<br />
SideWinder X6 Keyboard<br />
The SideWinder X6 Keyboard is more than a standard keyboard - it was built with gamers in mind, to give them the edge over the competition. The X6 is the first gaming keyboard on the market with a switchable key pad, allowing gamers to play left or right-handed. With features, including cruise control, record button, adjustable backlighting and WASD gaming keys, this keyboard is a great gaming addition. <br />
<br />
Sidewinder Mouse<br />
The first mouse in the SideWinder range, this gaming mouse set itself apart from other gaming products on the market at the time with one-touch access to the Windows Vista&reg; Games Explorer, 10 buttons with five programmable main buttons, the first in-game macro record button right on the mouse and the first-ever LCD on a gaming mouse.<br />
<br />
<br />
Pricing and Availability:<br />
The SideWinder X3 Mouse will be available in June 2009 for a recommended retail price of 69.003. <br />
<br />
The SideWinder X5 Mouse, SideWinder X8 Mouse and SideWinder X6 Keyboard are all available now for the below recommended retail prices:<br />
SideWinder X5 Mouse - $99.003<br />
SideWinder X8 Mouse - $179.003 <br />
SideWinder X6 Keyboard - $179.003<br />
SideWinder Mouse - $149.003<br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1558</guid>
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            <title>WCG Announces Game Titles</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1557</link>
            <description><![CDATA[<div align="center"><strong>Additional Official Game Titles<br />
<br />
PC Game Titles: FIFA 09, TrackMania, Carom3D, Red Stone<br />
<br />
Mobile Game Titles: Wise Star2, Asphalt 4<br />
<br />
Promotional Game Title: Dungeon &amp; Fighter</strong><br />
<br />
<strong><u>WCG 2009 Grand Final Will be Held from Nov 11 to 15 in Chengdu, China</u></strong><br />
<br />
World Cyber Games (WCG / www.wcg.com), the premier international video game competition and festival, has announced seven additional game titles which will be featured throughout 2009.<br />
<br />
The new titles include all-time favorite PC titles FIFA Soccer 09, TrackMania Nations Forever, Carom3D and Red Stone as the Official Game Title for WCG. They will join the previously announced five Official Game Titles &ndash; including Counter-Strike 1.6 (PC), Starcraft: Brood War (PC), WarCraft III The Frozen Throne (PC), Guitar Hero: World Tour (Xbox 360) and Virtua Fighter 5 (Xbox 360) &ndash; to ensure that this year's competition features a wide variety of games that appeal to all different types of gamers around the world.<br />
<br />
This marks the ninth year that FIFA 09 will be an Official Game Title for WCG. The beloved soccer game provided one of the shockers of the 2008 Grand Final when Romania ended Germany's dominance to capture the gold. Also marking return engagements in the competition will be Carom3D, which has been a part of the WCG for the past three years, and Red Stone, which made its WCG debut last year. TrackMania, the world famous racing game, will add to the competition's long pedigree of racing games.<br />
<br />
Adding to the diversity of the 2009 tournament will be the return of the Mobile Game Category. After making a huge splash through &lsquo;Samsung Mobile Challenge' at the 2008 Grand Final, the two mobile games to be featured include Asphalt 4 and the celestial puzzle game Wise Star2. Also in this year's line-up, MORPG (Multi-player online role-playing game) Dungeon &amp; Fighter will be featured as a Promotional Title.<br />
<br />
''The World Cyber Games is more committed than ever to make eSports accessible to every type of gamer around the world'' said Hyoung-Seok Kim, president and CEO of World Cyber Games. ''This year's lineup not only features wide variety of Official Game Title of Xbox 360 and PC games, but we are expanding the number of mobile games. With these new titles, we expect the 2009 Grand Final to be the most diverse and exciting one we have ever had.''<br />
<br />
WCG also announced the date of WCG 2009 Grand Final. This year the annual event will be held from November 11 to 15, for 5 days taking place in Chengdu, China.<br />
<br />
The New Zealand Qualifing Tournaments are yet to be announced.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1557</guid>
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            <title>Early Bird Discount CLOSED</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1555</link>
            <description><![CDATA[<p align="center"><img height="100" width="594" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xlannewsebdc.jpg" alt="Early Bird Discount Closed" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /><br />
</p>
<p align="center">The early bird discount has now closed and we are extremely happy that over 300 people took this new option. Those of you who are still procrastinating now have to pay $95 per ticket<span> and remember payments</span> close on the 10 June or earlier if we sell out(like the past 4 years).</p>
<div align="center">    Please note anyone who pays the early bird price from today will not get a confirmed seat until you pay <span>the additional amount.</span><br />
&nbsp;&nbsp; </div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1555</guid>
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            <title>Videos 08: more more more</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1554</link>
            <description><![CDATA[<div align="center">Here are some more videos from 2008<br />
<br />
<object height="344" width="425">
<param name="movie" value="http://www.youtube.com/v/_ARO1HAXdmQ&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" />
<param name="allowFullScreen" value="true" />
<param name="allowscriptaccess" value="always" /><embed height="344" width="425" src="http://www.youtube.com/v/_ARO1HAXdmQ&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
Chat with TSW<br />
<br />
<object height="344" width="425">
<param name="movie" value="http://www.youtube.com/v/zw-qpFZ1c64&amp;hl=en&amp;fs=1" />
<param name="allowFullScreen" value="true" />
<param name="allowscriptaccess" value="always" /><embed height="344" width="425" src="http://www.youtube.com/v/zw-qpFZ1c64&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<span class="file-name">Counterstrike 1.6 final on the main stage</span><br />
<br />
<object height="344" width="425">
<param name="movie" value="http://www.youtube.com/v/URIITKAePsI&amp;hl=en&amp;fs=1" />
<param name="allowFullScreen" value="true" />
<param name="allowscriptaccess" value="always" /><embed height="344" width="425" src="http://www.youtube.com/v/URIITKAePsI&amp;hl=en&amp;fs=1" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
Asian Championship 08 Opening Clip<br />
<br />
<object height="344" width="425">
<param value="http://www.youtube.com/v/FtQCePR74ys&amp;hl=en&amp;fs=1" name="movie" />
<param value="true" name="allowFullScreen" />
<param value="always" name="allowscriptaccess" /><embed height="344" width="425" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash" src="http://www.youtube.com/v/FtQCePR74ys&amp;hl=en&amp;fs=1"></embed></object><br />
The New Zealand eblacks are #1<br />
<br />
More videos are uploading so check back soon.....</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1554</guid>
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            <title>âGH Metallicaâ goes wireless with âLipsâ Mics</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1553</link>
            <description><![CDATA[<div align="center"><strong>&ldquo;Guitar Hero Metallica&rdquo; goes wireless with &ldquo;Lips&rdquo; microphones</strong><br />
<br />
<strong>New &ldquo;Lips&rdquo; add-ons available from Ne-Yo, Coldplay and more in April</strong><br />
<br />
Xbox New Zealand has announced that Activision&rsquo;s &ldquo;Guitar Hero&reg; Metallica&reg;&rdquo; will be the first music title to support the &ldquo;Lips&rdquo; wireless microphones, so it&rsquo;s time to break free from the cords and belt out your favourite songs like a true rock star with music games on the Xbox 360&reg;console. <br />
<br />
The high quality &ldquo;Lips&rdquo; wireless microphones has set a lofty standard for music game peripherals. Using the latest in motion-sensing technology and built-in LED lights that pulse to the rhythm of your performance, these microphones help Xbox 360 deliver a legendary home music experience. <br />
Now these mics will help people jam with other great music games on Xbox 360, first with &ldquo;Guitar Hero&reg; Metallica.&rdquo; Additional titles that support the &ldquo;Lips&rdquo; microphones will available later this year, and only on Xbox 360. <br />
<br />
Fans of &ldquo;Lips&rdquo; have even more reason to grab their wireless mics and sing with their friends, as more popular hits are added to Xbox LIVE&reg; Marketplace and the &ldquo;Lips&rdquo; in-game &ldquo;Get Music&rdquo; store. Song packs featuring Ne-Yo, Coldplay and Creedence Clearwater Revival will be available this month, as well as new songs from Incubus, Fall Out Boy, Yellowcard, Mika and more, worldwide in all Xbox LIVE enabled regions.<br />
<br />
<strong>Available April 4:</strong><br />
&bull;Wish You Were Here &ndash; Incubus <br />
&bull;Sugar, We're Goin Down &ndash; Fall Out Boy<br />
&bull;Bad Moon Rising &ndash; Creedence Clearwater Revival <br />
<br />
<strong>Available April 11:</strong><br />
&bull;Ne-Yo Song Pack &ndash; Closer, So Sick, and Hate That I Love You by Rihanna feat. Ne-Yo<br />
&bull;Coldplay Song Pack &ndash; Speed Of Sound, The Scientist, and In My Place <br />
&bull;Looking Out My Back Door &ndash; Creedence Clearwater Revival <br />
&bull;Closer&nbsp; &ndash; Ne-Yo <br />
&bull;So Sick&nbsp; &ndash; Ne-Yo <br />
<br />
<strong>Available April 18:</strong><br />
&bull;Creedence Clearwater Revival Song Pack - Looking Out My Back Door, Bad Moon Rising and Who&rsquo;ll Stop the Rain <br />
&bull;Kryptonite &ndash; 3 Doors Down <br />
&bull;All My Life &ndash; K-Ci &amp; Jo Jo <br />
&bull;Sing &ndash; Travis<br />
<br />
<strong>Available April 28:</strong><br />
&bull;Love Today &ndash; Mika<br />
&bull;Ocean Avenue &ndash; Yellowcard<br />
&bull;Linger &ndash; The Cranberries<br />
<br />
Xbox 360 puts the music experiences you love all in one place &ndash; letting you watch music videos, listen to music, and of course, perform as your favourite artists with games like &ldquo;Lips,&rdquo; and &ldquo;Guitar Hero&reg; Metallica.&rdquo; And with nearly 60 million songs downloaded to date, Xbox LIVE&reg; online entertainment network Game Add-ons keep you rocking out at the forefront of the music scene with dozens of great songs and albums for your favourite music games.<br />
<br />
&ldquo;Lips,&rdquo; the singing party game from Xbox 360 and iNiS, includes 40 songs on-disc and two wireless, motion-sensitive microphones.&nbsp; More information on &ldquo;Lips&rdquo; is available at <font color="#ffffff"><strong><em>http://www.xbox.com/en-NZ/games/l/lips/</em></strong></font></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1553</guid>
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            <title>âSee the Futureâ of Albion</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1552</link>
            <description><![CDATA[<div align="center"><strong><a href="http://www.xlan.co.nz/javascript:void(0);/*1239064415948*/">&ldquo;See the Future&rdquo; of Albion</a> with the much anticipated second game add-on for &ldquo;Fable II&rdquo; </strong><br />
<br />
The future of Albion awaits discovery in &ldquo;See the Future&rdquo;, the latest game add-on for the award-winning role-playing game &ldquo;Fable II&rdquo; from Microsoft and Lionhead Studios.<br />
<br />
Available in May exclusively on Xbox LIVE Marketplace, &ldquo;See the Future&rdquo; is action-packed journey that challenges players to lift the curses placed on three mysterious items that have come into the possession of Murgo the Trader. <br />
<br />
In &ldquo;See the Future,&rdquo; players will be given the chance to heed the call for a hero to restore colour and balance to the world, or let Albion fall to the wayside. Those who emerge victorious will receive the ultimate reward: a quest that provides a vision of Albion&rsquo;s future and what lies ahead for those born into the heroic bloodline. The fantastical new quests in &ldquo;See the Future&rdquo; will bring players face-to-face with new characters, creatures, events and legendary artefacts, including:<br />
<br />
&bull;<strong>Murgo</strong>: Having first met him during the childhood sequence of &ldquo;Fable II,&rdquo; Murgo returns to Bowerstone Market to bring an amazing array of new wares, including potions that can transform canine companions into new breeds.<br />
<br />
&bull;<strong>The Ghosts of the Snowglobe Quest: </strong>Holding a disturbing secret, the small model village inside it was once a real town in Albion. The people who once inhabited it are now ghosts condemned to endless torment until the shadowy threat that cursed them is defeated. <br />
<br />
&bull;<strong>The Cursed Knight Quest</strong>: Forever banished to a land beyond the dead, the Cursed Knight awaits a hero who has the strength and will to dress up in convincing costumes, even imitating a hobbe or balverine, to save him from his fate.&nbsp; <br />
<br />
&bull;<strong>The Colosseum:</strong> The Colosseum puts even the Crucible to shame. Only the greatest heroes have triumphed here. Players&rsquo; abilities will be put to the test to prove themselves in combat once and for all, to win the ultimate in prizes.<br />
<br />
In addition, &ldquo;See the Future&rdquo; offers complimentary unique items*, including Welley&rsquo;s soldier helmet and other clothing, a braided ponytail and other hairstyles, psycho Jester make-up, a new hero expression, the back flip trick for canine companions, and a collectible Murgo the Trader gold statue. <br />
<br />
&ldquo;Fable II&rdquo; is exclusively available on Xbox 360 and is rated &ldquo;M&rdquo; for Mature by the OFLC Please visit: <a href="http://www.xlan.co.nz/javascript:void(0);/*1239064403391*/"><font color="#ffffff"><strong><em>www.xbox.com/en-NZ/games/splash/f/fable2</em></strong></font> </a>or<a href="http://www.xlan.co.nz/javascript:void(0);/*1239064382089*/"> <font color="#ffffff"><strong><em>www.lionhead.com/fable2</em></strong></font></a> for more information.<br />
<br />
Three new screenshots from &ldquo;See the Future&rdquo; are available at: <a href="http://www.xlan.co.nz/javascript:void(0);/*1239064356037*/"><font color="#ffffff"><strong><em>http://www.lionhead.com/Fable2/SeetheFuture.aspx</em></strong></font></a><br />
<br />
* The complimentary content update must be manually downloaded from Xbox LIVE and will enable those who haven&rsquo;t purchased the &ldquo;See the Future&rdquo; premium content to continue the co-op action with their friends.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1552</guid>
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            <title>Monsters vs. Aliens video game</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1550</link>
            <description><![CDATA[<div align="center"><strong>SAVE THE PLANET AS ONLY A MONSTER CAN IN ACTIVISION&rsquo;S MONSTERS VS. ALIENS&trade; VIDEO GAME</strong><br />
<br />
When aliens attack, monsters fight back in Activision Publishing, Inc.&rsquo;s (Nasdaq: ATVI) Monsters vs. Aliens&trade;, the video game based on the highly anticipated 3D feature film from DreamWorks Animation SKG, Inc. (Nasdaq: DWA), which will debut on April 2nd. Starting today, gamers can experience heart pounding action and silly antics as they lead a dynamic team of misfit monsters on a mission to protect earth from destruction.<br />
<br />
&ldquo;Monsters vs. Aliens allows players to control the characters from the film and use their unique abilities to battle alien enemies throughout the game,&rdquo; said Rob Kostich, head of marketing for licensed properties, Activision Publishing, Inc. &ldquo;Players invite a friend to grab a Wii Remote&trade; or controller and join forces at any time to help clear enemies, collect monster DNA and overcome obstacles as their favourite monster heroes.&rdquo;<br />
<br />
The Monsters vs. Aliens video game calls players into action to battle against Gallaxhar and his alien robot army. Taking on the roles of The Missing Link, the macho half-ape, half-fish; the gelatinous, indestructible and always hungry B.O.B.; and Ginormica, the 49-foot-11-inch tall woman, gamers team up with the helpful genius Dr. Cockroach, Ph.D. and Insectosaurus, the 350-foot tall grub to defeat the alien invaders.&nbsp; Players master the unique and diverse abilities of each character as they ooze, brawl, skate, puzzle solve, climb, crawl, jump and race through more than 20 levels on Earth and through outer space.<br />
<br />
Monsters vs. Aliens was developed for the console and PC platforms by Beenox, Inc. and for Nintendo DS by Amaze Entertainment.<br />
<br />
The gameis available for the Xbox 360&reg; video game and entertainment system from Microsoft, the Nintendo Wii and DS, PLAYSTATION&reg;3 computer entertainment system, and Games for Windows&reg;. The console and Game for Windows versions have been rated &ldquo;PG&rdquo; (Mild Violence); the handheld game has been rated &ldquo;G&rdquo; (General) by the Classification Board.<br />
<br />
For more information on the Monsters vs. Aliens video game, please visit <a href="http://www.xlan.co.nz/javascript:void(0);/*1238972144714*/"><font color="#ffffff"><strong><em>www.MonstersvsAliensGame.com</em></strong></font></a></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1550</guid>
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            <title>Email Update</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1548</link>
            <description><![CDATA[<div align="center">Just a reminder that there is only 7 days until early bird payments close for xLAN and the New Zealand World Cyber Games 2009; our statistics show we have over 200 registrations and 150 prepayments more than the equivalent time last year! Don&rsquo;t procrastinate or you may miss out on a ticket to the largest annual gaming event in Australasia. If you opt to not take up the early bird option, the price from the 10th April is $95 per ticket.<br />
<br />
If you missed our original announcement some new things for 2009 include a Comedy Show featuring comedians from this year&rsquo;s Comedy festival, the event opens earlier at 10am and we will have preregistration the day before the event with many more exciting changes to be announced.<br />
<br />
<u><strong>What&rsquo;s happened over the last 43 days:</strong></u><br />
<br />
&middot; Event registrations opened with our highest registration numbers in the first week.<br />
<br />
&middot; We announced over 15 official tournaments.<br />
<br />
&middot; We held a &ldquo;Design a new banner for the website&rdquo; competition that received over 30 entries.<br />
<br />
&middot; Battlefield 2 tournament changed from 8v8 to 6v6.<br />
<br />
&middot; Lots of videos from 08 have been uploaded to our <font color="#ffffff"><strong><em><a href="http://www.youtube.com/user/xLANVideos">YouTube channel &ldquo;xlanvideos&rdquo;</a></em></strong></font>.<br />
<br />
&middot; Weekly chat with the organisers on <font color="#ffffff"><strong><em><a href="http://steamcommunity.com/groups/xlan">steam</a></em></strong></font>, every Wednesday night @ 8:30pm.<br />
<br />
<u><strong>What&rsquo;s happening over this month:</strong></u><br />
<br />
&middot; Additional official tournaments, this will include this year&rsquo;s console tournaments.<br />
<br />
&middot; More details of the comedy event will be announced.<br />
<br />
&middot; Announcement of improvements for all console attendees.<br />
<br />
&middot; More videos will be uploaded to our <font color="#ffffff"><strong><em><a href="http://www.youtube.com/user/xLANVideos">YouTube channel &ldquo;xlanvideos&rdquo;</a></em></strong></font>.<br />
<br />
&middot; WCG will officially announce additional titles.<br />
<br />
&middot; Weekly chat with the organisers on <font color="#ffffff"><strong><em><a href="http://steamcommunity.com/groups/xlan">steam</a></em></strong></font>, every Wednesday night @ 8:30pm.<br />
<br />
If you have any questions or concerns do not hesitate to contact us or post in our forums.<br />
<br />
Kind regards,<br />
<br />
Tmdude &amp; Dee|Zilla</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Asian Championship Prize Giving</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1546</link>
            <description><![CDATA[<div align="center">The DOTA team receives their medals and giant CHQ at the Asian Championship 2008.<br />
<br />
<object height="344" width="425">
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<br />
Massi4h receives his GOLD medal and giant CHQ at the Asian Championship 2008.<br />
<br />
<object height="344" width="425">
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</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1546</guid>
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            <title>Videos 08: Halo3 Winners</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1544</link>
            <description><![CDATA[<div align="center">Below is a video of &quot;TSW Flowen&quot; after their win at xLAN/ New Zealand World Cyber Games 2008.<br />
<br />
<object height="344" width="425">
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<param value="true" name="allowFullScreen" />
<param value="always" name="allowscriptaccess" /><embed height="344" width="425" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash" src="http://www.youtube.com/v/fMygz1JuDXI&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999"></embed></object><br />
&nbsp; <br />
More videos are being uploaded so check back soon.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1544</guid>
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            <title>Banner Competition Winners</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1543</link>
            <description><![CDATA[<div align="center">We are pleased to announce the winners of the &quot;Design a banner competition&quot; that has been running over the past month.&nbsp; <br />
<br />
It was really hard for us to come up with 3 winners as everyone's entries were fantastic.<br />
<br />
Taking first place is <em><strong>Rii</strong></em> his awesome skills have really amazed us and we will be working with him to come up with a design based on all of his designs.<br />
<br />
<img alt="Rii" src="http://www.xlan.co.nz/bannercomp/Rii1-1.jpg" /><br />
<br />
<img alt="Rii" src="http://www.xlan.co.nz/bannercomp/Rii2-2.jpg" /><br />
<br />
<img alt="Rii" src="http://www.xlan.co.nz/bannercomp/Rii3-3.jpg" /><br />
<br />
<img alt="Rii" src="http://www.xlan.co.nz/bannercomp/Rii4-4.jpg" /><br />
<br />
<img alt="Rii" src="http://www.xlan.co.nz/bannercomp/Rii5-5.jpg" /><br />
<br />
Taking 2nd place is <em><strong>eyegasm</strong></em> his skills are also fantastic and alot of thought and time went in to these entries and he deserves 2nd place.<br />
<br />
<img alt="eyegasm" src="http://www.xlan.co.nz/bannercomp/eyegasm1-1.jpg" /><br />
<br />
<img alt="eyegasm" src="http://www.xlan.co.nz/bannercomp/eyegasm2-2.jpg" /><br />
<br />
<img alt="eyegasm" src="http://www.xlan.co.nz/bannercomp/eyegasm3-3.jpg" /><br />
<br />
3rd place was not an easy decision and there was a lot of debating on who should win and we eventually agreed on <em><strong>KurtiZ</strong></em><br />
<br />
<img alt="Kurtis" src="http://www.xlan.co.nz/bannercomp/Kurtis1-1.jpg" /><br />
<br />
<img alt="Kurtis" src="http://www.xlan.co.nz/bannercomp/Kurtis2-2.jpg" /><br />
<br />
<img alt="Kurtis" src="http://www.xlan.co.nz/bannercomp/Kurtis3-3.jpg" /><br />
<br />
<img alt="Kurtis" src="http://www.xlan.co.nz/bannercomp/Kurtis4-4.jpg" /><br />
<br />
Thank you to everyone who took the time to enter this competition and those who posted support, we look forward to you all joining in the next online competition.<br />
</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Call of Duty: Modern Warfare 2 announced</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1542</link>
            <description><![CDATA[<div align="center"><object height="340" width="560">
<param name="movie" value="http://www.youtube.com/v/NrFrQzYti6E&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" />
<param name="allowFullScreen" value="true" />
<param name="allowscriptaccess" value="always" /><embed height="340" width="560" src="http://www.youtube.com/v/NrFrQzYti6E&amp;hl=en&amp;fs=1&amp;rel=0&amp;color1=0x3a3a3a&amp;color2=0x999999" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></object><br />
<br />
Developer Infinity Ward announced the sequel to 2007's <em>Call of Duty 4: Modern Warfare</em>&nbsp;Wednesday night, at the end of a Game Developers Conference award ceremony. Not a lot is known about the game, but the teaser trailer confirms three things: Call of Duty will return to modern day for the second time, Russians are involved, and the game is coming November 10 to unnamed systems. </div>
<p align="center">Although two years older than last year's <em>Call of Duty: World at War</em>, developed by Treyarch, the original <em>Modern Warfare</em> is largely considered the better game and is still being played almost as much as <em>World at War</em> on Xbox Live. Publisher Activision maintains that it will continue to alternate development duties between Infinity and Treyarch. The first <em>Call of Duty</em> debuted in 2003. </p>
<div align="center">&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1542</guid>
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            <title>Videos: Asia Downunder &amp; CNC3</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1539</link>
            <description><![CDATA[<div align="center">Below is a video from Asia Downunder TV program on TV One and the main feature was about Mason &quot;Massi4h&quot; Maddox and the eblacks. <br />
<br />
<object height="344" width="425">
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&nbsp; <br />
CNC3 winner from xLAN 2008 saying a few words after his win.<br />
<br />
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&nbsp; <br />
</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Guitar Hero Metallica Demo Out NOW!</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1538</link>
            <description><![CDATA[<div align="center"><strong><em><img height="216" alt="Guitar Hero Metallica" width="300" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/ghm.jpg" /></em></strong></div>
<div align="center"><strong><em>&nbsp; </em></strong></div>
<div align="center"><strong><em>GUITAR HERO&reg; METALLICA&reg; </em></strong><strong>DEMO TAKES CENTRE STAGE ON XBOX LIVE&reg; MARKETPLACE </strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong>Auckland, New Zealand &ndash; March 23, 2009</strong> &ndash; Gamers itching to get a taste of <strong><em>Guitar Hero&reg; Metallica&reg;</em></strong> in advance of the game&rsquo;s release need not wait any longer as <a href="http://www.activision.com/"><em><strong><font color="#ffffff">Activision Publishing Inc.</font></strong></em></a> (Nasdaq: ATVI)<span> announced that the demo will be available today for free download on Xbox LIVE&reg; Marketplace for the Xbox 360&reg; video game and entertainment system from Microsoft. &nbsp;In the demo, virtual rock stars across the globe can shred, drum and wail to Metallica&rsquo;s explosive hits &ldquo;Sad But True&rdquo; and &ldquo;Seek And Destroy,&rdquo; as well as &ldquo;No Excuses&rdquo; from Alice In Chains and &ldquo;Stone Cold Crazy&rdquo; from Queen, both hand-picked by Metallica as featured guest acts in the game.&nbsp;&nbsp; Set in The Forum venue, highlighting the new in-the-round stage designs and custom camera angles, players can begin honing their skills in single-player and band Quickplay, head-to-head, Face-Off, Pro Face-Off and Battle gameplay modes.</span></div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;Ride the Lightning&rdquo; with musical icons Metallica and 21 other rockin&rsquo; acts in an all new <em>Guitar Hero</em>&reg; experience &ndash; <strong><em>Guitar Hero Metallica</em></strong>.&nbsp; Enter the world of Lars Ulrich, James Hetfield, Kirk Hammett and Robert Trujillo and experience the intensity and skill of one of the greatest bands of all time.&nbsp; Shred on the guitar controller, rip on the drum kit controller and wail on the mic to a set list featuring over 45 explosive hits from Metallica&rsquo;s illustrious career and a wide variety of other legendary artists personally selected by the band, such as Bob Seger &amp; The Silver Bullet Band, Alice In Chains, System of A Down, Foo Fighters and Queen.&nbsp; Fans will be able to rock as Metallica while performing in venues reminiscent of the band&rsquo;s epic album covers, themes from their music and real world locales.</div>
<div align="center">&nbsp;</div>
<div align="center"><strong><em>Guitar Hero Metallica</em></strong> is being developed by Neversoft Entertainment for Xbox 360 and the PLAYSTATION&reg;3 computer entertainment system.&nbsp; The Wii&trade; home video game system from Nintendo and the PlayStation&reg;2 computer entertainment system versions are being developed by Budcat Creations.&nbsp; The game is rated M (Infrequent Coarse Language) by the Classification Board.&nbsp; For more information about <strong><em>Guitar Hero Metallica</em></strong>, please visit <a href="http://www.guitarhero.com/"><span><em><strong><font color="#ffffff">guitarhero.com</font></strong></em></span>.</a></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong><u>About Activision Publishing, Inc.</u></strong></div>
<div align="center">Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading worldwide developer, publisher and distributor of interactive entertainment and leisure products. </div>
<div align="center">&nbsp;</div>
<div align="center">Activision maintains operations in the U.S., Canada, the United Kingdom, France, Germany, Ireland, Italy, Sweden, Spain, the Netherlands, Australia, Japan and South Korea. More information about Activision and its products can be found on the company&rsquo;s website, <a href="http://www.activision.com/"><em><strong><font color="#ffffff">www.activision.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em> </div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Need For Speed: Shift This September</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1537</link>
            <description><![CDATA[<div align="center"><strong><em>Need for Speed</em></strong><strong> <em>Shift </em>FROM EA RACES INTO Retail THIS September</strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><em>Delivering a True Driver&rsquo;s Experience, Need for Speed SHIFT Pushes </em></div>
<div align="center"><em>Authentic Racing Genre to the Next Level</em></div>
<div align="center">&nbsp;</div>
<div align="center"><strong>Auckland, NZ &ndash; March 24, 2009 &ndash;</strong> Electronic Arts Inc. (NASDAQ: ERTS) announced today that <em>Need for Speed&trade; SHIFT, </em>the all-new authentic racing game in the<em> Need for Speed </em>series, will hit stores in New Zealand in September 2009.<em> Need for Speed SHIFT </em>brings a true driver&rsquo;s experience to some of the world&rsquo;s most iconic racing tracks, including the storied Brand&rsquo;s Hatch in the UK. The game also features the largest roster of high-performance cars in <em>Need for Speed</em> history including race cars such as the Pagani Zonda, Porsche 911 GT2 and Lotus Elise.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;With<em> Need for Speed SHIFT</em>, we set out to create a racing game that pushes the genre and delivers something never before seen in a <em>Need for Speed</em> title,&rdquo; said Patrick Soderlund, Senior Vice President at EA Games Europe. &ldquo;By focusing on the driver&rsquo;s experience through the first-person view, we are able to capture the high-speed intensity and gripping emotions of racing.&rdquo; </div>
<div align="center">Players are thrust into the loud, intense, and athletic experience of racing a car from the driver&rsquo;s perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the all-new brutally disorienting crash dynamic. <em>Need for Speed</em> <em>SHIFT</em> features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.</div>
<div align="center">&nbsp; </div>
<div align="center"></div>
<div align="center"><em>Need for Speed SHIFT</em> is being developed by Slightly Mad Studios in collaboration with Black Box and Patrick Soderlund. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games <em>GT Legends </em>and <em>GTR 2</em>.&nbsp; The PSP version is being developed by EA&rsquo;s Bright Light studio.</div>
<div align="center">&nbsp; </div>
<div align="center"></div>
<div align="center"><em>Need for Speed SHIFT </em>will be released on PLAYSTATION&reg;3 computer entertainment system, Xbox 360&reg; video game and entertainment system, PC and PSP&reg; (PlayStation&reg; Portable) in spring 2009.</div>
<div align="center">&nbsp;&nbsp; </div>
<div align="center"></div>
<div align="center">More information can be found at <span><a title="http://www.needforspeed.com/" href="http://www.needforspeed.com/"><span><em><strong><font color="#ffffff">www.needforspeed.com&nbsp;</font></strong></em></span></a><em><strong><font color="#ffffff">.</font></strong></em> </span></div>
<div align="center"><span>&nbsp; </span></div>
<div align="center"><strong><font size="4"></font></strong></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Fancy yourself a hunter?</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1536</link>
            <description><![CDATA[<p align="center"><a href="http://www.thehunter.com/">The Hunter</a>, developed by Avalanche Studios (the creators of Just Cause), promises to be the most true-to-life simulation of buck hunting ever designed. With a mixture of different gaming features, from social networking to online play, The Hunter provides a sandbox island where patience and careful planning win out over run and gun play.</p>
<div align="center"></div>
<p align="center">The game is just recently out in Open Beta, utilizing the same &ldquo;login to play&rdquo; system alongside ID Software (Quake Live) and EA (Battlefield Heroes). It&rsquo;s currently free to play after making an account and grabbing a 400mb file from download. From the brief moment of play I&rsquo;ve had, the presentation is nothing short of stunning. Birds fly in random patterns, deer sniff the air and scratch themselves. The graphics are phenomenal for such a small install, so it&rsquo;s definitely worth a look.</p>
<p align="center"><img alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/the_hunter.jpg" /><br />
</p>
<p align="center">So load your bolt action, grab the camo and head over to the <a href="http://www.thehunter.com/">website</a>.</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1536</guid>
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            <title>Banner Competition Is Closed</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1535</link>
            <description><![CDATA[<p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" alt="Banner Comp" src="http://www.xlan.co.nz/includes/FCKeditor/upload/Image/xlannewsbannercomp.jpg" /></p>
<p align="center">This competition is now closed, thank you everyone for your submissions we will announce the winners on Friday 27th at 8pm </p>
<p align="center">To view entries that have been submitted please <a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;t=4797"><em><strong><font color="#ffffff">click here</font></strong></em></a></p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1535</guid>
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            <title>xLAN 08 Video: PJ &amp; Promo Video</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1534</link>
            <description><![CDATA[<p align="center">Here are 2 more videos one is PJ our FIFA 08 winner saying a few words after his win and also the xLAN/WCG 08 Promo Video.</p>
<p align="center"><embed src="http://www.youtube.com/v/p_Qv-vOlxgk&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></p>
<p align="center"><embed src="http://www.youtube.com/v/xv88Ssqi1Ic&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></p>
<p>&nbsp;</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1534</guid>
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            <title>Halo Wars Sells One Millionth Game</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1533</link>
            <description><![CDATA[<p align="center">Microsoft today announced that sales of <em><a href="http://www.xbox.com/en-US/games/h/halowars/">Halo Wars&trade;</a></em> have reached more than one million units worldwide, making the exclusive Xbox 360&reg; title the best selling real-time strategy game on any current generation console. With a revolutionary control scheme designed expressly for the Xbox 360 controller and a riveting story that takes <em>Halo</em> fans deeper into the <em>Halo</em> universe, <em>Halo Wars</em> is breaking new ground for the strategy genre by introducing a new wave of fans to strategy games and reminding existing fans why it's so fun. </p>
<p align="center"><img height="190" width="338" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/haloWars09.jpg" alt="" /><br />
</p>
<p align="center">Since the game's release throughout Asia on February 26 and subsequent launches in Europe and the Americas, fans around the world have been taking full advantage of the gameplay. To date:</p>
<div align="center">
<ul>
    <li>There have been more than 2.6 million multiplayer matches played</li>
    <li>More than 118 years of time has been spent in multiplayer matches on Xbox LIVE&reg; </li>
    <li>On average, more than 200,000 <em>Halo Wars</em> fans have taken up arms in battles between the UNSC and Covenant each day</li>
    <li>For more statistics and game information, visit the official stats page at <a href="http://www.halowars.com/stats/globalstats.aspx">http://www.halowars.com/stats/globalstats.aspx</a>. </li>
</ul>
</div>
<p align="center">But these initial explosive battles in <em>Halo Wars</em> are just beginning. Microsoft is working closely with partner and newly formed studio Robot Entertainment, which is comprised of <em>Halo Wars</em> and <em>Age of Empires</em> veterans from Ensemble Studios. More <em>Halo Wars</em> content is being prepared, so stay tuned.</p>]]></description>
            <author>(dee-zilla)</author>
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            <title>EA Announces The Godfather II Has Gone Gold</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1532</link>
            <description><![CDATA[<div align="center"><img alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/the-godfather-2.jpg" /><br />
<br />
Electronic Arts Inc. (NASDAQ:ERTS) announced that The Godfather&reg; II has gone gold. The Godfather II game from Electronic Arts and Paramount Digital Entertainment will be available on April 9th in New Zealand for the Xbox 360&reg; videogame and entertainment system, PLAYSTATION&reg;3 computer entertainment system, and PC. <br />
<br />
The Godfather fiction endures because it emphasizes the power of being a Don - running the family, pulling the strings, outsmarting enemies - and The Godfather II game puts this power in the player's hands right from the start. On the eve of the Cuban revolution, a major mob meeting in Havana takes a bloody turn and the Don of your family is killed. Success breeds opportunity, so when Michael Corleone comes under investigation by a Senate Committee on Organized Crime, the Corleone Family calls upon you to reestablish its operation in New York and eventually expand into new territories, Miami and Cuba, by any means necessary. <br />
<br />
As a Don in the Corleone family, The Godfather II lets the player carve out their own story of deception, betrayal, and conquest in a 1960's organized crime world. While at its heart The Godfather II is an action game, it allows players to go beyond street life to roll up their sleeves and get a feel for the challenges of running their own organized crime family. Players will have to invest in their family, manage their business, and even reach out to corrupt officials all of which is done through the revolutionary Don's View. The Don's View is a 3D representation of the player's criminal empire, putting the player in the Don's mindset; it allows them to coordinate their family strategy, plan hits on rival made men, attack enemy rackets, and much more. By letting players call the shots, The Godfather II delivers the ultimate organized crime experience in both the single and multiplayer* modes. <br />
<br />
Players who pre-order The Godfather II at participating retailers worldwide will receive an exclusive crew member, named Tommy Cipolla, to hire into their family. <br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1532</guid>
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            <title>DLC comes to Steam</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1531</link>
            <description><![CDATA[<div align="center"><img height="130" align="right" width="174" alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/steam(1).jpg" />March 16, 2009 &mdash; Valve, creators of best-selling entertainment products and advanced technologies, today announced the arrival of in-game downloadable content to Steam, their massively popular PC gaming platform. In-game DLC allows developers and publishers to use their own games as a platform for selling additional content to gamers. <br />
<br />
The first game to take advantage of this new in-game DLC capability is <a href="http://store.steampowered.com/app/26000/">The Maw</a>, by Twisted Pixel Games. Their first DLC releases are levels entitled The Maw: Brute Force and The Maw: River Redirect. Each DLC level expands The Maw storyline by fitting in-between the original levels as &quot;deleted scenes.&quot; <br />
<br />
Twisted Pixel CEO, Michael Wilford, says &quot;We're happy that we can now offer Steam customers significant expansions to the Maw story, delivering more Maw directly to gamers while they're still playing the game.&quot; <br />
<br />
DLC can now be added to any game on Steam, regardless of whether it was originally purchased via Steam, at retail, or via other digital outlets. It is also a feature of Steamworks, the suite of free tools and services available to game developers and publishers.<br />
<br />
For more information about The Maw or Steam, please visit <a href="http://www.steamgames.com/">www.steamgames.com</a>.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1531</guid>
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            <title>Classic Transformers theme coming to GH?</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1530</link>
            <description><![CDATA[<p align="center"><em><img height="326" width="580" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/transformers-movie.jpg" alt="" /><br />
</em></p>
<p align="center"><em>Rock Band</em> may be winning the war when it comes to downloadable content for rhythm games, but it looks like <em>Guitar Hero</em> may have just the song to turn the tide. It looks like the classic theme song &quot;<a href="http://www.youtube.com/watch?v=VV9khwxen14">The Touch</a>&quot; from the 1986 animated <em>Transformers</em> film will be getting turned into a <em>GH</em> track, and best of all, it will be free.</p>
<div align="center">  </div>
<p align="center">&quot;I've been holding off announcing this, but &quot;The Touch&quot; is going to be in <em>Guitar Hero</em>,&quot; Stan Bush, who performed the song, told Transformers fan site <a href="http://www.seibertron.com/news/view.php?id=15395">Seibertron.com</a> (via <a href="http://www.shacknews.com/onearticle.x/57683">ShackNews</a>). &quot;Activision will be releasing it as a free download. I'll contact Activision this week to find out the release date and let you know.&quot;</p>
<div align="center">                                                                                                                              </div>
<p align="center">While Bush was shunned from the recent live action version of <em>Transformers</em>, he also revealed that &quot;The Touch&quot; could potentially end up in the upcoming sequel. &quot;We're just finishing up a totally new, killer version of 'The Touch' which we'll be submitting for <em>Transformers 2: Revenge of the Fallen</em>,&quot; he said.</p>
<div align="center">  This is great news both for <em>GH</em> fans who haven't seen much in the way of good new DLC, and fans of the original film, for whom this song will most certainly bring back some fond memories.<br />
<br />
Of course, there remains the possibility that this is a very elaborate prank, but we're hoping that's not the case.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1530</guid>
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            <title>xLAN 08 Video: COD4 Final &amp; SILA</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1529</link>
            <description><![CDATA[<p align="center">The second installment of videos are here&nbsp;from xLAN 08.&nbsp; </p>
<p align="center">Today we have the Call of Duty 4 Final on the Main stage and also SILA get in a few words.&nbsp; </p>
<p align="center"><embed src="http://www.youtube.com/v/BcF_h0-HVGM&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></p>
<p align="center"><embed src="http://www.youtube.com/v/5wYn1URLoNg&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></p>
<p>&nbsp;</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1529</guid>
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            <title>Happy 30th Birthday Dee-Zilla!</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1528</link>
            <description><![CDATA[<p align="center">Happy 30th Birthday Dee-Zilla!</p>
<p align="center"><img alt="" src="http://i94.photobucket.com/albums/l91/SpringsLinda/Happy-Birthday.jpg" /></p>
<p align="center"><a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;p=63731">Remember to post your best wishes for her in this thread.</a></p>]]></description>
            <author>(tmdude)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1528</guid>
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            <title>xLAN 08 Videos: CSS with Newtype</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1527</link>
            <description><![CDATA[<div align="center">We have been looking through the archives of the event videos and we are going to start uploading videos over the next few weeks.<br />
<br />
Below are the first 2 from the CounterStrike: Source Final and a quick interview with NewType after their win.<br />
<br />
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</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1527</guid>
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            <title>EA Announces Army Of Two: The 40th Day</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1526</link>
            <description><![CDATA[<div align="center">EA MONTREAL ANNOUNCES ARMY OF TWO: THE 40TH DAY<br />
<br />
The Ultimate Two-Man Private Military Team is Back in Action Delivering New and Groundbreaking Cooperative Gameplay<br />
<br />
EA Montreal, a studio of Electronic Arts Inc. (NASDAQ: ERTS), today announced ARMY OF TWO&trade;: THE 40th DAY. The ultimate two-man private military team of Salem and Rios return in this epic sequel where they must survive and prevail in a city under siege. EA Montreal is once again leading the next evolution in co-op shooter games offering a fresh, innovative and fluid co-op experience with a deep arsenal of customizable weapons so players can team up with their friends online for the fight of their lives. <br />
<br />
&ldquo;With ARMY OF TWO: THE 40th DAY, we&rsquo;re pushing the tactical two-man military team into new battlegrounds offering a completely organic and rich co-op experience to deliver an action-packed co-op shooter this winter,&rdquo; says Reid Schneider, Executive Producer, EA Montreal. &rdquo;As chaos blankets Shanghai, China, you must rely on your partner to survive as you weave through a broken city left devastated in a mysterious wake.&rdquo; <br />
<br />
When a disaster of epic proportions strikes Shanghai, China, Rios and Salem find themselves right in the middle of it all&mdash;the wrong place, the wrong time, but the right team. A carefully orchestrated series of mysterious catastrophes is dragging Shanghai to the brink of ruin, and now the Army of Two must fight their way through ravaged city districts as they try to beat the odds and uncover the secret of the 40th Day.<br />
<br />
ARMY OF TWO: THE 40th DAY features a bigger playbook of new co-op moves that either player can use at any time, opening up new strategies and countless choices for both players. The result is a bigger, better, more organic and immersive co-op experience that lets gamers put their best two-man tactics to use whenever and wherever they want.<br />
<br />
ARMY OF TWO: THE 40th DAY will be available for the Xbox 360&reg; videogame and entertainment system, the PLAYSTATION&reg;3 computer entertainment system and the PSP&reg; (PlayStation&reg; Portable) this summer.<br />
<br />
For more information on ARMY OF TWO: THE 40th DAY please visit: www.armyoftwo.com. For more information on EA Montreal, please visit www.eamontreal.com or www.ea.com. <br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1526</guid>
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            <title>EA &amp; Tiger Woods roar back to the links...</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1525</link>
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<![endif]-->EA AND TIGER WOODS ROAR BACK TO THE LINKS IN <br />
TIGER WOODS PGA TOUR 10 <br />
<br />
Experience the Thrill and Spectacle of Tournament Golf <br />
<br />
Electronic Arts Inc., (NASDAQ: ERTS) announced today that the world&rsquo;s #1 selling* golf video game franchise tees off for a new season in Tiger Woods PGA TOUR&reg; 10.&nbsp; Available at New Zealand retail stores from 19 June, Tiger Woods PGA TOUR 10 takes golf fans inside-the-ropes to experience the drama and emotion of tournament golf. In addition, the U.S. Open, a USGA championship, and the USGA&rsquo;s Rules of Golf will be available in Tiger Woods PGA TOUR 10 for the first time in franchise history. <br />
<br />
&ldquo;No player has elevated the game of golf more than Tiger Woods and we celebrate his return with a game that recreates the atmosphere of the PGA TOUR like never before,&rdquo; said Executive Producer Mike Taramykin.&nbsp; &ldquo;Tiger Woods PGA TOUR 10 continues the long-standing tradition of providing an authentic golf experience that is accessible to skilled and casual gamers alike.&rdquo;&nbsp; <br />
As you hear the roar of the crowd from the next hole over, can you handle the mounting pressure while you stand over your tournament-winning putt?&nbsp; Expanded crowds surround every hole; adding to the tension and excitement of each shot.&nbsp; A first for the franchise, real-time weather will be reflected on every course, ensuring the in-game experience matches that of the current weather conditions.&nbsp; Tiger Woods PGA TOUR 10 will also feature a television broadcast style presentation, which include instantaneous updates and a new announcer team of ESPN&rsquo;s Scott Van Pelt and the Golf Channel&rsquo;s Kelly Tilghman.<br />
<br />
Tiger Woods PGA TOUR 10 on the Nintendo Wii will support the all-new Wii MotionPlus accessory, which brings an authentic sports motion to your golf swing; including the ability to draw and fade.&nbsp; Whether it&rsquo;s opening up your clubface to take on that dogleg or tap in that five-foot putt &ndash; Tiger Woods PGA TOUR 10 with the Wii MotionPlus is like bringing a golf simulator to your living room.<br />
<br />
This year&rsquo;s 2009 U.S. Open course, Bethpage State Park (Black Course), will be available on the Xbox 360, PLAYSTATION3, PSP and Wii versions of the game.&nbsp; The USGA&rsquo;s U.S. Open courses are known for being the toughest test in all of golf, and in Tiger Woods PGA TOUR 10 golf fans can expect the same major championship conditions as found in the real world.&nbsp; <br />
<br />
Developed in Orlando, Fla., by EA Tiburon, Tiger Woods PGA TOUR 10 will be available on the Xbox 360&reg; video game and entertainment system, the PlayStation&reg;2 and PLAYSTATION&reg;3 computer entertainment systems, the PSP&reg; (PlayStation&reg;Portable) system and Wii&trade;.&nbsp; <br />
<br />
For more information about Tiger Woods PGA TOUR 10, check out www.tigerwoods10.com. <br />
<br />
EA SPORTS&trade; is the leading interactive sports software brand in the world, with top-selling titles and franchises including Madden NFL Football, FIFA Soccer, NHL&reg; hockey, NBA LIVE basketball, NCAA&reg; Football, Tiger Woods PGA TOUR&reg; and NASCAR&reg; racing. <br />
<br />
* Based on NPD data.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1525</guid>
        </item>
        <item>
            <title>Chinese Government blocking WotLK</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1524</link>
            <description><![CDATA[<div>
<div align="center">                                                             </div>
<p align="center"><img alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/wrath_of_the_lich_king.jpg" /><br />
</p>
<p align="center">The best-selling <em>World of Warcraft: Wrath of the Lich King</em> managed to smash sales records from the start, moving almost 3 million copies within the first 24 hours it was on the market. However, the game still hasn't come out in China&mdash; the government has yet to approve it due to the &quot;objectionable content&quot; the game contains.</p>
<div align="center">  </div>
<p align="center"><a href="http://www.jlmpacificepoch.com/newsstories?id=143005_0_5_0_M">According to JLM Pacific Epoch</a>, the Chinese government has refused two applications to put the game on the market. Each of these applications was filed by The9, a Chinese company that handles licensing and distributing of many big-name MMOs like <em>World of Warcraft</em>, <em>Guild Wars</em> and <em>FIFA Online</em>.  <a href="http://www.escapistmagazine.com/news/view/90087-China-Blocks-WoW-Lich-King-Release">The Escapist</a>, meanwhile, cites an insider who explained that <em>Wrath of the Lich King</em> has been refused approval specifically because it features skeletons and because of a certain &quot;city raid.&quot; It turns out that the submitted version of the game also <a href="http://www.massively.com/2009/03/10/wrath-of-the-lich-king-rejected-thus-far-by-chinese-government/">doesn't have the first hero class for Death Knight characters</a>.</p>
<div align="center">  </div>
<p align="center">This <a href="http://www.joystiq.com/2007/07/10/china-removes-skeletons-from-world-of-warcraft/">isn't the first time that <em>WoW</em> has had problems getting released</a> in China due to the appearance of skeletons in the game. Exactly why China has a problem with skeletons appearing the game has yet to be revealed, though Reuters claimed (in 2007) that this might be due to China's recent efforts to remove &quot;negative online influences.&quot; </p>
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1524</guid>
        </item>
        <item>
            <title>Open BETA for Battleforge</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1523</link>
            <description><![CDATA[<div align="center">Auckland, NZ &ndash; March 12, 2009 &ndash; Phenomic&trade;, an Electronic Arts Inc (NASDAQ: ERTS) studio, today announced that the real-time strategy (RTS) game BattleForge&trade; will open its beta for all players today. Starting today, all players will be able to enter the genre-changing world of BattleForge and experience the thrill of virtual cards coming to life in epic, online RTS battles before the game goes live in New Zealand on March 27th, 2009. <br />
<br />
The open beta players will have access to all 200 BattleForge cards and all maps in the game. Everyone who takes part in the beta will get the bonus, upgraded Firedancer unit that will be available after launch.&nbsp; <br />
<br />
BattleForge combines fast-paced strategy with a digital trading card mechanic in a dynamic online environment. Players use virtual trading cards to build custom armies and lay waste to their foes. Combining the strategic, real-time gameplay of classics such as Command &amp; ConquerTM with a fully enabled, online collectible community, BattleForge is a breath of fresh air in the strategy genre. With an all-new style of play that is more accessible for casual gamers, BattleForge also offers a rich, deep gameplay experience that veteran RTS players seek. The collectable cards are the tools of war -- each representing a spell, building or unit that is conjured directly onto the battlefield in stunning 3D graphics.&nbsp; <br />
<br />
BattleForge features single-player scenarios and cooperative scenarios for 2 to 12 players, as well as Player vs. Player (PvP) ranked and unranked duels. With co-op play, guilds, chat rooms, and a robust marketplace featuring direct trade, an auction hall, and in-game mail, BattleForge is the first RTS to combine the social and community aspects of an MMO with an exciting RTS. Let the battles begin!<br />
<br />
BattleForge ships in New Zealand on March 27th, 2009 for the PC. For more information, visit <font color="#ffffff"><strong><em><a href="http://www.battleforge.com">www.battleforge.com</a></em></strong></font>. </div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1523</guid>
        </item>
        <item>
            <title>[Part 2] History of WCG Official Games</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1521</link>
            <description><![CDATA[<br />
<p style="margin: 0cm 0cm 0pt;" class="MsoNormal"> </p>
<p align="center">Following the previous column, ''Brief History of WCG Official Game Titles-part I'', today we would like to start from 2006 up to present. From 2006 to 2008, it was another phase of evolution for WCG official game titles.<br />
<br />
<br />
In 2006, WCG was held in Autodromo Nazionale Monza motor racing circuit, located in Italy. To celebrate the first Grand Final in a racing circuit, WCG committee brought back Project Gotham Racing 3 (Xbox 360). With the release of Xbox 360, the console platform was upgraded to bring gamers the latest and greatest in gaming technology. Counter-Strike returned back to 1.6 due to popular demand in the eSports community, and Warhammer was upgraded to its latest version yet again. <br />
</p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><img height="158" width="448" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/FA423DC2-45FF-46E5-862F-87242384A27E.jpg" alt="Part 2" /></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal">Two racing game titles in Monza motor racing circuit (WCG 2006 venue):<br />
<br />
PGR 3 (Left) and NFS: Most Wanted (Right)</p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><br />
In WCG 2007, we saw a 50% increase in the number of titles from 8 to 12. The line-up was expanded to cover more genre that more gamers can enjoy. In 2007, Warhammer 40,000: Dawn of War (PC) was excluded from the list, and the following five titles were added: Command &amp; Conquer 3: Tiberium Wars (PC), Age of Empires III: The War Chiefs (PC), Billiard Game Carom 3D (PC),&nbsp; Gears of War (Xbox 360), and Tony Hawk's Project 8 (Xbox 360). RTS fans were treated with a whopping four titles. Adding to StarCraft and Warcraft, the very popular C&amp;C, and the return of AOE was very much welcomed. Carom 3D marks history as the first billiard game to be selected as an official title in any eSports tournament. Also, a new genre of third person shooter (TPS) made an entry in WCG with Gear of War.<br />
</p>
<br />
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: left;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;"><br />
</font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt; text-align: center;"><font face="Arial" size="2"></font></span> </p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: left;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;"></font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: left;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;"></font></span></p>
<font face="&#47569;&#51008; &#44256;&#46357;"></font>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;"><span lang="EN-US" style="font-size: 10pt; font-family: Arial;"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;"><img src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/06608BEA-78C7-46C3-A788-8F82A7D16E99.jpg" alt="part 2" /></font></span></span></font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal">Representative TPS (Third Person shooting) Gears of War: WCG 2007 official title<span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><span lang="EN-US" style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;"><br />
</span></font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><span lang="EN-US" style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;">&nbsp; <br />
</span></font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><span lang="EN-US" style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;"><o:p></o:p></span></font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><o:p><span style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"> </font></span></o:p></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><o:p><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><img src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/A2B6D679-727D-468D-ADD6-8804B580A85C.jpg" alt="part 2" /></font></o:p></span></p>
<o:p style="text-align: left;"><span lang="EN-US" style="font-size: 8pt; text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;">The first billiard game which became WCG official title: Carom 3D</font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;">&nbsp; <br />
</font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"> </p>
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;">In 2008, the biggest change was the addition of mobile game as an official title. Asphalt 4 developed by GameLoft was added as an official title. The game runs on mobile phones and WCG platform was yet again expanded from just PC and console to cover mobile arena. PC games only changed in the way of latest version updates, but console games were majorly changed for WCG 2008. Gears of War was exchanged with Halo 3, and Dead or Alive 4 was changed with Virtua Fighter 5 for shooter and fighting genres. Skateboarding game Tony Hawk's Project 8 was totally removed, and a very popular rhythm game Guitar Hero III: Legend of Rock took its spot.</font></span></p>
</span></o:p>
<div align="left">
<div align="center"><o:p style="text-align: left;"><span lang="EN-US" style="font-size: 8pt; text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><img height="158" width="448" alt="part 2" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/468C07B7-DD42-49D3-AFAB-0E122D952FE7.jpg" /></font></span></p>
</span></o:p><o:p style="text-align: left;"><span lang="EN-US" style="font-size: 8pt; text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt;" class="MsoNormal">&nbsp; Red Stone (PC)&nbsp; Asphalt 4 (mobile)<span lang="EN-US" style="font-size: 8pt;"><span lang="EN-US" style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><br />
</font></span></span></p>
<p align="center" style="margin: 0cm 0cm 0pt;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><span lang="EN-US" style="font-size: 10pt; color: rgb(0, 0, 0); font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><br />
</font></span></span></p>
</span></o:p></div>
<o:p style="text-align: left;"><span lang="EN-US" style="font-size: 8pt; text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"> </font></span></p>
</span></o:p></div>
<o:p style="text-align: left;"><span lang="EN-US" style="font-size: 8pt; text-align: left;">
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</span><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"> </font><o:p style="text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><img src="http://wis.wcg.com/dext/2009/62E8ACAA-E12B-41C4-A388-377E9864EA25.jpg" alt="" /></font></span></p>
<span lang="EN-US" style="font-size: 8pt; text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;">Guitar Hero III: The Legend of Rock (Xbox 360)</font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal"><span style="font-size: 10pt; font-family: Arial;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;">&nbsp;&nbsp; <br />
</font></span></p>
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<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt; text-align: center;" class="MsoNormal">Finally, year 2009 has come! World Cyber Games has announced the first five Official Game Titles for the WCG 2009 season. The lineup includes Counter-Strike&trade; 1.6 (PC), Starcraft&reg;: Brood War&trade; (PC), WarCraft&reg; III: The Frozen Throne&trade; (PC), and Guitar Hero&reg;: World Tour (Xbox 360), and Virtua Fighter&reg; 5 (Xbox 360). These first five titles constitute the best and most popular games in a wide variety of genres including real-time strategy, first-person shooter, fighting, and music. In March, fans can look forward to see another group of elite titles that will certainly satisfy every type of gamer around the world.</p>
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</font></span></p>
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</span></o:p></o:p><o:p style="text-align: left;"><o:p style="text-align: left;">
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><img src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image//F986F5B4-A9D9-4617-B88F-D97E943FB74C.jpg" alt="part 2" /></font></span></p>
<p style="margin: 0cm 0cm 0pt; text-indent: 8pt;" class="MsoNormal"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"> </font></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt;" class="MsoNormal"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="text-align: left;"><img src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/A1B4E2DF-739E-466E-9C85-3CD390213AFA.jpg" alt="part 2" /></font></span></p>
<p align="center" style="margin: 0cm 0cm 0pt; text-indent: 8pt;" class="MsoNormal">(From top Left) Starcraft&reg;: Brood War&trade; (PC), WarCraft&reg; III: The Frozen Throne&trade; (PC), Counter-Strike&trade; 1.6 (PC), Guitar Hero&reg;: World Tour (Xbox 360), and Virtua Fighter&reg; 5 (Xbox 360).<br />
&nbsp; <br />
Second group of 2009 WCG official title will be announced Soon!</p>
</o:p></o:p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1521</guid>
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            <title>Halo Wars</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1520</link>
            <description><![CDATA[<div>&nbsp;</div>
<div>&nbsp;</div>
<table height="143" cellspacing="1" cellpadding="1" border="0" align="center" width="600" summary="">
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            <h3 align="center"><font face="Arial"><strong>Halo Wars<br />
            </strong></font></h3>
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            <p align="center"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><span style="font-size: 10pt;"><img height="182" width="128" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowarsboxart.jpg" alt="Halo Wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></span></span></span></span></span></span></span></span></span></span></span></span></p>
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            <p align="justify"><font face="Arial"></font></p>
            <p align="justify"><font face="Arial"></font></p>
            <font face="Arial">
            <div align="justify"><span style="font-family: Arial;">
            <div>Genre: RTS<br />
            Release Date: 27th February 2009<br />
            Developer: Ensemble Studios<br />
            Publisher: Microsoft Game Studios<br />
            Rating: PG<br />
            Platform: Xbox 360</div>
            <div><font size="2">&nbsp;</font></div>
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            <p><font face="Arial">&nbsp;&nbsp; </font></p>
            <p>&ldquo;Halo&rdquo; is a name associated with a number of things. First and foremost it is well known as the first really successful console First Person Shooter. Secondly, Halo or more specifically Halo 2 was the game that caused online multiplayer on consoles to be the extraordinary success is it today. It is also no secret that RTS games on console have been average at best, with the major problem being that the limitations of using a controller instead of a mouse and keyboard.</p>
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            <div>
            <div>Halo Wars is the first RTS game to be built ground-up for console and coincidentally is the final game to ever be produced be Ensemble Studios (Age of Empires series). So not only does it have to live up to the Halo name, but Halo Wars will also be seen as the swansong of a studio that has been adored by RTS fans for over a decade. So Halo Wars has many expectations riding on its shoulders.
            <div>
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            &nbsp;</div>
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            <div>Set twenty years prior to the events in Halo: Combat Evolved, Halo Wars tells the story of the Spirit of Fire, a UNSC ship charged with investigating a covenant attack on the planet Harvest. As always, they find more than they bargained for and Captain Cutter and his crew realise they are the only ones who can prevent the covenant from destroying humanity as they know it. As Halo Wars is set before the original FPS game, don&rsquo;t expect the familiar faces and names to appear as more than passing references as it is definitely a stand-alone game, albeit set in the same universe as the shooter trilogy. Despite the obvious clich&eacute;s tied up with the story, it fits in well with the other Halo games, which have never been had particularly ground breaking themes. Ensemble has however weaved an engaging story around this seemingly bland theme, proving that the tried and true &ldquo;Good vs. Evil&rdquo; formula is not always a bad thing. <br />
            <br />
            The pacing is superb, and I found myself wanting to pass the scenarios in order to uncover the next piece of the puzzle, revealed by one of the many well-crafted cut scenes that occur between subsequent missions. This made it all the more disappointing to find that the main campaign clocks in at a rather feeble 15 missions and can be easily finished in a nights play if the difficulty is set within your skill range. It is also rather disappointing that there is only the single Human campaign, especially since almost every RTS ever has had a campaign for each playable race. Halo Wars is not doing too much service to fans of the genre in that respect. <br />
            <br />
            Visually the game is stunning. Halo Wars is filled with bright vibrant colours, which is in pleasant contrast to the brown and bloom we see from a lot of modern games. The cut scenes are perfectly rendered and even manage to trump the visual accomplishments of Gears of War 2, raising the bar for other games on the Xbox 360. Sadly the detail is not that noticeable most of the time as the gameplay requires you to zoom back from the action in order to manage units at any sort of speed.
            <div>&nbsp; </div>
            </div>
            </div>
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            <p align="center"><img height="158" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowars1.jpg" alt="Halo Wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
            <p align="center"><img height="159" width="282" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowars3.jpg" alt="Halo Wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
            <p align="center"><img height="158" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowars2.jpg" alt="Halo wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
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            <p align="center">&nbsp;<img height="158" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowars4.jpg" alt="Halo Wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
            <p align="center"><img height="158" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowars6.jpg" alt="Halo Wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
            <p align="center">&nbsp;</p>
            <p align="center"><img height="158" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/halowars5.jpg" alt="Halo Wars" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
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            <p align="justify">             <span style="font-family: Arial;"><font size="2">
            <div>&nbsp;&nbsp;&nbsp; </div>
            <div>
            <div>Initially I had set prepared myself to be disappointed with multiplayer due to Halo Wars only having two playable races, so it came as a pleasurable surprise to find that Ensemble has implemented a &ldquo;team leader&rdquo; system. The leader you choose gives access to different unique units and leader powers, providing some vital variance to the multiplayer. For example, if you pick Sergeant Forge (the main protagonist in the campaign), you gain access to the powerful &ldquo;Grizzly&rdquo; scorpion tank that is capable of dishing out some serious damage to the enemy infantry.<br />
            <br />
            The skirmish tactics are based around the classic &ldquo;rock, paper, scissors&rdquo; format that Ensemble has made their bread and butter. This can causes tactics to feel rather shallow at times, with the majority of players tending to just move mass groups of counter units around the battlefield. The format is however executed well in true Ensemble form and the different unit types provide just enough depth to satisfy RTS fans whilst keeping it simple enough for the casual gamers. Base building is sadly rather simplistic, with set locations to build on and only six different building types. There is also no resource gathering other than constructing a supply pad/warehouse and watching the ticker go up.<br />
            <br />
            <font><font face="Arial"><span style="font-family: Arial;"><font size="2">True to halo form, the online multiplayer is well executed and reasonably populated, meaning it is not at all hard to find a match on Xbox Live. The net code works well and despite the always frustrating latency associated with living in New Zealand, it is most defiantly still playable and enjoyable. Fans of the original trilogy will love seeing that Blood Gulch has been recreated for multiplayer but I am sad to report that the map roster roster is, like the campaign, rather brief. Halo Wars could most certainly do with some map packs, and knowing Microsoft, I&rsquo;m sure they will be arriving soon with a price tag on their heads.</font></span></font></font></div>
            </div>
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            <td colspan="2">                          <font face="Arial"><span style="font-family: Arial;"><font size="2">
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            <div><br />
            <br />
            The major flaw with Halo Wars is still of course the controls. Designing an RTS game on console has always sounded like insanity due to the limitations of a 14 input controller but Ensemble have managed that particular challenge quite well. Every single input on the controller has been assigned to a hot key with the shoulder buttons being used for unit selection and the d-pad used for jumping rapidly around the screen to points of interest. The cursor snaps to units and important features as you move towards them, kind of like the auto-aim the original FPS series made so popular with console shooters. However, anyone who is used to the fast, responsive keyboard hotkey and mouse tracking familiar to RTS gaming on the PC is going to feel encumbered by the controller-based gameplay. More often than not I found myself frustrated with not being able to quite select the units I wanted to. Splitting individual units and groups of units off from a main group is nigh impossible and once you have managed to select that group you are unable to assign them to a button on the controller, resulting in defence missions turning into a nightmare and micromanagement becoming rather hard to do effectively. It is obviously still possible to do complex unit movements despite this, as proved by a few punishing losses received in some of my online matches but it still feels a bit clunky and not quite right.<br />
            <br />
            Halo Wars is definitely the best a RTS game can be on console, with the controller being the only real negative to this game. This alone may cause fans of the genre on PC to stay away from it, but Halo Wars really is a must have for fans of the Halo universe and anyone who hasn&rsquo;t dabbled in the genre before. It will be interesting to see just how well Halo Wars does and if it has the dizzying success of its FPS predecessor we may soon see other popular titles branching out in similar ways. Regardless, it is certainly a fitting send off for a game studio that will be sorely missed.</div>
            </div>
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        </tr>
    </tbody>
</table>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1520</guid>
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            <title>UT3 Titan Pack Unleashed</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1519</link>
            <description><![CDATA[<div>
<div align="center">                                                             </div>
<p align="center"><em><img alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Unreal_Tournament_3.jpg" /><br />
</em></p>
<p align="center"><em>Unreal Tournament 3</em> is getting a hefty dose of updates today, including the previously revealed Titan Pack expansion. In addition to the expansion, Epic is also releasing a patch, bringing <em>UT3</em> up to version 2.0, which will fix a host of issues with the game.</p>
<div align="center">  </div>
<p align="center">Some of the changes gamers can expect with the new patch include an overhauled user interface, client-side demo recording support, more advanced video options, Steam integration, among others. As for the Titan Pack expansion, it will introduce a bunch of new content into the shooter, all for the low, low price of free. Hit the jump for a complete list of the new additions to the game.</p>
<div align="center">
<ul>
    <li>    16 new maps + 3 bonus pack 1 maps</li>
    <li>Titan mutator</li>
    <li>Greed and Betrayal gametypes</li>
    <li>Stinger Turret, Eradicator Cannon Artillery and the Stealthbender vehicle</li>
    <li>X-Ray Field and Link Station Deployables</li>
    <li>Slow-Field power-up (pickup version of the deployable of the same name)</li>
    <li>Two new characters: Nova (Liandri) and Kana (Ronin)</li>
    <li>57 Steam Achievements</li>
    <li>Major enhancements, incuding AI, network performance, menu and UI, better mod support</li>
    <li>Client-side demo recording, updated server browser, new maplist system, mid-game mutator and gametype voting functionality</li>
</ul>
</div>
<p align="center">The patch and expansion are available now on the PC and can be downloaded <a href="http://www.beyondunreal.com/view_story.php?id=12558">here</a>. As for the PlayStation 3 version of the game, which will be getting the new content, we don't yet know when it will see the updates. However, it's possible that it will be ready to download later today. The Xbox 360 version unfortunately won't be receiving either update.</p>
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1519</guid>
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            <title>Best videogame related joke!</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1518</link>
            <description><![CDATA[<div align="center">In the interests of getting the posts flowing better on these forums, we here at xLAN have decided to run a few contests to lubricate the gears a bit.<br />
<br />
In this contest we want you to post your favourite videogame related jokes. Feel free to enter multiple times but please post once per joke. Funny anecdotes and tales of your gaming experience will also be accepted as entries. <br />
<br />
This contest will run for two weeks, ending 20th march. <br />
<br />
<span style="font-weight: bold;"> No Racist, sexist or any other kind of -ist jokes will be accepted. </span>  <br />
<br />
<span style="text-decoration: underline;">  <span style="font-weight: bold;"> The winner will recieve: </span>  </span>  <br />
- AMD Hat <br />
- Microsoft sidewinder shirt <br />
- WCG Backpack <br />
- Magic: The Gathering Mousepad <br />
- NFS:MW Car Chamois <br />
- WCG 07 Shirt <br />
<br />
The winner shall be decided by xLAN at the time of competition closure. No correspondence shall be entered into. 		 	   	   		<br />
<br />
<a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;t=4856"><font color="#ffffff"><strong><em>Click here to enter</em></strong></font></a><br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1518</guid>
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            <title>Battlefield 2 Tournament Update</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1517</link>
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<p align="center"><img height="92" width="594" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BF2-bannerupdate.jpg" alt="Update" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /><br />
</p>
<p align="center">Just an update on the Battlefield 2 tournament I have been in discussions with some of the community and we have changed the team size to 6 instead of the 8 as this a lines ourselves with international team competition sizes. This change will also allow Battlefield 2 to have stage matches throughout the weekend.</p>
<div align="center">    </div>
<p align="center">You can sign up as many teams as you wish, and remember there are no subs for any of our tournaments.</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1517</guid>
        </item>
        <item>
            <title>Update on Banner Competition</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1516</link>
            <description><![CDATA[<p align="center"><img height="100" width="594" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xlannewsbannercomp.jpg" alt="Banner Competition" style="padding: 1px; background: rgb(170, 170, 170) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;" /></p>
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<p align="center">The banner comp has been open for a week and a half and we have had some awesome entries, there are still a couple of weeks to get them in.</p>
<div align="center">  </div>
<p align="center">Great prizes up for grabs, including a ticket to the event, WCG merchandise, XLAN merchandise and much much more, there are prizes for 1st 2nd and 3rd, so start making your version of what the xLAN website banner should look like.</p>
<div align="center">  </div>
<p align="center">Please refer to <a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;t=4797&amp;postdays=0&amp;postorder=asc&amp;start=0"><font color="#ffffff"><strong><em>this thread</em></strong></font></a> for more details and to see the ones that have already been submitted. </p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1516</guid>
        </item>
        <item>
            <title>[Part I] History of WCG Official Games</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1515</link>
            <description><![CDATA[<div align="center">It's been a month after WCG announced the first five official games. Sooner, whole official titles of 2009 will be completed with announcement of additional official titles. At this juncture, WCG would like to look back and review the brief history of WCG official titles.<br />
<br />
<br />
<u><strong>[Part I] 2001~2005</strong></u><br />
<br />
Started as World Cyber Games Challenge (WCGC) in 2000, WCG have become the largest video game festival in the world. As interest in WCG continues to grow around the globe, there are huge expectations and interests for WCG official titles selection. Recently, WCG announced the first batch of the official game titles for 2009. So, let's take a trip to the past and review the games from WCG 2001 and how the elite titles were selected to satisfy every type of gamers around the world.<br />
<br />
In 2001, there were six official game titles, which all were based on PC platform: Age of Empires II: The Conqueror,<br />
<br />
HALF-LIFE&trade;: Counter-Strike, 2001 FIFA World Cup, StarCraft&reg;: Brood War&trade;, Unreal&trade; Tournament, and Quake III: Arena. Even though the line-up was very small compared to WCG 2008, it was a big step to become the biggest online festival.<br />
<br />
In WCG 2002, the same titles were selected as WCG 2001. In 2003, the legendary RTS game, the game that enjoys the biggest fan-following around the world, WarCraft&reg; III: Reign of Chaos&trade; was added. At the same time, Quake III: Arena was removed from the line-up. That wasn't the last time WCG played Quake though, as Quake 4 was chosen as an Invitational title for 2006. Unreal&trade; Tournament, Age of Empires II: The Conqueror, 2002 FIFA World Cup were all updated with their latest versions: Unreal&trade; Tournament 2004, Age of Empires II: The Age of Mythology, and FIFA 03.<br />
</div>
&nbsp; <br />
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<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span lang="EN-US" style=""><img height="194" width="570" alt="WCG History" src="http://www.xlan.co.nz/images/718054FD-B62F-4848-B5FF-F921779D536E.gif" /></span></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><strong>Quake III: Various team play and attack formation is possible- WCG 2001, 2002 official title</strong><br />
<br />
The most notable change of WCG 2003 was that it was the first year that a console game was included. Halo, the Xbox game that sold more than 5 million copies worldwide, became the first official console game title of WCG.<br />
</p>
<p class="MsoNormal" style="margin: 0cm 0cm 0pt; text-indent: 8pt;"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; font-family: Arial;">&nbsp; <br />
</font></span></p>
<p class="MsoNormal" style="margin: 0cm 0cm 0pt; text-indent: 8pt;"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; font-family: Arial;"><o:p></o:p></font></span> </p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span lang="EN-US" style="font-size: 8pt;"><o:p><img height="166" width="436" alt="WCG History" src="http://www.xlan.co.nz/images/A0E9BC7B-EA22-42E6-8E90-E7E3A7D0E703.gif" /></o:p></span></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><strong>&nbsp;The first official console game title of WCG: Halo (2003~2008)</strong></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;">&nbsp;<br />
</p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;">In 2004, once again three titles received facelifts: HALF-LIFE&trade;: Counter-Strike to Condition Zero, FIFA 2003 to FIFA 2004, Warcraft III to its expansion Warcraft III: The Frozen Throne. The most noticeable addition in WCG 2004 was the addition of racing genre. On the PC side Need for Speed: Underground and on the console side Project Gotham Racing II was added to keep the racing fans happy. To keep the number of titles down, unfortunately Age of Empires II had to be removed from the line-up, but Age of Empires fans do not have to worry as the game made a come-back with Age of Empires III in 2007. Pangya, an online golf game from Korea, was on display as exhibition title.<br />
<br />
In 2005, Unreal&trade; Tournament (PC) was removed and a new popular RTS in the form of Warhammer 40,000: Dawn of War (PC) was added. Another change was that Project Gotham Racing II was removed and Dead or Alive Ultimate, a fighting game, was added to create more variety in the genre selection. Counter-Strike and FIFA were both updated to the latest versions: Counter-Strike: Source and FIFA Soccer 2005.<span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; font-family: Arial;"><o:p></o:p></font></span></p>
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<br />
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<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"> </p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; font-family: Arial;"><img height="159" width="448" alt="WCG History" src="http://www.xlan.co.nz/images/8203E1A9-61AD-4F1A-959D-182335B3AC21.gif" /></font></span></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><strong>Warhammer 40,000: Dawn of War (PC): WCG 2005 Official Game Title</strong></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span lang="EN-US" style="font-size: 8pt;"><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; font-family: Arial;">&nbsp;<br />
</font></span></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><span lang="EN-US"><o:p><font face="&#47569;&#51008; &#44256;&#46357;" style="font-size: 10pt; font-family: Arial;"> </font></o:p></span></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"> </p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><font face="&#47569;&#51008; &#44256;&#46357;"><span lang="EN-US" style="font-size: 10pt; font-family: Arial;"><img height="169" width="448" alt="WCG History" src="http://www.xlan.co.nz/images/E68A4B96-6736-4610-BC09-9909330A5DE4.gif" /></span></font></p>
<p align="center" class="MsoNormal" style="margin: 0cm 0cm 0pt; text-align: center;"><strong>Xbox killer title Dead or Alive Ultimate became official WCG title in 2005 </strong><br />
<br />
Is it interesting? Stay tuned, and part II will be available next week.<font face="&#47569;&#51008; &#44256;&#46357;"></font></p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1515</guid>
        </item>
        <item>
            <title>One Billion Served</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1514</link>
            <description><![CDATA[<div align="center"><img height="332" width="590" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Halo3IntoTheFraySmall.jpg" alt="" /><br />
<br />
Saturday night, at precisely 6:36pm PST, in a three minute and nineteen second game of Infection on Foundry, four players participated in Halo 3's <strong>one billionth match</strong>. That is a staggering number of matches, bearing in mind that this figure does not include any custom or forge games. <br />
<br />
Halo 3 was released in September of 2007, meaning the game has accumulated this figure in the space of only 17 months. This is not overly surprising for a game that has sold over 8 million copies worldwide and had more than a million players on Xbox Live within the first 24 hours of release.<br />
<br />
Halo is certainly not dying out either. With the Mythic map pack slated for public release later this week and Halo 3: ODST due later this year, along with Halo Wars dropping last week there is definitely no shortage of content for fans of the series.</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1514</guid>
        </item>
        <item>
            <title>6 year anniversary for C&amp;C Generals</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1513</link>
            <description><![CDATA[<div align="center"><img height="215" width="516" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/CCGeneralsBlackSheepPromo.jpg" alt="" /></div>
<div align="center"><br />
In celebration of the sixth anniversary of the award-winning real-time strategy classic Command &amp; Conquer Generals, EA Los Angeles are releasing an exclusive gift to Command &amp; Conquer fans -- the lost mission of Command &amp; Conquer Generals. <br />
<br />
The never-before-seen and controversial Global Liberation Army mission was not included in the game&rsquo;s original 2003 release and has been hidden and securely stored away in a secret location at the EA Los Angeles development studio until recently.<br />
<br />
Black Sheep was originally slated to be the third mission in the Global Liberation Army campaign where players were given command of the Toxin Tractor, a slow-going farm vehicle modified to spray a deadly corrosive agent, and ordered to eliminate the town that had been corrupted beyond salvation by the USA's propaganda. While the mission was ultimately removed from Generals, the Toxin Tractor was available in other campaign missions, as well as in multiplayer and skirmish modes.<br />
<br />
You can <a href="http://na.llnet.cnc3tv.ea.com/u/f/eagames/cnc3/cnc3tv/Generals/CnCGeneralsBlackSheep.zip">download mission Black Sheep</a> for free.<br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1513</guid>
        </item>
        <item>
            <title>Coldplay in your place with âLipsâ</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1512</link>
            <description><![CDATA[<p align="center"><font face="Arial">Just in time for their New Zealand tour, &ldquo;Lips&rdquo; is set to debut its first downloadable song pack featuring Coldplay, who recently took home three GRAMMY awards including Best Rock Album.&nbsp; </font></p>
<p align="center"><font face="Arial">Available worldwide on March 13th, the song pack will include three of Coldplay&rsquo;s most famous pieces, including &ldquo;The Scientist,&rdquo; &ldquo;Speed of Sound,&rdquo; and &ldquo;In My Place.&rdquo; So, when Chris Martin has finished belting out the bands smash hits on stage at the Vector Arena, you can have your own Coldplay moment in your living room.</font></p>
<p align="center"><font face="Arial">Also available on Xbox LIVE Marketplace and the &ldquo;Lips&rdquo; in-game Music Store until March 7 are nine fresh tracks from groups like The Fray, Angels and Airwaves, and 311. </font></p>
<p align="center"><font face="Arial">Available Now!<br />
Speed Up &ndash; Funkerman<br />
How To Save A Life &ndash; The Fray<br />
Swing Life Away &ndash; Rise Against<br />
&nbsp;<br />
&nbsp;Available on 28/2<br />
The Adventure &ndash; Angels and Airwaves<br />
Amber &ndash; 311<br />
In The Shadows &ndash; The Rasmus</font></p>
<p align="center"><font face="Arial">Available on 7/3<br />
Hook Me Up &ndash; The Veronicas<br />
Lips of an Angel &ndash; Hinder<br />
Shake It &ndash; Metro Station</font></p>
<p align="center"><font face="Arial">Available on 13/3<br />
The Scientist &ndash; Coldplay<br />
Speed of Sound &ndash; Coldplay<br />
In My Place &ndash; Coldplay </font></p>
<p align="center"><font face="Arial">&ldquo;Lips,&rdquo; the new singing party game from Xbox 360 and iNiS, includes 40 songs on-disc and two wireless, motion-sensitive microphones.&nbsp; &ldquo;Lips&rdquo; is currently available at retailers for RRP $99.95.</font></p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1512</guid>
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            <title>Tournament Administrators</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1511</link>
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<br />
We have opened crew applications and we are in need of tournament administrators.&nbsp; Below are the tournaments that have vacancies.<br />
<br />
Battlefield 2 (PC)<br />
CounterStrike: 1.6 (PC) <br />
Dawn of War II (PC)<br />
DOTA - All Stars (PC)<br />
Freeware Gaming Marathon (PC)<br />
Left 4 Dead (PC)<br />
Trackmania Nations Forever (PC)<br />
WarCraft III Frozen Throne (PC)<br />
<br />
To apply for a role please <font color="#ffffff"><strong><em><a href="http://www.xlan.co.nz/modules.php?name=lanstaff">click here</a></em></strong></font> and if you have any questions please do not hesitate to contact <font color="#ffffff"><em><strong><a href="http://www.xlan.co.nz/mailto:crew@xlan.co.nz?subject=I%20have%20a%20question%20about%20the%20Tournament%20Admin%20Role">Dee-Zilla</a></strong></em></font><br />
&nbsp; </div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1511</guid>
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            <title>Red for the launch of Resident Evil 5</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1510</link>
            <description><![CDATA[<div align="center">Xbox paints the console red for the launch of Resident Evil 5<br />
<br />
Microsoft today unveiled an Xbox 360&reg; Resident Evil Limited Edition console bundle* to celebrate the landmark &ldquo;Resident Evil&rdquo; franchise coming to Xbox 360. Xbox 360 fans will be able to pick up the bundle, which features an exclusive red Xbox 360 on March 13.<br />
<br />
<img alt="Red Elite" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Red-Xbox-360-Elite-w-controller.jpg" /><br />
<br />
For the recommended retail price of $596**, fans can enjoy the same premium Xbox 360 Elite experience for an even greater value with a copy of &ldquo;Resident Evil 5,&rdquo; matching Limited Edition red Wireless Controller, Xbox 360 Headset, a 120 GB Hard Drive, exclusive premium &ldquo;Resident Evil 5&rdquo; theme (download via Xbox LIVE), Street Fighter 2 download, and more.&nbsp; Supplies are very limited, so &ldquo;Resident Evil&rdquo; fans will want to pre-order to avoid disappointment.<br />
<br />
The new two-player cooperative experience*** in &ldquo;Resident Evil 5&rdquo; is a perfect fit for Xbox LIVE.* With 17 million members and growing, Xbox LIVE connects &ldquo;Resident Evil&rdquo; fans and their new red Xbox 360 consoles to their friends on the couch or across the globe. To further provide a taste of the full entertainment experience available on Xbox LIVE, fans will also receive a bonus card to download the hit Xbox LIVE Arcade title from Capcom, &ldquo;Super Street Fighter&reg; ll Turbo HD Remix.&rdquo;<br />
&nbsp;*Red Xbox console available exclusively to EB Games &amp; can be pre-ordered from today. For more information on the offer visit www.ebgames.co.nz<br />
<br />
** The price you pay will be determined by the retailer. While stocks last, limited time only.<br />
***Xbox LIVE Gold Membership required. <br />
</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1510</guid>
        </item>
        <item>
            <title>Square Enix Delivers Games to Users Via Steam</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1509</link>
            <description><![CDATA[<div align="center"><img height="295" width="590" alt="thelastremnantgameplay" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/thelastremnantgameplay0hc3.jpg" /><br />
<br />
LOS ANGELES (February 24, 2009) &mdash; Square Enix, Inc., the publisher of Square Enix&reg; interactive entertainment products in North America (Square Enix), and Valve Corporation (Valve), a developer of leading-edge technologies and software, announced today an agreement to bring Square Enix titles to customers worldwide via Steam&reg;, Valve's leading platform for digital content distribution and management.<br />
<br />
Beginning April 9, THE LAST REMNANT will be available for purchase via Steam, which makes PC games available online to more than 15 million users worldwide. An action RPG from the makers of the FINAL FANTASY&reg; series, THE LAST REMNANT will be the first Square Enix game to utilize Steamworks and be distributed via Steam. Square Enix will continue to add to its roster of games on Steam, providing users with instant access - after purchase, they can download the game immediately and start playing. Pricing will be announced at a later date.<br />
<br />
&quot;We are excited to offer the millions of Steam customers online access to Square Enix titles beginning with our major action RPG, THE LAST REMNANT,&quot; said John Yamamoto, president and chief executive officer of Square Enix Inc. and Square Enix Ltd. &quot;Square Enix is committed to delivering the best quality titles to PC gamers and distribution on Steam is one of the many steps we are taking to increase accessibility for fans in North America and PAL territories.&quot;<br />
<br />
Once players have a Steam account, they can sign in from any PC to access their Steam-distributed Square Enix games. Because games are associated with their account and not their computer, players can get lost in the world of their favorite game anytime, anywhere.<br />
<br />
&quot;Square Enix is a fantastic addition to the Steam lineup,&quot; said Jason Holtman, director of business development at Valve. &quot;We are thrilled that Square Enix chose to bring its diverse portfolio of titles to Steam and know that our customers will be ecstatic to hear this news.&quot;<br />
<br />
For more information about Square Enix games coming to Steam, please visit www.steamgames.com.</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Street Fighter IV, already 2 million shipped</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1507</link>
            <description><![CDATA[<div align="center">Judging by the talk online, <em>Capcom</em>'s <em>Street Fighter IV</em> is already a hit. The combination of updated graphics and new fighting mechanics, mixed in with the classic speed and solid game play of <em>Street Fighter II</em>, has been a critical hit across the board... but today <em>Capcom</em> is hinting that the game may already be a commercial success as well: the company has announced that it has shipped 2 million copies of the game so far.<br />
<br />
The game has been released in Japan, North America, and Europe, and is available for the <em>Xbox 360</em> and <em>Sony PlayStation 3</em>, with a PC version coming in June.<br />
<br />
&quot;The original <em>Street Fighter</em> was released in 1987, and was then followed up in 1991 by the legendary hit <em>Street Fighter II</em>,&quot; the company stated. &quot;The series revolutionized combat systems in games, and established the fighting game genre. Since then, <em>Street Fighter</em> has been a global hit, selling over 500,000 arcade machines and 27 million console games.&quot;<br />
<br />
While these numbers are impressive, we'll have to wait until the <em>NPD</em> numbers for February are released next month to see how well all those shipped copies sold, at least in the US. If early indications are pointing towards a trend however, it is probably safe to say <em>Capcom</em> has a hit on its hands.<br />
<br />
<img height="332" width="590" alt="Fightiingnnnggng" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/street-fighter-4.jpg" /><br />
<br />
<em>Ben Kuchera <a href="http://www.xlan.co.nz/void(0);/*1235523929807*/">http://arstechnica.com/</a></em></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>PSP-4000 confirmed to have sliding screen</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1506</link>
            <description><![CDATA[<div align="center"><img height="403" width="590" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/1427.jpg" alt="PSP-4000" /><br />
<br />
<a href="http://www.xlan.co.nz/void(0);/*1235524352971*/">VG247 </a>has learned that <em>PSP-4000</em> does have a sliding front-screen, with a highly-trusted source confirming fresh details on the unannounced machine this morning.<br />
<br />
<em>PSP-4000</em> is not PSP2, but rather a &ldquo;complete aesthetic overhaul&rdquo; based on existing <em>PSP</em> tech.<br />
<br />
Much is now known by some parties of the console, which will be announced at either <em>GDC</em> or <em>E3</em> this year, but cards are currently being clutched very tightly to chests.<br />
<br />
The revamp does have a sliding front-screen, and we&rsquo;re assured the design being currently touted isn&rsquo;t a million miles away from this now-infamous image.<br />
<br />
<em>Eurogamer</em> rumoured <em>PSP-4000</em> for a 2009 release in December last year, and our source confirmed this to be the case today.<br />
<br />
<em>Sony</em> has constantly denied PSP2 is in the works: now you know why.<br />
<br />
Rumour? This is not a test, Ringo. Comprendez vous?<br />
<br />
<br />
<em>February 23rd, 2009 @ 09:09. By Patrick Garratt.</em></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>DOWII Tournament Announcement</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1505</link>
            <description><![CDATA[<p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" alt="Dawn of War II" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xlantouranmentnews.jpg" /></p>
<div align="center">Due to popular demand we have added Dawn of War II to the tournament line up.</div>
<div align="center">&nbsp; </div>
<div align="center"></div>
<div align="center"><embed src="http://www.youtube.com/v/GVKKvmabsYs&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></div>
<p align="center">&nbsp;You can now<font color="#ffffff"> </font><a target="_self" href="http://www.xlan.co.nz/modules.php?name=Lan_Parties"><strong><em><font color="#ffffff">signup</font></em></strong></a><font color="#ffffff"> </font>for the event and <a target="_self" href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_list&amp;pid=1"><font color="#ffffff"><strong><em>tournaments</em></strong></font></a><font color="#ffffff">, </font>more details of the event will be announced over the following weeks.&nbsp; We will be announcing more tournaments in March when we have the confirmed list of WCG titles.</p>]]></description>
            <author>(dee-zilla)</author>
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            <title>Design a new banner competition</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1504</link>
            <description><![CDATA[<p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="100" alt="Banner Competition" width="594" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xlannewsbannercomp.jpg" /></p>
<div align="center">We are in need of a new banner for our website so we thought we would open this up you. </div>
<div align="center">&nbsp;</div>
<div align="center">The size must be 900 x 100 pixels and offensive entries will be disqualified at my discretion. If you need any artwork from us please contact us and we will be happy to send you it.</div>
<div align="center">&nbsp;</div>
<div align="center">We can&rsquo;t wait to see what ideas you all come up with.</div>
<div align="center">&nbsp;</div>
<div align="center"><strong><em>Prizes:</em></strong></div>
<div align="center">&nbsp;</div>
<div align="center"><strong>1<sup>st</sup></strong></div>
<div align="center">Free Ticket to xLAN 2009</div>
<div align="center">Warhammer online</div>
<div align="center">Cnc3 &ndash; Kanes Wrath</div>
<div align="center">Dead Space</div>
<div align="center">Spore Galactic Edition</div>
<div align="center">Bit defender 2008</div>
<div align="center">Intel watch</div>
<div align="center">AMD Hat</div>
<div align="center">WCG T-shirt</div>
<div align="center">WCG Backpack</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>2<sup>nd</sup></strong></div>
<div align="center">AMD Hat</div>
<div align="center">Too Human 360</div>
<div align="center">Warhammer online</div>
<div align="center">WCG T-shirt</div>
<div align="center">WCG Towel</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>3<sup>rd</sup></strong></div>
<div align="center">Warhammer online</div>
<div align="center">xLAN 2007 Crew T-shirt</div>
<div align="center">&nbsp;</div>
<div align="center">Entries must be sent to <a href="http://www.xlan.co.nz/mailto:bannercomp@xlan.co.nz"><strong><em><font color="#ffffff">bannercomp@xlan.co.nz</font></em></strong></a>&nbsp;and the competition ends 23<sup>rd</sup> March, to discuss this or ask questions please post in our <a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;p=62812#62812"><em><strong><font color="#ffffff">forum</font></strong></em></a></div>
<div align="center">&nbsp; </div>]]></description>
            <author>(dee-zilla)</author>
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            <title>24 Hour update and more</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1503</link>
            <description><![CDATA[<div align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="100" alt="xLAN News" width="594" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xlannewsbanner.jpg" /></div>
<div align="center">&nbsp; </div>
<div align="center"></div>
<div align="center">It&rsquo;s been 24 hours since the official announcement and the response has hit record numbers, we are ahead in signups from the previous year also people are taking advantage of the early bird special this year as we have received payments in the first 24 hours, this is amazing.</div>
<div align="center">&nbsp;</div>
<div align="center">2009 is shaping up to be the best yet, keep the <a href="http://www.xlan.co.nz/modules.php?name=Lan_Parties"><em><strong><font color="#ffffff">signups</font></strong></em></a> coming and take advantage of the early bird payment price.</div>
<div align="center">&nbsp;</div>
<div align="center">Tournaments also opened yesterday and here is a list of <a href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_list&amp;pid=1"><em><strong><font color="#ffffff">tournaments</font></strong></em></a> we currently have listed, please note we will be adding more tournaments in March.</div>
<div align="center">&nbsp;</div>
<div align="center">Battlefield 2 </div>
<div align="center">Call Of Duty 4 (PC) </div>
<div align="center">CounterStrike: 1.6 (PC) </div>
<div align="center">DOTA - All Stars (PC) </div>
<div align="center">Guitar Hero: World Tour (XBOX360) </div>
<div align="center">Left 4 Dead </div>
<div align="center">SpamTin Memorial CounterStrike: Source (PC) </div>
<div align="center">Team Fortress 2 (PC) </div>
<div align="center">Virtua Fighter 5 (XBOX360) </div>
<div align="center">WarCraft III Frozen Throne (PC) </div>
<div align="center">Act and Dress Like a Rockstar Guitar Hero: World Tour (XBOX360) </div>
<div align="center">Food Eating </div>
<div align="center">Freeware Gaming Marathon (PC) </div>
<div align="center">Modding Competition </div>
<div align="center">Trackmania Nations Forever&nbsp;</div>
<div align="center">&nbsp;</div>
<div align="center">We will be announcing a competition involving your artistic skills so please keep checking the forums today/tomorrow for the details.</div>
<div align="center"></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>2009 Event Announcement</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1502</link>
            <description><![CDATA[<div align="center"><font color="#1f497d"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="100" alt="Announcement" width="594" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/xlannewsannouncment.jpg" /></font></div>
<div align="center"><font color="#1f497d">&nbsp; </font></div>
<div align="center">We are pleased to announce that after weeks of planning we can now announce xLAN 2009 the 6th chapter in our legacy of organising the biggest and best gaming events annually in Australasia.</div>
<div align="center">&nbsp;</div>
<div align="center">&nbsp;<strong>Dates:</strong> 10 - 12 July</div>
<div align="center"><strong>Venue:</strong> TelstraClear Pacific Events Centre, Manuaku</div>
<div align="center">&nbsp;</div>
<div align="center">It will be another quality event and have worked hard to accommodate even more of the recommendations from you the attendees. We are anticipating a sell out event again so sign up and pay so you are not disappointed!</div>
<div align="center">&nbsp;&nbsp;</div>
<div align="center"><strong><u>Some of the New Things for 2009:</u></strong></div>
<div align="center">&nbsp;</div>
<div align="center">A Comedy Show featuring comedians in this year&rsquo;s Comedy Festival, we are also in discussions with the caterers to have an R18 section so you can have a few drinks while watching the entertainment.&nbsp; Everyone will be able to attend this but only those who are 18 or over will be able to drink.</div>
<div align="center">&nbsp;</div>
<div align="center"><span><span>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </span></span>Random Spot Prizes are making a comeback, also more xLAN and mini tournaments that we can guarantee more fun for the casual and competitive gamer.</div>
<div align="center">&nbsp;</div>
<div align="center">The sleeping area will be expanded and will have round the clock ventilation.</div>
<div align="center">&nbsp;</div>
<div align="center">We have changed our pricing structure as it did not add incentive for early payments. The new structure has an Early bird price (same as last year&rsquo;s prepayment cost) if you pay before the 10th April after this date you will pay the standard price (same as last year&rsquo;s door sale cost) until prepayments close on the 10th June.</div>
<div align="center">&nbsp;</div>
<div align="center">We will be opening the doors at 10am this year to give you more time and allow relaxed schedules for the larger tournaments.</div>
<div align="center">&nbsp;</div>
<div align="center">We are opening the preregistration desk&nbsp;the day before the event and will have a quick entrance for the preregistered attendees.</div>
<div align="center">&nbsp;</div>
<div align="center">You can now<font color="#ffffff"> </font><a target="_self" href="http://www.xlan.co.nz/modules.php?name=Lan_Parties"><strong><em><font color="#ffffff">signup</font></em></strong></a><font color="#ffffff"> </font>for the event and <a target="_self" href="http://www.xlan.co.nz/modules.php?op=modload&amp;name=Lan_Parties&amp;file=tourneys&amp;lanop=show_list&amp;pid=1"><font color="#ffffff"><strong><em>tournaments</em></strong></font></a><font color="#ffffff">, </font>more details of the event will be announced over the following weeks.&nbsp; We will be announcing more tournaments in March when we have the confirmed list of WCG titles.</div>
<div align="center">&nbsp;</div>
<div align="center">Please also remember to check our website for Announcements, Gaming News, Game Reviews, Videos, Interviews and much more.</div>
<div align="center">&nbsp;</div>
<div align="center">Regards,</div>
<div align="center">&nbsp;&nbsp;</div>
<div align="center">Dee-Zilla,&nbsp;tmdude&nbsp;and the xLAN Crew</div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>G.I. JOE Set to Invade in 2009</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1500</link>
            <description><![CDATA[<div>
<div align="center"><strong>EA CONFIRMS COVERT MISSION TO CREATE ACTION-PACKED <em>G.I. JOE&reg;</em> VIDEO GAME</strong></div>
<div align="center"><strong>INSPIRED BY UPCOMING FILM FROM PARAMOUNT PICTURES,</strong></div>
<div align="center"><strong>SPYGLASS ENTERTAINMENT AND HASBRO</strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong><em>G.I. JOE Set to Invade All Major Video Game Platforms in 2009</em></strong></div>
</div>
<div></div>
<div align="center">Electronic Arts Inc. (NASDAQ: ERTS)&nbsp;has announced that development is underway to bring Hasbro&rsquo;s legendary G.I. JOE&reg; brand to all major console and handheld gaming platforms in 2009 to coincide with the theatrical release of the <em>G.I. JOE: THE RISE OF COBRA</em> live-action movie from Paramount Pictures and Spyglass Entertainment, in association with Hasbro, which opens in theaters from August 7, 2009.&nbsp; EA will unveil a &ldquo;first look&rdquo; of the <em>G.I. JOE&reg;</em> video game at Hasbro&rsquo;s Showroom at Toy Fair on February 15-17, 2009 in New York City.</div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;As Hasbro and Paramount Pictures reignite the G.I. JOE&reg; property this year with an all-new toy line and film, EA is excited to play a major role in bringing this icon of pop culture history to a new generation of enthusiasts through interactive gaming,&rdquo; said Chip Lange, General Manager and Vice President of EA Hasbro.&nbsp; &ldquo;G.I. JOE&reg; offers exceptionally rich storylines and a cast of characters that lends itself incredibly well to creating an over-the-top action adventure video game that will thrill gamers as well as G.I. JOE&reg; fans.&rdquo;</div>
<div align="center">&nbsp;</div>
<div align="center">For&nbsp; fans of all ages, 2009 is gearing up to become another watershed milestone in the timeless franchise by introducing even more new ways to engage, immerse and play within the G.I. JOE&reg; universe.&nbsp;&nbsp; <span>The <em>G.I. JOE&reg;</em> video game will feature an exclusive storyline that picks up where the live-action movie leaves off, allowing players to re-create and re-live the greatest moments from the film, cartoon series and action figure toy line.&nbsp; The game will feature 12 G.I. JOE&reg; characters, each with unique abilities and weapons.&nbsp; Adding to the adrenaline rush will be an intense single-screen co-op mode allowing two players to easily unite as a team in a classic struggle between good and evil as they work together to defeat the powers of the COBRA organization.&nbsp; The <em>G.I. JOE&reg;</em> video game is under development for Xbox 360&reg; videogame and entertainment system, PLAYSTATION&reg;3 computer entertainment system, Wii&trade;, PlayStation&reg;2, PSP&reg; (PlayStation&reg;Portable), Nintendo DS&trade;, and mobile devices.</span></div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;G.I. JOE&reg; has been an icon of action for 45 years,&rdquo; said Mark Blecher, General Manager of Digital Gaming and Media at Hasbro.&nbsp; &ldquo;EA has tapped the legacy of the G.I. JOE vs. COBRA saga to create an amazing interactive experience inspired by the movie, comic books, animated series and iconography that we hope will resonate with millions of fans.&rdquo;</div>
<div align="center">&nbsp;</div>
<div align="center">For more than four decades, G.I. JOE&reg; has been one of the premiere brands in the history of boys' toys.&nbsp; Originating the term &quot;action figure&rdquo; in 1964, Hasbro&rsquo;s G.I. JOE&reg; brand ushered in a new play pattern that forever changed the scope of the toy industry.&nbsp; The G.I. JOE&reg; brand made another revolutionary introduction in 1984 with the release of the G.I. JOE vs. COBRA toy line, which introduced a generation of boys to the heroic G.I. JOE&reg; forces, led by Duke, and their epic struggle to defeat the evil COBRA organization.&nbsp; The G.I. JOE vs. COBRA saga featured a diverse cast of characters &ndash; both good and evil &ndash; that became a part of pop culture through Hasbro&rsquo;s toy line, an animated television series and best-selling comic book franchise.</div>
<div align="center">&nbsp;</div>
<div align="center">For more information about the <em>G.I. JOE&reg;</em> video game and to sign up for updates, <a href="http://www.gijoe.ea.com/"><span><em><strong><font color="#ffffff">gijoe.ea.com</font></strong></em></span></a></div>
<div align="center">&nbsp;</div>
<div align="center"># # #</div>
<div align="center">&nbsp;</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong>About the G.I. JOE THE RISE OF COBRA Film</strong></div>
<div align="center">Paramount Pictures and Spyglass Entertainment Present, In Association With Hasbro, A di Bonaventura Pictures Production of A Stephen Sommers Film:&nbsp; &ldquo;G.I. Joe: The Rise of Cobra&rdquo; starring Adewale Akinnuoye-Agbaje, Christopher Eccleston, Joseph Gordon-Levitt, Byung Hun Lee, Sienna Miller, Rachel Nichols, Ray Park, Sa&iuml;d Taghmaoui, Channing Tatum, Marlon Wayans and Dennis Quaid.&nbsp;&nbsp; The film is directed by Stephen Sommers.&nbsp; The story is by Michael B. Gordon and Stuart Beattie &amp; Stephen Sommers.&nbsp; The screenplay is by Stuart Beattie and David Elliot &amp; Paul Lovett.&nbsp; Based on Hasbro&rsquo;s G.I. Joe&reg; Characters.&nbsp;&nbsp; The film is produced by Lorenzo di Bonaventura, Brian Goldner and Bob Ducsay.&nbsp; The executive producers are Stephen Sommers, David Womark, Gary Barber, Roger Birnbaum and Erik Howsam.&nbsp; The director of photography is Mitchell Amundsen.&nbsp; The production designer is Edward Verreaux.&nbsp; The film editors are Bob Ducsay and Jim May.&nbsp; The costume designer is Ellen Mirojnick. The music is by Alan Silvestri.&nbsp; This film has not yet been rated.</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"></div>
<div align="center">Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS<sup>TM</sup>, EA<sup>TM</sup>, EA SPORTS Freestyle <sup>TM</sup> and POGO<sup>TM</sup>. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is <a title="blocked::http://www.ea.com/" href="http://www.ea.com/"><span><em><strong><font color="#ffffff">www.ea.com</font></strong></em></span><em><strong><font color="#ffffff">.</font></strong></em> More information about EA's products and full text of press releases can be found on the Internet at <a title="blocked::http://info.ea.com/" href="http://info.ea.com/"><span><strong><em><font color="#ffffff">http://info.ea.com</font></em></strong></span><strong><em><font color="#ffffff">.</font></em></strong></a></a></div>
<div align="center">&nbsp;</div>
<div align="center"><strong>About Paramount Pictures Corporation</strong></div>
<div align="center">Paramount Pictures Corporation (PPC), a global producer and distributor of filmed entertainment, is a unit of Viacom (NYSE: VIA, VIA.B), a leading content company with prominent and respected film, television and digital entertainment brands.&nbsp; The company's labels include DW Studios, Paramount Pictures, Paramount Vantage, Paramount Classics, MTV Films and Nickelodeon Movies.&nbsp; PPC operations also include Paramount Digital Entertainment, Paramount Famous Productions, Paramount Home Entertainment, Paramount Pictures International, Paramount Licensing Inc., Paramount Studio Group, and Worldwide Television Distribution.</div>
<div align="center">&nbsp;</div>
<div align="center"><font size="2"><strong>About Hasbro</strong></font></div>
<div align="center">Hasbro (NYSE:HAS) is a worldwide leader in children's and family leisure time entertainment products and services, including the design, manufacture and marketing of games and toys ranging from traditional to high-tech.&nbsp; Both internationally and in the U.S., its PLAYSKOOL, TONKA, MILTON BRADLEY, PARKER BROTHERS, TIGER, CRANIUM and WIZARDS OF THE COAST brands and products provide the highest quality and most recognizable play experiences in the world.&nbsp; &copy;2009 Hasbro, Inc.&nbsp; All Rights Reserved.</div>
<div align="center">&nbsp;</div>
<div align="center">EA, EA SPORTS, EA SPORTS Freestyle, and Pogo are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries.&nbsp; G.I. JOE and all related characters are trademarks of Hasbro and are used with permission. &nbsp;Nintendo DS and Wii are trademarks of Nintendo. &nbsp;Microsoft, Xbox and Xbox 360 are trademarks of the Microsoft group of companies. &nbsp;&ldquo;PlayStation&rdquo;, &ldquo;PLAYSTATION&rdquo; and PSP are registered trademarks of Sony Computer Entertainment Inc.&nbsp; All other trademarks are the property of their respective owners.</div>
<div align="center">&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Burnout Paradise 'The Ultimate Box'</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1499</link>
            <description><![CDATA[<div></div>
<div>&nbsp;</div>
<table height="143" cellspacing="1" cellpadding="1" width="600" align="center" summary="" border="0">
    <tbody>
        <tr>
            <td colspan="2">
            <h3 align="center"><font face="Arial"><strong>Burnout Paradise 'The Ultimate Box'</strong></font></h3>
            </td>
        </tr>
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            <td>
            <p align="center"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="182" alt="Burnout Paradise 'The Ultimate Box'" width="128" align="textTop" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BOPbox.jpg" /></span></span></span></span></span></span></span></span></span></span></span></span></p>
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            <div><font size="2">Genre:&nbsp;Racing</font></div>
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            <div>
            <div><font size="2">Release Date:&nbsp;5th February 2009</font></div>
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            <div><font size="2">Developer:&nbsp;Criterion Games</font></div>
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            <div><font size="2">Publisher:&nbsp;Electronic Arts</font></div>
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            <div><font size="2">Rating:&nbsp;M</font></div>
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            <div><font size="2">Platform: PC</font></div>
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            <p><font face="Arial">&nbsp;&nbsp; </font></p>
            <p><font face="Arial">Well... It s interesting in the change of perspective when you have no expectations. For me the Burnout Franchise has always been a console arena which is not something I am keen on. When I got the title to have a look at I was automatically comparing it with other titles in the genre and looking for it 's place on the continuum of goodness.</font></p>
            <div align="center">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; <embed src="http://www.youtube.com/v/1pDivKcAIow&amp;hl=en&amp;fs=1" width="480" height="295" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></div>
            <div align="center">&nbsp;&nbsp;&nbsp; </div>
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            <div></div>
            <div>
            <div>The console origins are immediately noticeable&nbsp; with the intro and the menu layers and the default control set, but the on going commentary from &quot;Radio Crash FM&quot; made for a really cool ease in to the game as the DJ talked you through the intro. Fortunately his voice is not as irritating as Axle Rose's so he is noticeable without being distracting... Which is a good thing because there is a surprising amount to learn to learn.<br />
            <div>
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            &nbsp;</div>
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            <div>The difference of playing with Fantasy cars as opposed to real cars modeled for the game was the first big change and you score your first car quite quickly. Building up your inventory of vehicles is almost as much fun as a high speed head on with a bus, or a bridge, or&nbsp; building... or many of the other solid objects that seem to find their way in front of you at insanely high speeds in a city scape.</div>
            <div>&nbsp; </div>
            <div>As you can see some of these cars are hot. Very hot. Some are a little odd but they all make for the flavor of the game.<br />
            <br />
            Some of the Races are reasonably long distance so you have plenty of time to get lost explore the city and then try to get your ass back in the Race. The cost of getting lost can be seen when you are aiming at a license upgrade and there are still another 11 wins to go. I have resigned myself to something of a haul to make solid progress in this area but in the mean time I'm having a ball. <br />
            <br />
            The physics of the cars are great but this is a complete fantasy so some of the stunts are realistically not survivable but hey, its make believe and its a heck'uva lot of fun.</div>
            <div>&nbsp; </div>
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            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="158" alt="Burnout Paradise 'The Ultimate Box'" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BOP1.jpg" /></p>
            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="158" alt="Burnout Paradise 'The Ultimate Box'" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BOP2.jpg" /></p>
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            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="159" alt="Burnout Paradise 'The Ultimate Box'" width="282" align="textTop" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BOP3.jpg" />&nbsp;</p>
            <p align="center">&nbsp; </p>
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            <span style="FONT-FAMILY: Arial"><font size="2">
            <div>&nbsp;&nbsp;&nbsp; </div>
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            <div>
            <div>The various challenges range from a&nbsp; &quot;Road Rage&quot; where you need to take out a specified umber of competitors to a stunt run where you are awarded points for jump spins and other stunts, through to a straight speed race with a marked man variation. Every now and then there is an alert out for a particular type of car that is cruising the streets. If you can &quot;Take it Down&quot; (read crash it off the road&quot;) you can add the vehicle to your Inventory of available cars.</div>
            <div>&nbsp; </div>
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            <div>Graphics are great and the cut scene car crashes will make you cringe in horror for all of 3 seconds and then you are back in the race. Damage control is sorted by driving through a crash repair shop at high speed in the middle of a race if need be but you will undoubtedly start picking up dings almost immediately. The damage does affect handling btw so sometimes you need to know where the nearest crash repairs are just to stay in the race. You will also need to drive through refuelling stations to top up your &quot;Boost&quot; as you will run out of your super accellerant quite quickly in some cases.</div>
            <div></div>
            <div>&nbsp; </div>
            <div>I tried the bikes. Didn't like them. I felt that the cars are heaps more fun but if thats your thing they look good and go like snot. I didn't really feel that these added any value to the game so, to my shame, abandoned them quite quickly.<br />
            <br />
            All in all this game has no pretensions and is all about fun. I found it a great experience and sooooo easy to slip into the game that I was always going back for more.<br />
            <br />
            My rating 7.5/10 - Shameless Fun</div>
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            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="158" alt="Burnout Paradise 'The Ultimate Box'" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BOP4.jpg" />&nbsp; <img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="158" alt="Burnout Paradise 'The Ultimate Box'" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/BOP5.jpg" /></p>
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            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1499</guid>
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            <title>Record numbers for Halo Wars demo</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1497</link>
            <description><![CDATA[<div align="center"><strong>Halo Wars demo on Xbox LIVE sees record download numbers</strong></div>
<div align="center"><strong><em>New video documentary released </em></strong></div>
<div align="center">&nbsp;</div>
<div align="center">Anticipation around the upcoming release of Halo Wars is mounting. The demo, released on Xbox LIVE on February 6<sup>th</sup> quickly set the day-one record for the most demo downloads on the service. </div>
<div align="center">&nbsp;</div>
<div align="center">In its first five days, the demo has been downloaded by more than two million Xbox LIVE Gold members around the world.</div>
<div align="center">&nbsp;</div>
<div align="center">The Halo Wars demo introduces players to the game&rsquo;s groundbreaking control scheme through two tutorials, gives a taste of the epic story with the first two campaign missions, and enables people to experience the intense, competitive action offered via one of the game&rsquo;s 14 Skirmish maps. The demo is now available to Xbox LIVE Silver members. </div>
<div align="center">&nbsp;</div>
<div align="center">New Halo Wars content doesn&rsquo;t stop there, as the third video documentary in an exciting seven-part video series, titled &ldquo;Strategy on Xbox&rdquo; is available today. The team behind Halo Wars invites you to see how the game was conceived and how they cracked strategy games for the console. This latest episode also provides insider tips so players can fully realise the devastating potential of the UNSC and Covenant units at their command. Just released today, the newest episode of the Halo Wars video documentary series is available for download on Xbox LIVE Marketplace or can be viewed at <a href="http://www.xbox.com/en-NZ/games/h/halowars/"><span><strong><em><font color="#ffffff">http://www.xbox.com/en-NZ/games/h/halowars/</font></em></strong></span></a> or <a href="http://www.halowars.com/"><em><strong><font color="#ffffff">HaloWars.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em></div>
<div align="center">&nbsp;</div>
<div align="center">Halo Wars is rated PG and will be available starting February 26<sup>th</sup> in New Zealand. For more information visit <a href="http://www.xbox.com/en-NZ/games/h/halowars/"><span><strong><em><font color="#ffffff">http://www.xbox.com/en-NZ/games/h/halowars/</font></em></strong></span></a> or <a href="http://www.halowars.com/"><em><strong><font color="#ffffff">HaloWars.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em></div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1497</guid>
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            <title>Skate 2</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1496</link>
            <description><![CDATA[<div></div>
<div>&nbsp;</div>
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            <h3 align="center"><font face="Arial">Skate 2</font></h3>
            <p align="right">by Cameron</p>
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            <p align="center"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="182" alt="Skate 2" width="128" align="textTop" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/skate2box.jpg" /></span></span></span></span></span></span></span></span></span></span></span></span></p>
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            <div><font size="2">Genre:&nbsp;Skating</font></div>
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            <div><font size="2">Release Date:&nbsp;23 January 2009</font></div>
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            <div><font size="2">Developer:&nbsp;EA Black Box</font></div>
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            <div><font size="2">Publisher:&nbsp;Electronic Arts</font></div>
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            <div><font size="2">Rating:&nbsp;M</font></div>
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            <div><font size="2">Platform: XBOX360</font></div>
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            <div>I must admit that when Skate 2 game came across my desk last week for review I was a little Sceptical.&nbsp;Having not gone through the sk8r boy phase in my past the only Olie I knew was a slightly smelly uncle that lived in Australia.&nbsp;Therefore I didn&rsquo;t know what to expect when I started the game.</div>
            <div>&nbsp;&nbsp;&nbsp;&nbsp; </div>
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            <div align="center"><embed src="http://www.youtube.com/v/svOR0NYg8_0&amp;hl=en&amp;fs=1" width="480" height="295" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></div>
            <div>&nbsp;</div>
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            <div></div>
            <div>
            <div>
            <div>Once started however I was hooked &ndash; the controls were fairly easy to learn such that you could complete olies, kick flips, nolies, manuals and grind rails with easy by the end of the tutorials.&nbsp;&nbsp;The progressive nature of these tutorials taught you to combine these move into combinations, which in the context of the game gave you more points, but how the points system worked was not really well explained.&nbsp;</div>
            <div>&nbsp;</div>
            <div>Although it was easy to learn how to skate this didn&rsquo;t make the game easy by any means.&nbsp;Completing some of the challenges took me a few attempts to get perfect, and even if you do finish it sometimes you want to do it again to get better photo shots taken.&nbsp;</div>
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            <div>&nbsp; </div>
            <div>The world that you skate through is well crafted, giving you many surfaces and jumps to use as you skate between challenges.&nbsp;It&rsquo;s also very vibrant with cars and pedestrians to avoid and guards that&rsquo;ll chase you down the road if they can.</div>
            <div>&nbsp;</div>
            <div>I didn&rsquo;t really have enough time to see how the story would develop but there were a number of different challenges that I could partake in to move the story forward &ndash; and there in lies the challenge to the game &ndash; you can repeat challenges until you&rsquo;ve passed them, and this allows you to perfect your moves.&nbsp;</div>
            <div></div>
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            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="203" alt="Skate 2" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/skate21.jpg" /></p>
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            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="210" alt="Skate 2" width="280" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/skate22.jpg" /></p>
            <p align="center">&nbsp; </p>
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            <span style="FONT-FAMILY: Arial"><font size="2">
            <div>I found the online aspect of the game a little frustrating, there were some definite pauses in game play that made it difficult to enjoy competing with other players.&nbsp;Free skating and issuing challenges to people was about all I was able to achieve.</div>
            <div>&nbsp; </div>
            <div></div>
            <div>
            <div>
            <div>
            <div>Of course, once I learned about the hall of meat, that you could get &ldquo;points&rdquo; for wiping out and breaking bones in style, I spent most of the afternoon finding the highest things to fall off and performing the biggest bails that I could &ndash; which for everyone watching seemed to be the most amusing.</div>
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            <div>
            <div>My hint for the game, spend some time in the skate parks early on and perfect your complex moves, and make sure you&rsquo;ve got some spare batteries for the controller cause you&rsquo;ll want to keep playing like I did.</div>
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            <td colspan="2">&nbsp;&nbsp;&nbsp;
            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="159" alt="" width="282" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/skate24.jpg" />&nbsp; <img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="159" alt="Skate 2" width="282" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/skate25.jpg" /></p>
            <p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="159" alt="Skate 2" width="280" align="textTop" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/skate23.jpg" /></p>
            </td>
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            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1496</guid>
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            <title>Guitar Hero 3 ''Guinness World Record''</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1495</link>
            <description><![CDATA[<p style="TEXT-ALIGN: center" align="center"><strong><em><span style="FONT-FAMILY: Arial"><font size="2">Guitar Hero 3 ''Guinness World Record'' was set by a 14 year old boy- Who is he?</font></span></em></strong></p>
<p style="TEXT-ALIGN: center" align="center"><strong><em><span style="FONT-FAMILY: Arial"><embed src="http://www.youtube.com/v/9_PwQZpFtK4&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></span></em></strong></p>
<p style="TEXT-ALIGN: center" align="center"><font color="#ffffff"><font size="3"><span><span><span><span><span><span><span><span><font size="3"><strong><span>&quot;There's also</span></strong> a new world record to wonder at, though you are allowed to wonder about the sense of setting the record itself if you prefer. Danny Johnson, a 14-year-old from Grapevine, Texas, set a Guitar Hero record Wednesday morning for his <strong>973,954 score -- a 99% completion rate on Expert Level</strong> -- for shredding along to <strong>&quot;Through the Fire and Flames&quot;</strong> by DragonForce.&quot; </font></span></span></span></span></span></span></span></span><font size="3"><span><span><span><span><span><span><span><span><font size="3">(<a target="_blank" href="http://www.betanews.com/article/New_Guitar_Hero_record_set_no_music_harmed/1233795672"><span>Source from betanews</span></a>) </font></span></span></span></span></span></span></span></span></font></font></font></p>
<div align="center"><font size="2"></font></div>
<div align="center"></div>
<p style="TEXT-ALIGN: center" align="center"><strong><img height="186" alt="GH:WT" width="499" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/m077722_566133146.jpg" /></strong></p>
<p style="TEXT-ALIGN: center" align="center"><span style="FONT-SIZE: small"><font style="FONT-FAMILY: Arial" size="2"><font color="#ffffff" size="2">The news of a 14 year old boy putting his name on Guinness record surely got WCG's attention. It was especially because he was not a familiar face. Most of well known players can be found in WCG Grand Final, and his name was not recognizable at first glance. Maybe he's too young for now. Yet, We couldn't stop thinking...</font></font></span></p>
<div align="center"><span><font size="2">
<div align="center"><br />
<font color="#ffffff">''Who is this Guy, Anyway? Is he known in the community?'' </font></div>
<div align="center"><br />
<font color="#ffffff">WCG contacted the head referee of Guitar Hero 3 for some answers. Thomas Clarke (aka JYN) from new Zealand helped us to figure that out. So, here it is!</font></div>
</font></span><br />
<span><strong><span><em><span><span>Danny Johnson [Phenom Man]</span></span></em></span><br />
<br />
</strong>This guy, Danny Johnson, seems very amazing. Yet, WCG has not heard from him so far. Is he well known in the Guitar Hero community?
<div align="center"><br />
Phenom Man? An amazing player straight out of Texas, superb reflexes at such a prime young age of 14, known and famous for not only holding the Guiness World Record for the highest ever officially recorded score in Guitar Hero history - but for being the first person to 100% [FC] every song in Guitar Hero III as per his YouTube and ScoreHero pages. <em><a target="_blank" href="http://(http//www.scorehero.com/forum/viewtopic.php?t=76780)"><span>(</span></a></em><a target="_blank" href="http://(http//www.scorehero.com/forum/viewtopic.php?t=76780)"><em><font color="#ffffff">http://www.scorehero.com/forum/viewtopic.php?t=76780</font></em></a><em><a target="_blank" href="http://(http//www.scorehero.com/forum/viewtopic.php?t=76780)"><span>)</span></a></em><br />
<span>*FC: Short for Full Combo. Full combo is achieved by hitting every note in a song perfectly.</span></div>
<div align="center"><br />
<strong>Is there a chance that he will come for the Grand Final 2009? </strong>
<div align="center">I do hope so, due to him being 14 in the time being, it is hard to say as schooling, consent and international factors come in to play - but with such an extraordinary talent - you could say he's an unstoppable force to be reckoned with and it would be awesome to see the Phenom Man<br />
<br />
<div align="center"><strong>Is there any well known legendary guitar hero players beside this guy? </strong></div>
<div align="center">All though there may not be other Guiness World Record holders in the game, but there are some amazing players - just like those in the Grand Final of 2008 in Cologne, Germany: TI Monkey75 (UkogMonkey) the Grand Final Winner; Lo7 (Loseven) the Second placed winner, and so very many more. Some of my Guitar Hero icons include; PriestMLH (PriestREA), WulFe79, witwix and TwilightNights/TwilightDawn!<br />
<br />
<strong>Who has the strongest chance on the Grand final 2009?</strong> </div>
<div align="center">Being a referee it's an opinion i will keep to myself, at this stage it is deffinitely open right up to a huge competition, with Guitar Hero: World Tour being such a different game from Guitar Hero 3, we will see a lot of challenge and it's going to be by large and far, the biggest and most fun event ever before held at the World Cyber Games, and i can't wait to be a part of it. All the best to every competitor all around the world, do your best and i look forward to seeing you there!<br />
<br />
<strong>If there's any cool VODs related to guitar hero 3, please share it with us.</strong></div>
<div align="center">I would always advise anyone and everyone with even a slightest love for GH to check out <a target="_blank" href="http://www.scorehero.com/"><em><font color="#ffffff">www.scorehero.com</font></em></a> and join the community. It's full of professional and amateur Guitar Hero gamers alike, with practically every song documented with tonnes of great FCs and challenges between great players. Tips, guides and strategies on how to become the best - just like PhenomMan.<br />
<br />
<span><span><strong>To finish off, a massive congratulations to Danny Johnson, you have proved to be the phenom man in true Guitar Hero style by being the first ever to FC every single Guitar Hero song in Guitar Hero 3 - it is such an amazing feat. and you have the entire GH world looking up at you with either unsustainable envy or pure astonishment and awe. 100% looking forward to WCG China 2009.</strong></span></span></div>
<div><span><span><strong>&nbsp; </strong></span></span></div>
</div>
</div>
</span></div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Exclusively with Grand Theft Auto IV and more...</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1494</link>
            <description><![CDATA[<div align="center"><strong>Exclusively with Grand Theft Auto IV and The Lost and Damned</strong></div>
<div align="center"><strong>&nbsp; </strong></div>
<div align="center"></div>
<div align="center">Xbox are excited to announce that for the first time ever, starting Wednesday, February 18 at 6:00am (NZT), the Xbox LIVE multiplayer service, usually reserved for Xbox LIVE Gold members, will be accessible to all LIVE members while playing Grand Theft Auto IV or The Lost and Damned -- the first exclusive downloadable expansion episode on Xbox 360. </div>
<div align="center">&nbsp;</div>
<div align="center">This limited, Grand Theft Auto multiplayer promotion is applicable only to players of either Grand Theft Auto IV or The Lost and Damned expansion episode, and will end on Monday, February 23 (8:59pm NZT). Be a part of this unprecedented event and join the legions of Grand Theft Auto fans across the world to wreak havoc upon Liberty City. </div>
<div align="center">&nbsp;</div>
<div align="center">To help gamers get the most from their multiplayer access, Rockstar Games and Xbox LIVE are putting on a week of special events with the chance to take on Hip Hop DJ and producer, Statik Selektah in a special &lsquo;Game with Fame&rsquo; event and even take on the people behind the Grand Theft Auto franchise in a &lsquo;Game with Rockstar&rsquo; multiplayer event. Sweepstake promotions and an &lsquo;Xbox All Nighter&rsquo; will also be part of the week of activities, full details and eligibility can be found at <a title="http://www.xbox.com/lostanddamnedliveweek" href="http://www.xbox.com/lostanddamnedliveweek"><span><em><strong><font color="#ffffff">www.xbox.com/lostanddamnedliveweek</font></strong></em></span></a><em><strong><font color="#ffffff">.</font></strong></em></div>
<div align="center">&nbsp;</div>
<div align="center">Grand Theft Auto IV: The Lost and Damned will be available for download exclusively through Xbox LIVE beginning February 18 for 1600 Microsoft Points. Tokens will also be available at retail through JB Hi-Fi for $34.95 RRP. &ldquo;Grand Theft Auto IV: The Lost and Damned&rdquo; is the first exclusive downloadable add-on episode from Rockstar Games, extending the &ldquo;Grand Theft Auto IV&rdquo; saga for Xbox 360 owners as they take control of Johnny Klebitz to complete missions around the streets of Liberty City. If you&rsquo;re not already a member of Xbox LIVE, now is the time to join.</div>
<div align="center">&nbsp;</div>
<div align="center">Don&rsquo;t miss the new trailer from &ldquo;The Lost and Damned&rdquo; to see Johnny and The Lost motorcycle club take on the tough underworld of Liberty City &ndash; coming Thursday worldwide and in HD on Xbox LIVE.</div>
<div align="center">&nbsp;&nbsp; </div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Dice Announces Battlefield Bad Company 2</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1493</link>
            <description><![CDATA[<p align="center"><font face="Arial"><font face="Arial"><strong>DICE ANNOUNCES BATTLEFIELD: BAD COMPANY 2</strong></font></font> </p>
<p align="center"><font face="Arial">Before Rejoining the &lsquo;B&rsquo; Company, Players Go Back to WWII in Battlefield 1943</font></p>
<p align="center"><font face="Arial">Auckland &ndash; February 9, 2009 &ndash; DICE, an Electronic Arts Inc. studio (NASDAQ: ERTS), today announced Battlefield: Bad Company 2&trade;, the sequel to last year&rsquo;s blockbuster title. In this instalment, the Bad Company crew again find themselves in the heart of the action, where they must use every weapon and vehicle at their disposal to survive. The action unfolds with unprecedented intensity, introducing a level of fervor to vehicular warfare never before experienced in a modern warfare action game. To get ready for the assault, players can prepare for action in Battlefield 1943&trade;, an all-new multiplayer game available via PlayStation&reg;Store, Xbox LIVE&trade; Marketplace and on the PC.</font></p>
<p align="center"><font face="Arial">In Battlefield: Bad Company 2, the &lsquo;B&rsquo; company fight their way through snowy mountaintops, dense jungles and dusty villages. With a heavy arsenal of deadly weapons and a slew of vehicles to aid them, the crew set off on their mission and they are ready to blow up, shoot down, blast through, wipe out and utterly destroy anything that gets in their way. Total destruction is the name of the game, delivered as only the DICE next generation Frostbite&trade; engine can. Either online or offline, enemies will soon learn there is nowhere to hide. Battlefield: Bad Company 2 will be available for the Xbox 360&reg; videogame and entertainment system, the PLAYSTATION&reg;3 computer entertainment system and the PC.</font></p>
<p align="center"><font face="Arial"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="339" alt="Battlefield: Bad Company 2" width="602" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Battlefield-Bad-Company-2---screenshot-resized.jpg" /></font></p>
<p align="center"><font face="Arial">Using the same Frostbite&trade; engine, Battlefield 1943 takes players back to WWII. The game offers endless hours of 24 player multiplayer action over three classic and tropic locations; Wake Island, Guadalcanal and Iwo Jima. Delivering the award-winning through-the-gun and vehicle warfare online experience DICE is best recognized for, Battlefield 1943 will have players battling in ruthless aerial dog fights and intense trench combat. </font></p>
<p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="339" alt="Battlefield 1943" width="602" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Battlefield-1943---screenshot-2-resized.jpg" /></p>
<p align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="339" alt="Battlefield 1943" width="602" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/Battlefield-1943---screenshot-resized.jpg" /></p>
<p align="center"><font face="Arial">&ldquo;Bad Company 2 takes everything that players liked in the original and ups the ante &ndash; more vehicles, more destruction and more team play,&rdquo; said Karl Magnus Troedsson, Executive Producer Battlefield Franchise, DICE. &ldquo;Battlefield 1943 is a new take on a blast from the past classic coming to life with brand new technology that we&rsquo;re eager to get into players hands.&rdquo;</font></p>
<font face="Arial">
<p align="center"><br />
To sign-up for the Battlefield Heroes&trade; beta, players can visit <strong><em><font color="#ffffff">www.battlefield-heroes.com</font></em></strong>. For more information on DICE, please visit <strong><em><font color="#ffffff">www.dice.se</font></em></strong> or <em><strong><font color="#ffffff">www.ea.com</font></strong></em>. For more information on the Battlefield franchise please visit: <em><strong><font color="#ffffff"><a href="http://www.battlefield.com">www.battlefield.com</a></font></strong></em>.</p>
</font><font face="Arial"><br />
</font>]]></description>
            <author>(dee-zilla)</author>
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            <title>First Five of WCG 2009</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1492</link>
            <description><![CDATA[<p class="MsoNormal" style="MARGIN: 0cm 0cm 0pt 10pt; WORD-BREAK: keep-all; TEXT-AUTOSPACE: ideograph-numeric; TEXT-ALIGN: center; mso-para-margin-left: 1.0gd; mso-pagination: widow-orphan" align="center">&nbsp;<span lang="EN-US" style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; mso-bidi-font-size: 10.0pt; mso-fareast-font-family: Â±Â¼Â¸Â²; mso-font-kerning: 0pt"><strong> <strong><font size="2">Counter-Strike 1.6 and Guitar Hero&reg;: World Tour Headline List of Diverse PC and Xbox 360 Titles That Will Satisfy Every Type of Gamer</font></strong></strong></span></p>
<p align="center"><span lang="EN-US" style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; mso-bidi-font-size: 10.0pt; mso-fareast-font-family: Â±Â¼Â¸Â²; mso-font-kerning: 0pt"><strong>&nbsp;</strong></span><span lang="EN-US" style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; mso-bidi-font-size: 10.0pt; mso-fareast-font-family: Â±Â¼Â¸Â²; mso-font-kerning: 0pt"><img height="108" alt="First 5 titles" width="581" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/0EB30857-4901-44AB-9938-09AF2AABC07C.jpg" /></span></p>
<p align="center"><span lang="EN-US" style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; mso-bidi-font-size: 10.0pt; mso-fareast-font-family: Â±Â¼Â¸Â²; mso-font-kerning: 0pt">&nbsp;&nbsp;&nbsp;</span><strong><font size="2">&nbsp;</font>Remaining Titles To Be Announced This March</strong></p>
<p align="center"><span lang="EN-US" style="FONT-SIZE: 10pt; FONT-FAMILY: Arial; mso-bidi-font-size: 12.5pt; mso-bidi-font-family: 'Times New Roman'"><font face="Arial">NEW YORK, NY, February 5, 2009 -- World Cyber Games (WCG / www.wcg.com), the premier international video game competition, has announced the first five Official Game Titles for the WCG 2009 season. The lineup includes Counter-Strike&trade; 1.6 (PC), Starcraft&reg;: Brood War&trade; (PC), WarCraft&reg; III: The Frozen Throne&trade; (PC), and Guitar Hero&reg;: World Tour (Xbox 360), and Virtua Fighter&reg; 5 (Xbox 360). </font></span><font face="Arial"><br />
</font></p>
<p align="center"><font face="Arial">All five games have been a staple at past WCG competitions. Counter-Strike 1.6&trade; and Starcraft&reg;: Brood War&trade; have been Official Tournament Games since 2001 while WarCraft&reg; III: The Frozen Throne&trade; has been part of the WCG since 2003. Guitar Hero&reg;, which marked WCG's first foray into music games, and Virtua Fighter&reg; 5 Online will be in their second consecutive year as Official Game Titles. </font></p>
<p align="center"><font face="Arial">''As interest in WCG continues to grow around the world, we have become much more discerning in selecting the official games for this year,'' said Hyeong Seok Kim, president and CEO of World Cyber Games, Inc., organizer of WCG. ''This year we decided to unveil the games in two separate announcements to pique the interest and anticipation for the official game lineup. These first five titles constitute the best and most popular games in a wide variety of genres including real-time strategy, first-person shooter, fighting, and music. In March, fans can look forward to another group of elite titles that will certainly satisfy every type of gamer around the world.'' </font></p>
<p align="center"><font face="Arial">National team selection, including TEAM USA, which won the world championship in 2007 and placed second last year, will begin in March through online and offline preliminaries.</font></p>
<p align="center"><font face="Arial">Please note the New Zealand World Cyber Games Qualifying Titles have not been decided.<br />
&nbsp; <br />
Please <a href="http://www.xlan.co.nz/modules.php?name=Forums&amp;file=viewtopic&amp;p=62466#62466"><strong><em><font color="#ffffff">click here</font></em></strong></a> to discuss on our forums</font></p>]]></description>
            <author>(dee-zilla)</author>
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            <title>New SHIP date for The Sims 3</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1490</link>
            <description><![CDATA[<div align="center"><strong><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="200" alt="The Sims 3" width="200" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/TheSims3logojpg.jpg" /></strong></div>
<div align="center"><strong>&nbsp; <br />
EA&nbsp;announces New SHIP date for T<em>he Sims 3</em> </strong></div>
<div align="center">&nbsp;</div>
<div align="center"><em>Highly-Anticipated PC Game from Best-selling PC Franchise Slated to Ship in New Zealand on June 5, 2009</em></div>
<div align="center">&nbsp;</div>
<div align="center"><embed src="http://www.youtube.com/v/DuOBaZxnfwQ&amp;hl=en&amp;fs=1" width="480" height="295" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always"></embed></div>
<div align="center">&nbsp;&nbsp;&nbsp; </div>
<div align="center"><strong>AUCKLAND, NZ, February 4, 2009</strong> &ndash; Electronic Arts Inc. (NASDAQ: ERTS) today announced that <em>The Sims&trade; 3</em>, the highly-anticipated flagship game from the best-selling PC franchise, <em>The Sims</em> will launch across the PC, Mac, iPhone, iPod Touch and mobile devices mid-year 2009. <em>The Sims 3</em> PC will ship to store shelves worldwide starting June 2, 2009.</div>
<div align="center">&nbsp;&nbsp; </div>
<div align="center"></div>
<div align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="340" alt="The Sims 3" width="600" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/TheSims3Gardening_V2_wm-sml.jpg" /></div>
<div align="center">&nbsp;&nbsp; </div>
<div align="center">&ldquo;<em>The Sims 3</em> is an incredible game that lets you play with life, create art and show off your creations,&rdquo; said Ben Bell, Executive Producer, <em>The Sims 3</em>. &ldquo;In the game, players are inspired by endless creative possibilities like the new Traits and Lifetime Wish features which allow players to create Sims with real personalities and destinies.&nbsp;Players can then take their Sim into town to interact with other Sims in the game and capture the action on video to show off online.&rdquo; *</div>
<div align="center">&nbsp; </div>
<div align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="338" alt="The Sims 3" width="600" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/TheSims3CAS_BoHoChick_wm-sml.jpg" /></div>
<div align="center">&nbsp;&nbsp; </div>
<div align="center">&ldquo;The June launch combined with the break-through game the team is building gives us the perfect runway to create awareness for <em>The Sims 3,&rdquo;</em> said Russell Arons, Vice President of Marketing for EA. &ldquo;<em>The Sims 3</em> will be the original IP summer blockbuster of 2009 as we build off the success of the best-selling PC franchise of all time to create awareness with both loyal Sims fans and new players.&rdquo; </div>
<div align="center">&nbsp;</div>
<div align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="338" alt="The Sims 3" width="600" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/TheSims3BeachParty_wm-sml.jpg" /></div>
<div align="center">&nbsp; </div>
<div align="center">For more information about <em>The Sims 3</em>, please go to <a href="http://www.thesims3.com/"><strong><em><font color="#ffffff">www.TheSims3.com</font></em></strong></a><strong><em><font color="#ffffff">.</font></em></strong> <em>The Sims 3</em>, developed by The Sims Studio, is also in development for Mac, iPhone, iPod Touch and mobile devices. To download artwork, please visit <a href="http://www.info.ea.com/"><strong><em><font color="#ffffff">www.info.ea.com</font></em></strong></a><strong><em><font color="#ffffff">.</font></em></strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">* INTERNET CONNECTION required.&nbsp; See product pack for details.</div>
<div align="center"><strong>&nbsp;&nbsp;&nbsp; </strong><strong><u></u></strong>
<div align="center"><strong><u>About <em>The Sims 3</em></u></strong></div>
<div align="center">Get inspired by the endless creative possibilities and unexpected moments of surprise and mischief in <em>The Sims 3</em>! Customize your Sims&rsquo; appearances and choose up to five traits to create individual personalities. From the &ldquo;Romantic&rdquo; trait or &ldquo;kleptomaniac&rdquo; trait to &ldquo;evil&rdquo; trait, create millions of unique Sims from the vast amount of personalities. New goal-oriented game play enables you to choose which short or long-term objectives you want your Sims to pursue and even determine your Sims&rsquo; destinies in life. Create and edit your own movies by capturing your gameplay moments or select from a library of clips. Then join <em>The Sims 3</em> online community where you can show off all of your creations, get free bonus content, hear the latest news, and more! Download exclusive content and hear the latest news of The Sims 3 at <a href="http://www.thesims3.com/"><em><strong><font color="#ffffff">www.TheSims3.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em></div>
<div align="center">&nbsp;</div>
<div align="center"><strong><u>About <em>The Sims </em></u></strong></div>
<div align="center"><em>The Sims</em> franchise celebrates an impressive over 100 million units sold since its launch in February 2000. Now translated into 22 different languages and available in 60 different countries, <em>The Sims</em> quickly has become a universal gaming and cultural phenomenon. For the latest information about <em>The Sims</em> and to check out the hottest creations for <em>The Sims 2</em> made by our community members, please visit <a href="http://www.thesims2.com/"><em><strong><font color="#ffffff">www.TheSims2.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em> </div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong><u>About Electronic Arts&nbsp; </u></strong></div>
<div align="center">Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS<sup>TM</sup>, EA<sup>TM</sup>, EA SPORTS Freestyle<sup>TM</sup> and POGO<sup>TM</sup>. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is <a href="http://www.ea.com/"><em><strong><font color="#ffffff">www.ea.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em> More information about EA's products and full text of press releases can be found on the Internet at <a href="http://info.ea.com/"><em><strong><font color="#ffffff">http://info.ea.com</font></strong></em></a><em><strong><font color="#ffffff">.</font></strong></em> </div>
<div align="center">&nbsp;</div>
<div align="center">EA, EA SPORTS, EA SPORTS Freestyle, POGO and The Sims are trademarks or registered trademarks of Electronic Arts Inc. in the U.S. and/or other countries. All other trademarks are the property of their respective owners.</div>
<div>&nbsp;</div>
</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Meet the Spartans of âHalo Warsâ</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1489</link>
            <description><![CDATA[<div align="center"><strong>Meet the Spartans of &ldquo;Halo Wars&rdquo;</strong></div>
<div align="center"><strong>&nbsp; </strong></div>
<div align="center"><em>&ldquo;Expanding the Arsenal&rdquo; episode of the &ldquo;Halo Wars&rdquo; behind-the-scenes video documentary series <br />
now available</em></div>
<div>&nbsp;&nbsp;&nbsp;&nbsp; &nbsp;</div>
<div align="center">Microsoft Game Studios and Ensemble Studios invite everyone to meet the Spartans of &ldquo;Halo Wars&rdquo; and the powerful units they will have at their command in the exciting new action strategy game for Xbox 360. In the second episode of the &ldquo;Halo Wars&rdquo; video documentary series titled &ldquo;Expanding the Arsenal,&rdquo; fans can continue their behind the scenes journey with the game&rsquo;s creators as they explore the unique features of key units and their special battle capabilities.</div>
<div align="center">&nbsp;</div>
<div align="center">Just released today, the newest episode of the &ldquo;Halo Wars&rdquo; video documentary series is available for download on Xbox LIVE and ProSource, and can be viewed at <a href="http://www.xbox.com/en-NZ/games/h/halowars/"><span><em><strong><font color="#ffffff">http://www.xbox.com/en-NZ/games/h/halowars/</font></strong></em></span><em><strong><font color="#ffffff">.</font></strong></em>&nbsp;</a></div>
<div align="center">&nbsp;</div>
<div align="center">&ldquo;Halo Wars&rdquo; is rated PG by the Office of Film and Literature Classification Board, and will be available starting Feb. 26 in New Zealand. A demo will be available on Xbox LIVE starting Feb. 5 in all LIVE enabled regions worldwide.&nbsp;For more information, visit <a href="http://www.xbox.com/en-NZ/games/h/halowars/"><span><em><strong><font color="#ffffff">http://www.xbox.com/en-NZ/games/h/halowars/</font></strong></em></span>or <a href="http://www.halowars.com/"><span><strong><em><font color="#ffffff">HaloWars.com</font></em></strong></span><strong><em><font color="#ffffff">.</font></em></strong></a></a>&nbsp;</div>
<div align="center">&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
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            <title>Need for Speed Undercover</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1488</link>
            <description><![CDATA[<div></div>
<div>&nbsp;</div>
<table height="143" cellspacing="1" cellpadding="1" width="600" align="center" summary="" border="0">
    <tbody>
        <tr>
            <td colspan="2">
            <h3 align="center"><font face="Arial">Need for Speed Undercover</font></h3>
            <p align="right">by Shango</p>
            </td>
        </tr>
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            <p align="center"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><span style="FONT-SIZE: 10pt"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="182" alt="" width="128" align="textTop" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/nfsucbox.jpg" /></span></span></span></span></span></span></span></span></span></span></span></span></p>
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            <div><font size="2">Genre:&nbsp;Racing</font></div>
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            <div><font size="2">Release Date:&nbsp;21 Novemeber 2008</font></div>
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            <div><font size="2">Developer:&nbsp;EA Games</font></div>
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            <div><font size="2">Publisher:&nbsp;Electronic Arts</font></div>
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            <div><font size="2">Rating:&nbsp;G</font></div>
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            <div><font size="2">Platform: PC</font></div>
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            <p><font face="Arial">I was really pleased to get my hands on this title as my last touch of a NFS title was too long ago. I recall that the last time I played that it had been quite challenging to master the driving skills required to make a reasonable race of some of the tracks. </font></p>
            <div>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp; </div>
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            <div align="center"><embed src="http://www.youtube.com/v/mkHJzHIbQQg&amp;hl=en&amp;fs=1" width="425" height="344" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true"></embed></div>
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            <div>I also recall being impressed by the graphics and the realism of the environment and rarely got tired of playing it.</div>
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            <div>The other thing I was interested in was the storyline which after the hype, sounded a little simplistic to me but I wanted to see how it stacked up against some other titles of the genre.</div>
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            <div>I realised how far the NFS franchise had come when I saw the city scenes and the road environment. The cityscape just begged for a full throttle thrash out around the traps.</div>
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            <div>To be honest I had a ball. This was fun. Simplistic sure, and pure arcade, but &ldquo;tons o&rsquo; fun&rdquo;.&nbsp;</div>
            <div>I really enjoyed the races, the evasions and pursuits. The roads lend themselves to the insane speeds expected of you in the role you were taking as an undercover Cop trying build a reputation as a driver and the sheer joy of losing the nine cop cars that had been trying block and stop you.</div>
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            <div>However after my first half a dozen races I was feeling a bit flat. I shrugged it off and kept playing and while I was getting enjoyment out of the races there was a constant nagging feeling that I was missing something here</div>
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            <div>I kept pushing on through the various objectives and cut scenes and slowly it dawned on me.ion. This was as good as it gets. It wasn&rsquo;t going to get any better than this. The game had at least one element going for it to make it a fun ride but the &lsquo;Story Line&lsquo; was quite the thinnest excuse&nbsp;for a cut scene I have seen in a long time and there was little cohesion between the races and the story. </div>
            <div></div>
            <div>While I realise that this was pretty much an Arcade style game, the pretensions and hype that it was a game with a plot and storyline sort of ruined the big experience for me.</div>
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            <div>Once I lowered my expectations I found the game is one of those I&rsquo;ll probably keep installed because I can jump in any time and have a thrash around without worrying too much about game progress. </div>
            <div>If EA/Black Box had invested more in the storyline this could have been an almost great game. It has some great action moments and a lot of roadway to explore and become familiar with but in the end it falls a little flat.</div>
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            <div>Disappointing that it&rsquo;s potential was not fully exploited but fun to have around.</div>
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            <div>NB: Gossip alert&hellip; the NFS team have been given their marching orders Confirm/Deny&nbsp;?</div>
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            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1488</guid>
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            <title>New Genres for Need For Speed</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1487</link>
            <description><![CDATA[<div align="center"><strong><em>Need For Speed</em></strong><strong> franchise Races into New Genres </strong></div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><em>Global Studio Teams Drive Quality and Innovation in<span> New Games</span></em></div>
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<div align="center"><strong>Auckland</strong><strong> &ndash; February</strong><strong> <span>3, 2009 &ndash;</span></strong> Fifteen years; more than 40 countries; close to 100 million games sold. <em>Need for Speed&trade;</em> has helped to define automotive culture for millions of fans with its embrace of the car lifestyle and its cool rebellious attitude. Today, Electronic Arts Inc. (NASDAQ:ERTS) unveiled the details of what is in store for the franchise over the next 12 months, as the property expands to new platforms, new categories and new media.</div>
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<div align="center"><em>Need for Speed</em> is committed to providing unique and customized experiences for all types of racing fans by establishing three independent series; simulation, action and arcade racing. Each series will be developed by a highly-specialized team dedicated to delivering the ultimate racing experiences to car enthusiasts around the world &ndash; whether they be interested in adrenaline action, arcade fun or authentic simulation.</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center">&ldquo;We recognize racing videogamefans are very passionate and unique -- they want customized gameplay experiences. Whether it&rsquo;s more of a realistic driving game with accurate car physics or over-the-top cop chases, we are making different games for different audiences,&rdquo; said Keith Munro, vice president of marketing, <em>Need for Speed</em>. &ldquo;Each game provides a deep, engaging and rich racing experience. We&rsquo;re giving players the option to choose the best racing title that suits their style of gameplay.&rdquo;</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong><em>Need for Speed SHIFT (<span>New Zealand)</span></em></strong></div>
<div align="center"><strong><em><span>&nbsp;</span></em></strong></div>
<div align="center"><strong><em><span><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="338" alt="Need for Speed SHIFT" width="600" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/NFS-Shift---image.jpg" /></span></em></strong></div>
<div align="center"><strong><em><span>&nbsp;</span></em></strong></div>
<div align="center">Shift into high gear! Designed to deliver a true driver&rsquo;s experience that reflects contemporary motorsports, <em>Need for Speed SHIFT</em> is built by racers for racers. <em>Need for Speed SHIFT</em> delivers an authentic and immersive driving experience developed by Slightly Mad Studios in collaboration with executive producer Michael Mann at Black Box and senior vice president Patrick Soderlund at EA Games Europe. Slightly Mad Studios includes developers and designers that worked on the critically acclaimed games <em>GT Legends</em> and <em>GTR 2</em>. <em>Need for Speed SHIFT</em> replicates the true <em>feeling</em> of racing high-end performance cars like never before. Players are thrust into the heart of the action with immersive and exciting features including a stunningly realistic first-person cockpit view camera and an all-new crash mechanic, providing an unrivaled sensation of the speed and feeling of racing a car on the extreme edge of control. &nbsp;</div>
<div align="center">&nbsp;</div>
<div align="center">Soderlund is also part of a racing team that recently competed in the 4<sup>th</sup> edition of the TOYO TIRES 24H Dubai 2009, the first major race event of the year. His team ranked #5 in the high-profile race. Soderlund and the <em>SHIFT</em> development team are committed to bringing the on-the-track experience to players across the world. </div>
<div align="center">&nbsp;</div>
<div align="center"><em>Need for Speed SHIFT </em>will be released on PLAYSTATION&reg;3 computer entertainment system, Xbox 360&reg; video game and entertainment system, PSP&reg; (PlayStation&reg; Portable) and PC in Spring 2009.</div>
<div align="center"><strong>&nbsp;</strong></div>
<div align="center"><strong><em>Need for Speed NITRO (Working Title) &ndash; Spring 2009 (New Zealand)</em></strong></div>
<div align="center"><strong><em>&nbsp; </em></strong></div>
<div align="center"><strong><em></em></strong></div>
<div align="center"><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="338" alt="Need for Speed NITRO" width="600" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/NFS-Nitro---image.jpg" /></div>
<div align="center">&nbsp; </div>
<div align="center">Developed by EA Montreal, <em>Need for Speed NITRO</em> for Wii&trade; and Nintendo DS&trade; will have players of all skill levels hooked from the moment they get into the action, while arcade racing fans will be exhilarated by the deep and challenging gameplay. EA Montreal has already established a strong track record of developing for these platforms and will bring their unique creativity and innovation to the <em>Need for Speed </em>franchise. </div>
<div align="center">&nbsp;</div>
<div align="center">Gamers can build up their boost as they drift and drag behind their opponents and use it strategically to change the course of the race, but watch out for the cops! Offering a fresh and unique visual style, the game features a variety of licensed cars which can be fully customized to let the game reflect the player&rsquo;s taste and personality. This evolutionary take on arcade racing, bringing back the best features found in <em>Need for Speed </em>games, comes exclusively to the Nintendo platforms this Spring. </div>
<div align="center">&nbsp;</div>
<div align="center">EA will have more news about the <em>Need for Speed </em>franchise in the months ahead. </div>
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<div align="center">For more information on the <em>Need for Speed </em>franchise, please visit: <a href="http://www.needforspeed.com/"><em><strong><font color="#ffffff">www.needforspeed.com</font></strong></em></a>&nbsp;&nbsp;&nbsp; </div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1487</guid>
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            <title>EA and Starbreeze Studios</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1486</link>
            <description><![CDATA[<div align="center"><span style="FONT-SIZE: 14pt"><strong><font face="Verdana" size="2">LUDLUM ENTERTAINMENT GRANTS EA THE EXCLUSIVE VIDEO GAME LICENSE FOR THE WORKS OF ROBERT LUDLUM</font></strong></span></div>
<div align="center"><font face="Verdana" size="2">&nbsp;</font></div>
<div align="center"><strong><font size="2"><font face="Verdana"><em>EA and Starbreeze Studios Working on All-New </em>Jason Bourne<em> Title</em></font></font></strong></div>
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<div align="center"><strong>Auckland &ndash; February 3<sup>rd</sup>, 2009 &ndash; </strong>Ludlum Entertainment has granted Electronic Arts, Inc (NASDAQ: ERTS) the exclusive worldwide license to create video games based on the works of Robert Ludlum, including the blockbuster <em>Jason</em> <em>Bourne</em> series. The first game to be released as part of the multi-year agreement is based on <em>Jason Bourne</em> and is currently in development with Starbreeze Studios in Uppsala, Sweden.</div>
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</div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">&ldquo;Robert Ludlum&rsquo;s <em>Jason Bourne</em> is the most exciting action hero to emerge in decades, thrilling audiences around the world,&rdquo; said Mike Quigley, group vice president of marketing, EA Games Label. &ldquo;EA is excited to enter into a long-term relationship with Ludlum Entertainment, bringing the action, intrigue and intensity of Robert Ludlum&rsquo;s fiction to life for casual and core gamers around the globe.&rdquo;</font></span></div>
<div align="center"><font face="Verdana" size="2">&nbsp;</font></div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">&ldquo;The continued global popularity of Robert Ludlum&rsquo;s works is a testament to the care he lavished on his characters and storylines,&rdquo; said Jeffrey Weiner, chairman and CEO of Ludlum Entertainment and executor of the Ludlum estate. &ldquo;Robert Ludlum made thrilling stories accessible and real. EA has brought that same level of realism to the gaming world. We are confident EA&lsquo;s unparalleled production ability and marketing reach will establish the Jason Bourne Series in games as powerfully and successfully as it exists in books and film.&rdquo;</font></span></div>
<div align="center"><font face="Verdana" size="2">&nbsp;</font></div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">Ludlum Entertainment recently entered into a production deal with Universal Studios to produce films based on the dozens of books in the Robert Ludlum library, as well as films outside the library. The company currently has films in development at Universal, MGM, Paramount and with Summit Entertainment. </font></span></div>
<div align="center"><font face="Verdana" size="2">&nbsp;</font></div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">Video game veteran Matt Wolf will work with EA to oversee the creative development, production and positioning of the Ludlum Entertainment games portfolio.&nbsp; Ludlum entertainment was represented in the transaction by Keith Boesky of Boesky &amp; Company.</font></span></div>
<div align="center"><font face="Verdana" size="2">&nbsp;</font></div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">For more information, please visit EA&rsquo;s press Web site at </font></span><a href="http://info.ea.com/"><strong><em><font face="Verdana" color="#ffffff" size="2">http://info.ea.com</font></em></strong></a></div>
<div align="center"><font face="Verdana" size="2">&nbsp;</font></div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">###</font></span></div>
<div align="center"><strong><font face="Verdana" size="2">&nbsp;</font></strong></div>
<div align="center"><font face="Verdana" size="2">
<div align="center"><strong>About Ludlum Entertainment<br />
</strong>Ludlum Entertainment was created to exploit the multi-platform potential of the works of the prolific, best-selling author Robert Ludlum. Ludlum&rsquo;s stories, including the Jason Bourne and Covert One series, are set on a global stage and feature multiple interlocking storylines, making them ideal for expression across a wide range of mediums, including books, video games, film and television. His books have sold more than 290 million copies globally and have been translated into 32 languages since 1971. The Jason Bourne movies, starring Matt Damon, have grossed nearly $1 billion worldwide to date. Ludlum Entertainment and Universal Pictures recently entered into a long-term agreement which gives Universal the exclusive rights to continue making films based on the Jason Bourne character.</div>
&nbsp;</font></div>
<div align="center"><strong><span style="FONT-SIZE: 10pt"><font face="Verdana">About Starbreeze Studios</font></span></strong></div>
<div align="center"><span style="FONT-SIZE: 9pt"><font face="Verdana" size="2">Starbreeze is a videogame developer based in Uppsala, Sweden. The studio was founded in 1998 and currently employs a staff of 95. The team has developed numerous action/adventure games, including 2004&rsquo;s &quot;The Chronicles of Riddick: Escape from Butcher Bay&quot; (Xbox and PC) which reached a 90% Metacritic rating, and 2007&rsquo;s &quot;The Darkness&quot; (Xbox 360 and PLAYSTATION&reg;3) which reached an 82% Metacritic rating.</font></span></div>
<div align="center"><strong><font face="Verdana" size="2">&nbsp;</font></strong></div>
<div style="MARGIN: 0cm 0cm 3pt" align="center"><strong><span style="FONT-SIZE: 10pt"><font face="Verdana">About Electronic Arts</font></span></strong></div>
<div align="center"><span style="FONT-SIZE: 10pt"><font face="Verdana">Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS<sup>TM</sup>, EA<sup>TM</sup>, EA SPORTS Freestyle <sup>TM</sup> and POGO<sup>TM</sup>. In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies. EA's homepage and online game site is </font><a href="http://www.ea.com/"><strong><em><font face="Verdana" color="#ffffff">www.ea.com</font></em></strong></a><font face="Verdana">. More information about EA's products and full text of press releases can be found on the Internet at </font><a href="http://info.ea.com/"><strong><em><font face="Verdana" color="#ffffff">http://info.ea.com</font></em></strong></a><strong><em><font face="Verdana" color="#ffffff">.</font></em></strong></span></div>
<div>&nbsp;</div>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1486</guid>
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            <title>Mason Maddox: Digital Guitar God</title>
            <link>http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1485</link>
            <description><![CDATA[<p><img style="PADDING-RIGHT: 1px; PADDING-LEFT: 1px; BACKGROUND: #aaa; PADDING-BOTTOM: 1px; PADDING-TOP: 1px; img: 15px solid #def" height="204" width="250" alt="" src="http://www.xlan.co.nz//includes/FCKeditor/upload/Image/masoninterviewpic.jpg" /></p>
<p>Mason Maddox, 18, is a gamer from Green Bay in Auckland who goes by the alias Massi4h. He has recently returned from the Pan-Asian Championships bringing home the gold for New Zealand in his chosen title, Guitar Hero III, and secured himself a place in the World Cyber Games finals being held in Cologne, Germany. I stopped Mason for a minute to chat about competing in the Pan Asia Competition and his thoughts on the competitive gaming scene in New Zealand.<br />
<br />
Good afternoon Mason.<br />
<br />
John: Where did your alias, Massi4h, come from? <br />
<br />
Mason: Well when looking for a new gaming name, I was thinking of a something that sounded like my name and meant something cool. That came to messiah. I changed the e to an a so that it represented my own name &quot;Mason.&quot; At the time, professional gamer Johnathon &quot;fatal1ty&quot; Wendell was a big influence to me, so I replaced a letter in my name for a number like his alias does. <br />
<br />
John: When did you first get into video games and when did you start playing competitively? <br />
<br />
Mason: When I was about 4 I was playing games in the arcade and playing on game boy. I only really got into competitive games at 13 and entered a few little tournaments around 16. Xlan was the biggest tournament I'd ever been to.<br />
<br />
John: What hobbies/interests do you have outside of gaming? <br />
<br />
Mason: I like to train kung fu. I also like watching movies, listening to music, going out with mates. Just general teenage stuff.<br />
<br />
John: Going back to the start of July now, xLAN was just starting. Were you feeling confident going into the New Zealand Qualifiers? <br />
<br />
Mason: Not too confident, but I had hopes of doing pretty good.<br />
<br />
John: Less than a month later you're in Singapore competing against the best talent from the asia pacific region. What were your first impressions of the venue? <br />
<br />
Mason: I thought the massive set-up was awesome. It was just so big and well laid out. <br />
<br />
John: Was there a big difference in the level of competition at the Pan Asian Championship compared to the New Zealand Qualifiers? <br />
<br />
Mason: It was a step up I'd say, but as in Singapore, in New Zealand we still have a few players of quite high standard. There weren't a large amount of very skilled players at Singapore, but the skilled players very very good. <br />
<br />
John: &quot;Through the Fire and the Flames&quot; by DragonForce was your winning song and a great way to finish the tournament. At what point did you know you'd won the gold medal and how did you feel afterwards? <br />
<br />
Mason: When it came to the end of the solo, I knew he needed about 30000 to catch up to me and that's very hard to do. So at that point I felt a bit relaxed. Afterwards I was so overwhelmed. People would ask me how I felt and I was literally speechless. <br />
<br />
John: Back to New Zealand for a bit. Is there a big Guitar Hero scene in New Zealand? <br />
<br />
Mason: Yes I believe there is. We also do have a nice little community with most of the xbox players in New Zealand.<br />
<br />
John: Do you have an overall opinion on the competitive gaming scene in New Zealand? <br />
<br />
Mason: I think it is quite good compared to the size of our country. I like how it is, but expanding it out (which I think is happening) can only make it better.<br />
<br />
John: Do you have any advice for new players interested in playing Guitar Hero? <br />
<br />
Mason: Just learn techniques and practice certain things that you can't do (maybe hard songs, solos, fast strumming). Instead of just playing the game lots, set out what you want to do and how you want to improve.<br />
<br />
John: Thank you for your time Mason and best of luck for Germany.</p>]]></description>
            <author>(dee-zilla)</author>
            <guid isPermaLink="false">http://www.xlan.co.nz/modules.php?name=News&amp;file=article&amp;sid=1485</guid>
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